Something went wrong. Try again later
    Follow

    Gone Home

    Game » consists of 11 releases. Released Aug 15, 2013

    Set in a large multi-story house during a 1995 thunderstorm, Gone Home is a first-person exploration game where a young woman finds out what happened to her family since she was away on a long overseas trip.

    dox516's Gone Home (Steam) (PC) review

    Avatar image for dox516

    Gone Home was awesome

    Well, this game needs no further accolades as it is quite the darling of most critics. However, I will still write my thoughts. I thought for sure that there would be no surprises for me as I had heard multiple podcasters discuss this game. I was wrong. What surprised me was, initially I admit I rolled my eyes at the premise of the story. One thing that I noticed throughout the game though was that I wanted to know how it ended. I felt like I knew something about the protagonist. And then I started to care about the characters. A lot has been said recently about the "Why should I care" in video games. I will say that while this story did not involve a bearded 40 something blowing the **** out of things, it evoked more feeling and involvement than most stories I experienced recently. This is not to say that it is superior, only that I feel that it is a legitimate game and story of its own.

    When I heard all of the personalities talking about people debating whether Gone Home was a game, I prepared for the worst. I imagined existentialist garbage or political hand wringing. The fact is, it is a game to me. It take you through an experience and you act to construct the story. You interact to assemble the story. The story does not revolve around saving the world, instead it talks about life through the eyes of a normal person. The person has a dysfunctional family like all of us. This is why is rings true to me I suppose. That and I live in the Portland-Metro area so I had a laugh at all of the references.

    Overall a great experience. I wish it had been longer and we could have dove into it a bit more, but then again I feel the same way when I read a good short story.

    Other reviews for Gone Home (Steam) (PC)

      A True Interactive Story 0

      There is a piece of paper on a cabinet. You read it, it reveals itself to be an exam from days gone by. The exam has one question, a simple biology task: re-arrange these sentences to form a coherent story about the reproductive cycle. The answer is nothing of the sort. It’s long, a full two page story with character, excitement and passion. It is the writing of a child, so you’d be hard pressed to call it good, but the cheek of it makes you smile. It makes you laugh.Underneath there is a teache...

      11 out of 14 found this review helpful.

      It's an oddly compelling story, with not much gameplay and some great atmosphere at times 0

      What constitutes as a game? In 'Gone Home', you can walk around and click on things but are these controls just an afterthought to a story the developer wanted to tell? Why, in this medium, is it important to tell this story? I suspect that indie games are the new 'cool' thing, so maybe this was a way to cash in on a growing niche market as well as a massive social debate. The lone gameplay mechanic this game has which I wish other games would adopt is the ability to put an item back in the same...

      7 out of 11 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.