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A Game of the Year Edition is any video game that has been repackaged and advertised as having earned either one or many Game of the Year awards from any number of recognized publications or websites, often times with a discounted price and additional content.
A collectable power up which increased the damage output of the player. Has become a staple of the entire Unreal Tournament franchise.
In many games, a player will move faster if they hold down two keys that move in directions perpendicular to one another. This happens because many games would process non-cardinal movement by simply performing a vector addition, meaning the player would go square root of 2 faster when moving diagonally.
Platforming from the character's point of view.
Multiple teams featuring more than two or more players, compete against each other. At the end of a game, one team is declared the winner.
IRC stands for Internet Relay Chat. Some developers use this technology as a chat functionality in their games.
The Necris are the technologically-resurrected undead race of the Unreal universe.
Tracker music, or module/MOD music is a digital music format that was popularized in the late 80's and became the de facto standard for video game music on the Amiga, as well as in the Demoscene, and is still in wide use today.
A sensory juxtaposition of sight and sound.
Game visuals based on mathematical calculations. As opposed to texture or sprite based raster graphics.
When the player's actions trigger a change in the game's soundtrack. This adds a cinematic quality to the gameplay.
Some games' graphics are composed of abstract shapes that have no particular meaning outside of their role in the game.
The term is derived from the Gradius series of Shoot-em-Ups (AKA "shmups"), but means any shooter in which the goal is to destroy an integral component of your target in order to win. In many games this core is represented by a glowing orb, which causes the enemy to flash when you shoot it.
Wireframe describes any 3D model or shape that has no covering texture or "skin" and can be seen through. It can also be a visual effect to make a 2D image appear 3D.
Cyberpunk is an aesthetic choice that is employed in many different media, it focuses on technology and how that technology encroaches on our natural, daily lives.
The second annual Game Developers Choice Awards celebrated the best games of 2001.
A meter measured much like HP that depletes when you use magic, and depending on the game, regenerates over time or can only be regenerated through rest or potions. Mana is usually displayed as a blue bar beneath it's red counterpart, the HP bar.
A music video is a film that comes with a song. It can be a combination of the music artists performing and/or actors playing scenes and/or other elements. Many games come with a music video related to the game.
NPCs that populate strip club locations in games and often perform exotic dancing routines.
The concept of being reborn as someone or something else following one's own demise.
Toilets that can be used in-game. Neat, but easily abused, which seriously impacts virtual water conservation.
Several different game types like driving, shooting, and platforming in one cohesive game. Compilation releases don't count.
Nomads are people with no permanent settlement.
A power-down is an item or effect that has some negative impact on the player character's attributes or abilities, often inverting the effects of a power-up. In certain situations, this can be to the player's advantage.
"LAN" is short for "Local Area Network," which is exactly as it sounds. Setting up a LAN allows players to join together locally in multiplayer games through a small, computer network rather than through the internet.
Multiplayer Games that feature three teams instead of the usual two.
Time Stopping is the ability to stop the flow of time, stopping all movement from everyone but the person who used the ability.
A gunslinger is to guns what a swordmaster is to swords.
In JoJo's Bizarre Adventure, a Stand is a psychic power that "stands by" its user. A Stand's appearance and abilities can vary wildly on an individual basis.
Terrain Deformation is the idea of allowing the geometry of the world to be changed in dynamic, non-scripted ways. For instance, in the game Sacrifice you can cast many spells (like Volcano) which alter the terrain's elevation permanently.
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