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    L.A. Noire

    Game » consists of 17 releases. Released May 17, 2011

    L.A. Noire is a detective thriller developed by Team Bondi in Australia and published by Rockstar Games.

    Take-Two Views L.A. Noire As 'Powerful New Franchise'

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    smallville123

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    #51  Edited By smallville123

    Powerful new franchise.....they wanna milk for all its worth

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    morecowbell24

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    #52  Edited By morecowbell24

    as long as they use different settings im okay with it

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    HydraHam

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    #53  Edited By HydraHam

    You keep making them i will keep buying them.
     
    L.A Noire was one of the most refreshing games i have played in years on the console and i absolutely love this game, sure.. it has flaws but what game doesn't? with time they will perfect it (which could easily be done in the first sequel), i hope they stay in the 40s, 50s etc., i would love to see a 40/50s one with a al capone type storyline, one long over-arching storyline with a bunch of side missions. (and i don't mean one long over-arching story with the character i mean one big storyline with side storylines that intertwine)

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    landon

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    #54  Edited By landon

    I think it would be cool if they set up a series of games in different locations, but keep the Noire title.

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    fresh2deafbill

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    #55  Edited By fresh2deafbill

    I would like to see a different locale...40s vegas would be perfect for this kind of game....new york would be good too

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    Carneous

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    #56  Edited By Carneous

    Good news for Team Bondi and AAA game development in Australia.

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    Branthog

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    #57  Edited By Branthog

    I'm of two minds on LA Noire. On one hand, it's incredible. And so is the facial animation technology. On the other, it didn't take long before the gameplay mechanic itself got a little played out. Dont' get me wrong, if they came out with sequel or a different story/environment based on the same concept and tech tomorrow, I'd buy it without question. I just don't think it is nearly as perfect as we're treating it. It really is coasting a lot on the facial animation and the tone of the game, because the hardware it's running on is doing it no favor. On the 360, it looks very dated and has a miserable FPS (often simply being not just low FPS but flat out choppy).
     
    I"d also like to see something that is more than just "(T)ruth, if it's clearly the truth, (D)oubt if there's no evidence, (L)ie if you have evidence to the contrary". It's a nice start, but they could go so much farther.
     
    I'd like to see this revisited in 2015, when we have new hardware (and when half the content hasn't been cut so that they could afford to publish it on MS).

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    Skullking

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    #58  Edited By Skullking

    I wouldn't mind seeing more LA Noire games, maybe NY noire lol

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    DukesT3

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    #59  Edited By DukesT3

    Team Bondi. Make a Blade Runner game for next gen consoles. Thanks. 

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    chickdigger802

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    #60  Edited By chickdigger802

    A modern day crime game would be slick. Would put all those cruddy CSI games to shame.

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    thepantheon

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    #61  Edited By thepantheon

    More L.A. Noire?
    Exactly the same content but just more?
    FUCKING SIGN ME UP.

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    Vexxan

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    #62  Edited By Vexxan

    I could do for some more 'Noire...if it took place in another city I'd be cool with that.

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    Winternet

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    #63  Edited By Winternet

    And by franchise, you mean release L.A. Noire on the PC

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    Rampage

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    #64  Edited By Rampage

    I would love another one. 
    I just hope it doesn't turn into another CoD. 

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    Teran

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    #65  Edited By Teran
    @Nadafinga said:
    Why doesn't Team Bondi get more credit here? they're not even mentioned, and they developed the whole thing....
    I was wondering this myself.  My theory is that it was developed by a virtually unknown company and published by a well known publisher with a history of similar (free roam) type games...  but Rockstar seems to have had more to do with the game's development than the average publisher based on the game credits.
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    Skotina

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    #66  Edited By Skotina

    Please, make a 60s one! Or somewhere in the future :)

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    Sooty

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    #67  Edited By Sooty

    I got bored around half way through L.A. Noire so it'll need some serious changing to interest me.

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    IrishBrewed

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    #68  Edited By IrishBrewed

    Hell yeah I cant wait for 52rounds of LA Noire DLC , I will be nickel and dimed case by case...So exciting!!!

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    MideonNViscera

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    #69  Edited By MideonNViscera

    I'm guessing it's gonna be the "Noire" franchise, not the "L.A." franchise. Next game in New York or Chicago.

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    striderno9

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    #70  Edited By striderno9

    I kind of sort of don't want there to be more games in this franchise. It's so unique. I would like to see other games use these mechanics though so whatever, it works. 

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    haggis

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    #71  Edited By haggis

    LA Noire was a fine game. It actually reminds me a lot of the original Mass Effect: a lot of unrealized potential, and some deep flaws. The question is whether or not they'd be able to fix the flaws without gutting the game. Bioware did that with Mass Effect 2, then failed to do so with Dragon Age. I have doubts that Rockstar will be able to do it with LA Noire. That doesn't mean I don't want them to try: I really do. I enjoyed LA Noire quite a bit. So I guess this is good news that the company thinks of it as a success.

