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The act of changing an event in the past that significantly alters further events leading up to the present. This is a major element of many stories involving time travel.
While piledrivers, clotheslines, and suplexes might seem at home in wrestling games, many professional wrestling moves have found their way into other video game genres. Brawlers and fighting games are commonly home to these moves, with Mike Haggar's piledriver being a classic example.
Certain Game Boy titles included special enhancements available only when played on an SNES using a Super Game Boy adapter.
Many games allow you to buy stuff, these are the dudes who help sell it to you. Typically they also engage in light conversation.
Either through a concealing helmet, keeping the whole game in first person, or using clever camera work, the player character is kept faceless throughout an entire game.
Some creatures don't need guns or swords to hurt you. Instead they pack a punch with some kind of deadly breath attack, be it flaming, poisonous, radioactive, or just plain bad!
The ability to stop or reduce the damage from an oncoming attack.
Kidnapping is often used in videogames as a motivation for the protagonist to venture into unknown worlds and fight seemingly hopeless battles.
Over-the-shoulder is a camera view point popularized by Resident Evil 4 that is featured in most modern third-person shooters and third-person action games.
Bipedal rat-like creatures, common in fantasy games. Prone to trickery and backstabbing, unless they're ninja.
A term for a humanoid creature with animalistic features which can comprehend everything from slightly feral humans to savage monsters with trace amounts of anthropomorphism.
A frog is a small and usually green amphibian that can swim, hop, and ribbit. Sadly, most of them aren't princes.
The time in the evening at which the sun begins to fall below the horizon. Followed by Twilight.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
A person employed to tell jokes and provide general entertainment. Jesters share some resemblance with clowns in that both have a reputation for being creepy rather than funny. Most of the jesters that are placed in games focus solely on the aspect of being creepy and scary.
Games are sometimes divided by chapters, sections, acts, etc.
Any being that is humanoid in appearance, with amphibian-like features. This covers frogs, toads, salamanders and newts (caecilians look too much like worms).
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
The controversial practice of incorporating "access control technology" into digital media so as to limit what owners of that media can do with it, most commonly for the stated purpose of preventing piracy.
Games that want you to press A to start.
When fighting is no longer relegated to the ground, but can also take place in the air.
One of the smartest mammals on the planet and star of the Ecco the Dolphin games, dolphins live in the ocean and can perform a variety of tricks. Dolphins also have a particular fondness for fish.
A particular type of character select screen, in which the selectable characters co-exist in a defined & designed space.
Usually refers to the end of the world.
Digitized sprites, popularized in the early 90s, were a form of graphics that used footage of real actors, Stop-motion frames of a figure/clay model or 3D renders of characters that were then made digital and put into the game.
Games that used 3D polygonal renders of CGI characters/objects for it's sprites and graphics.
A person who plays football (soccer). Eleven of these make up a team.
A traditional Japanese board game also known as Japanese chess.
A mode in which a game will play a gameplay demonstration video as a means to entice players into playing the game.
A sport often played on the beach that involves players hitting a ball over a net to land it on the opponent's zone.
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