Overview
GarageGames, now re-named to Torque, are creators of the
Torque Game Engine and have provided professional level cross-platform technology and tools since 2000. The Torque Game Engine was the original technology behind the
Tribes franchise, and has been used since to develop games such as
Marble Blast Ultra,
Fallen Empire: Legions and Rokkitball. It has also been licensed by companies such as
Electronic Arts,
Sony and
Vivendi Universal.
Current Game Engines
Torque 3D Torque 2D, previously TGB
iTorque 2D
Discontinued/Past Game Engines
Torque Game Engine Torque Game Engine AdvancediTorque 3D, previously named iTGE
Torque X
History
GarageGames was founded in 2000 after Sierra shutdown its subsidiary company Dynamix by four ex-employees;
Jeff Tunnell,
Tim Gift, Rick Overman, and
Mark Frohnmayer. The name originated after the team of four, quite literally, worked in a garage to release the first iteration of their Torque Game Engine, a modified version of the
Tribes 2 engine, in August of 2001. Their aim was, and still is, to provide the necessary tools to anyone interested in making and publishing games without having to pay a high-end price.
In 2007, after Barry Diller and InteractiveCorp bought a majority share of the company, GarageGames announced development of a new game platform called
InstantAction. The site went public in March of 2008 and currently hosts 8 games, a number of which were created by GarageGames themselves.
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