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    slantedwindows

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    #72  Edited By slantedwindows

    SF NOIRE!!!!!!!!

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    PieGuy

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    #73  Edited By PieGuy
    @Viisven said:
    Pretty sure I've hit the point where I will buy whatever Rockstar put out. Fanboy status achieved.
    Exactly, all the Rockstar games I have bought this generation have been pure gold.
    (Yes I know L.A Noire is Team Bondi and RDR is Rockstar San Diego) They know what to publish.
     
    Now gimme Bully 2 please!
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    sjschmidt93

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    #74  Edited By sjschmidt93

    I would definitely be up for it.

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    John1912

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    #75  Edited By John1912

    Not saying it was a bad game by any means, but was kinda disappointed with LA Noir.  Characters were all pretty bland, story was sub par/pretty pointless.  Its also a shame to have a great looking city go to waste.  For any open world game the City/location should be considered a character.  Still, interesting first go.

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    v

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    #76  Edited By v

    It would be interesting to see if they do make sequels if they put them in the real life cities or in the cities made famous in the GTA games, such as a Libery City Noire or Vice City Noire in which they could flesh out some of the back story from the original games.

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    xpgamer7

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    #77  Edited By xpgamer7

    I don't care about sales if they're giving me more awesomeness.

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    Agent47

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    #78  Edited By Agent47
    @John1912: My only problem was that the game wasn't really fun.I love it and it is amazing cause there is nothing else like it, but it is very linear there isn't alot of run for error, and I found myself trying to recreate some crazy GTA moments that didn't turn put well.Plus since it isn't from R* there was no Euphoria physics which after playing so many R* games made it very noticeble.
    Mainly when Phelps walked off a surface and instead of panicking he kept walking on thin air all non chanatly.Though the games does get really good at the end I agree too the characters are pretty forgettable.And it's not really that they are bland as much as they never reveal much about them.If they made you care more about Phelps like Martson it would of been better.
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    _Nuno_

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    #79  Edited By _Nuno_

    Rockstar has been so prolific in terms of generating fresh new IP's who are amazing hits right from the start, I honestly am looking forward to the next one. I feel that at this rate they could keep building upon their IP portfolio and then in a few years start working on sequels, and just publish a sequel to one of the existing franchises every year. Another possibility would be to sell of some of their IP's if they feel like they aren't leveraging the IP's enough, cause they probably don't have enough studios to work on all their IP's at once...

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    hatking

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    #80  Edited By hatking
    @Teran said:

    @Nadafinga said:

    Why doesn't Team Bondi get more credit here? they're not even mentioned, and they developed the whole thing....
    I was wondering this myself.  My theory is that it was developed by a virtually unknown company and published by a well known publisher with a history of similar (free roam) type games...  but Rockstar seems to have had more to do with the game's development than the average publisher based on the game credits.
    My two cents?  My guess is that soon enough Team Bondi and Rockstar will be one and the same.  From my perspective LA Noire was a test to see if Team Bondi could produce the same level of content that Rockstar puts out--and it looks like they passed.  I'm thinking that they want to associate the name Rockstar with LA Noire as much as they can right now so that two years from now when NY Noire comes around we aren't baffled by the replacement of Team Bondi with Rockstar Sydney.
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    Teran

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    #81  Edited By Teran
    @HatKing: That certainly sounds possible... probable even.
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    FuzzYLemoN

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    #82  Edited By FuzzYLemoN

    Well shiiieeeeet.

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    StrawHatLaw13

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    #83  Edited By StrawHatLaw13

    I actually liked that you were the good side of the law this time ("bending" the rules however you can feels all the more satisfying.).  While I doubt it I would really like to see Miami in the 80's once more.  lol I'm just a fan of Miami Vice.  I actually had Phil Collins playing in the background a bit when playing LA Noire the other day. 
     
      

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    hoossy

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    #84  Edited By hoossy

    combine them!  Red Noire! 
     
    or or... 
     
    L.A. Redemption!  wooooOOOOooo

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    HerbieBug

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    #85  Edited By HerbieBug

    If they put out another LA Noire I will buy it.  There's some big potential for greatness there that I'd like to see developed.  As it is, it's really good but really flawed.  Tighten, adjust, rejigger, make better.  Make more awesome.  :)   

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    HerbieBug

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    #86  Edited By HerbieBug
    @Skotina said:

    Please, make a 60s one! Or somewhere in the future :)

    60's, fine.  Not much later than that.  No future.  I get the feeling advanced forensics -specifically DNA- would ruin the charm of the investigations. 
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    VirtuaXav

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    #87  Edited By VirtuaXav

    It'd be kinda cool if they just left it. Sequels are getting kinda boring, they're just money spinners these days.  
     
    If Team Bondi could go away and develop a completely new game, not relating to L.A. Noire, it'd be really interesting to see what they come up with.

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