The dump truck is filled with cream cheese!
Game Mess Mornings 05/23/24
GrubbSnax
Mister Mosquito
Blight Club
Game Mess Mornings 05/22/24
GB@Nite LIVE! Tickets & Details
The Not-E3 2024 Time Zone Chart
The Community Spotlight 2024.05.18
The Community Spotlight 2024.05.11
The Community Spotlight 2024.05.04
Franchise »
Developed specifically for the PlayStation 2, Sony's 3D sound middleware found its way into a number of video games
Special locations in game that allow the player to manually save their progress.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
In second person point of view, the action is shot from the perspective of a character that is not the protagonist. It can also refer to second-person in the narrative sense, where the protagonist is the person playing the game.
Men too tough to cover up their chest.
Whenever a character is seen in promotional art, or in a cut scene, chances are, they'll be using this.
Players must repeat a series of inputs, dictated by the game, in order to progress. It is very similar in nature to Simon Says, or more accurately, the electronic game, Simon.
Games with characters that sing.
These games are designed to be played by one person, and one person only.
The skeleton is the framework of the human body.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Combination of cards use for a special attack in the Kingdom Hearts series
Games that for some reason or another, include a slip cover. Usually Collectors Editions or first run games.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
A person incapable of feeling emotion and empathy, though they may fake displaying such in order to fit into society. Their inability to empathize make them potentially dangerous as they lack the ability to feel guilt or remorse for cruel acts committed against others.
A large mass of people. This is most commonly seen in sports games where the crowd consists of a large amount of spectators.
Protagonists that have gravity defying hair styles and often appropriately spikey personalities.
The recording of data related to player performance or progress in a game. This feature is commonly found in RPGs or competitive multiplayer games. It does not include statistics in sports games, unless related to player performance.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
3DS titles that use the handheld's built-in StreetPass feature, allowing two units in sleep mode to share game information when they detect each other.
Summoning involves bringing a distant ally into battle to either perform a single, devastating attack or to fight on the behalf of the summoner.
When a video game suddenly presents the player with a room full of health and ammo, perhaps a powerful weapon or two, it's a good bet that an especially challenging enemy encounter or boss fight is soon to follow.
Propelling oneself with kinetic usage of limbs while submerged in liquid (or otherwise fluid material).
A person more than adept in the art of sword fighting.
A character model standing straight up, arms stretched out (IE the character looks like the letter T). Usually the result of an animation error.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
It's the designer's go-to guy. If they want to steer a player in a given direction they'll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
The Seven Dwarfs of Snow White and the Seven Dwarfs. They are Doc, Happy, Grumpy, Bashful, Sneezy, Sleepy and Dopey.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment