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Game » consists of 14 releases. Released Jul 07, 2000
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Giving a taste of battle with a major or Final Boss near the beginning of a game. With the Player needing one final blow, or rather the Boss on the verge of finishing you off, the villain "runs away", often with your weapon or powers.
Some creatures don't need guns or swords to hurt you. Instead they pack a punch with some kind of deadly breath attack, be it flaming, poisonous, radioactive, or just plain bad!
Cactuar is a fast-fleeing foe from the Final Fantasy franchise. Killing one usually gets you a lot of gil or exp.
The act of living outdoors, usually in a tent. It is a common method of providing comfort while resting in forested areas or other regions away from established civilization.
A game where cards are used to fight your enemies, or one where you make a "deck" with different abilites. Some examples are Culdcept Saga, Yggdra Union, and Phantom Dust.
Many games have had collectible cards as a part of the gameplay.
A creature of Myth. Catoblepas are said to have scaly hides and, according to Pliny the Elder, can instantly kill a person or turn them to stone if they were to look directly into the creature's eyes.
Classes are different archetypes and playstyles that players can choose to play their game with.
The dreaded Chimera was a terrifying beast that consisted of several animals combined into one. The distinct animal features were that of a lion, a goat and a serpent, though other variations exist.
Chocobos are colorful birds, similar in size to ostriches, that are sometimes found in the wild, but are often caught and trained by humans as transportation or for labor purposes. In FFIX, there is a mini-game called Chocobo's Hot and Cold, where you use a special Chocobo to search for treasure in various locations on Gaia.
A common character archetype of the Final Fantasy series. Most titles in the main series and some spin-offs feature a character named Cid.
The four shrines that hold the 4 mirrors to enter Terra are based on the 4 elements
Attitudes towards the Clown vary from person to person. Some find entertainment and humor, others feel really creeped out by their overly flamboyant nature. Ultimately, games tend to take the path of a more horrific presentation to stimulate the atmosphere of a particular setting.
A common enemy in the Final Fantasy Series. It's a cat-like beast that has two long whiskers which it uses to cast very powerful magic. Its attack, "Blaster", either paralyzes, petrifies, or instantly kills one or more party members.
One of the age-old narrative structures in literature, in which a young protagonist faces conflict that transforms him or her into a mature adult. This is an especially common device in RPGs.
A group of platoons, typically four, which are each in turn a group of squads.
An action that is sensitive to context. Like going up to an object and pushing a button, which would normally perform a different action, to interact with it.
An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
A non-interactive sequence within a game most often used for plot advancement.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
DoT effects are most commonly found in Role Playing Games, and it describes the effects of a gameplay mechanic (often a magic spell) that causes incremental damage over a period of time such as a fire spell leaving someone to continually burn.
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
A technology that allows a game to continuously load information off a disc while the player is in game to prevent loading screens.
In video games, dithering is a graphical technique using pixel patterns to simulate additional colors or transparency. While far more common on CRTs, many games still use the technique, especially games which use pixel art.
Bad things come in twos. In video games you will often run into two villains who are inseparable and you will inevitably have to fight both of them at once.
Dragoons, known as Dragon Knights, appear in various Japanese RPGs. Their weapon of choice is usually the spear/lance and they employ the powers of their namesake to either fight alongside or against other Dragons.
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