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Game » consists of 1 releases. Released May 17, 2007
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Bonus levels, rounds, or stages give players a chance to gain extra points, powerups, or lives. Occasionally bonus stages will play completely different than the rest of the game, like as a slot machine or pinball minigame.
A condition in which two male characters are socially close, but not sexually or romantically, and are often partners.
Games that feature cheerleaders. Whether they be girls with pom-poms or burly Japanese men, they know how to get people motivated.
The cutscenes are nothing but the pages of a comic book. Audio is usually dubbed over to give them a little more life.
The continue is a classic gaming concept, and usually arises when the player "dies" or fails in the game. Usually some loss is tied to a continue, in a form of a "life" or something of other value.
A non-interactive sequence within a game most often used for plot advancement.
The process of fighting, but with dance.
Dancing is the movement of a body, usually rhythmic and to some kind of music. A lot of times, it happens between two people and may be romantic.
Sometimes you want a challenge, sometimes you wanna coast.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
A character or a disembodied voice will say the name of the video game. Depending on the mood of the game, this could range from shouting the game's name to ominously whispering it.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Japanese pop music, also known as J-Pop, refers to the most popular and mainstream music produced in Japan. It is commonly featured in many rhythm games as well as other genres.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Games that incorporate licensed music from popular bands and musicians for their soundtracks.
Some DS games can use this accessory for a rumbling experience.
Rhythm game's that use beat sliders usually give the player the ability to earn a note streak if they stay on track with their striking of notes consistently
Games that can be played with one hand, typically using only half of a standard controller or only the mouse/keyboard.
‘S-Rank’ is a term used in games, most commonly awarded at the end of stages with graded missions or side objectives.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Games with characters that sing.
A Japanese wrestler. Often appears overweight.
An additional difficulty level that becomes unlocked after meeting certain criteria, such as beating the game or dying many times in the same area.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
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