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Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
The police chase consists of the police chasing someone; usually by car. Sometimes the player plays as the guy getting chased and sometimes as the police.
The sound of police communicating amongst themselves via radio to co-ordinate attacks, often heard by the player so they can react to the attacks.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A cutscene or conversation that appears after, or during, the credits -- usually as a means to deliver a cliffhanger and/or plot twist.
Where a video game comes with something "exclusive" only when you Pre-Order it, sometimes from a specific location. This can be a piece of DLC or it can be something not in-game or even "exclusive" or early access to demo or beta.
Games nowadays take a long time to make and often they aren't the only things developing during the process. It has become common to list the babies that have been born during the development of any game.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Prostitution is the exchange of money, drugs, favours, or other incentives for the performance of sexual acts.
When the character the player is controlling dies as part of the game's plotline.
A system of transportation, readily available to the general public.
A weighty real-world issue that some games comment on, often through allegory. Unfortunately, other games can offend players in their depiction of different ethnicities, whether intentionally or not, thus becoming part of the issue themselves.
Radar is a player assist device included in the Heads Up Display of many games that represents the player's surroundings and the positions of objects, vehicles and enemies.
A physics system used to procedurally generate body movement similar to rag dolls.
Realism is where a game attempts to accurately mimic real life through gameplay mechanics and visuals. For example, realistic shooters, such as Operation Flashpoint, Full Spectrum Warrior, or Brothers in Arms, typically focus upon squad tactics, i.e. suppressive fire and flanking.
If reloading your weapon with a less-than-empty magazine causes ammo to be wasted, you're playing a game with realistic magazine management.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
A broad spectrum of games can be described as remakes, from straightforward graphical overhauls to extensive revision of gameplay and story elements. In the most basic sense, a remake keeps the original's core gameplay and plot but makes significant changes to peripheral aspects.
The act of repairing damaged items or weapons.
Dialogue from NPCs that constantly repeats.
Some games bought at physical stores and online retailers can be activated on Steam using its CD key. Some come with compulsory Steam activation, while for others it is optional.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
*Cue country music*
Larceny by threat of violence. In video games you either plan and executes such robberies, or your job is to prevent them.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
Classic form of numbering that gives things a more regal feel.
The ability to move around a piece of cover in usually a 3rd person view, seen in games like Deus Ex Human Revolution, Mafia 2, or Uncharted 3.
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