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Game » consists of 4 releases. Released Jan 31, 2012
Graffiti is the practice of painting, etching, stickering, pasting, or in any way marking public or private property with lettering or images for a variety of different ends. Depending on one's perspective, graffiti can be considered either art or vandalism.
A heads-up display is a graphical overlay of vital information used in most modern games.
Arguably the rockingest genre of rock music.
A console game is high definition if it operates at a resolution of at least 720p, or 1280x720. A console able to achieve this resolution is HD-capable. For a variety of reasons, the term does not apply to PC games.
"Horde" is a type of multiplayer game mode in which players battle co-operatively against increasingly difficult waves of computer-controlled enemies.
Whether a character never ages or is invincible, immortality represents the inability to die. Sometimes this is a blessing, sometimes it is a curse. Either way it usually makes for an interesting game mechanic.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
This concept is for games in which at least one of the main characters is male.
Somebody wrote or drew a message on the wall, maybe it was in blood, maybe they had a marker handy; but now here you are, reading it.
Games which allow players to interact with others over the internet.
Over-the-shoulder is a camera view point popularized by Resident Evil 4 that is featured in most modern third-person shooters and third-person action games.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Characters that are designed to be scantily-clad.
The concept of reviving somebody who is dead or down.
Why use buttons when you can eschew competent camera control for using the right analog stick to wail on virtual dudes? Codename:Roscoe.
A maneuver involving both horizontal movement and rotation about a horizontal axis. Many characters roll in a unique fashion, and certain vehicles are even capable of rolling
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
The option to display dialog and other information with text on screen.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The Tokyo Game Show 2011 takes place in the Makuhari Messes from the 15th-18th of September. The show's theme is 'GAME - Dancing Your Heart'.
Incredibly grotesque, but incredibly useful.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
The ability to communicate via voice.
Pressing a button to zoom-in. For example: in a flight combat game or a shooter without iron sights.
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