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Game » consists of 1 releases. Released May 12, 2005
Games in which fire can spread continuously across the environment or between objects.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
Also known as the "Mighty Foot", this first-person kick provides a valuable service to the player. Allows players to attack enemies or destroy items in the environment.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
A system that gives a game the technical capability to implement the effects of gore which include but are not limited to, dismemberment, charring, beheading and gibbing. Gore systems have progressed significantly over the years from enemies scattering into pixels to highly detailed body tearing.
A gameplay mechanic that allows a player to throw a grenade that has landed near them back toward the enemy.
Grindhouse films are low-budget exploitation films that revel in hardcore violence and overt sexual themes while unapologetic about their low production values. These games emulate the grindhouse aesthetic.
When a conscious character perceives something that either does not exist or is a contorted reality manifested by the character's unstable psyche.
Most modern shooting games add the realistic touch of rendering shots to the cranium instantly fatal. Glorious for the shooter, kind of a bummer to the shootee.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Nothing helps set a game in a specific point in time more than having a few famous faces from history drop by to say hi.
The use of everyday objects as weapons of destruction, often combination.
A status of decreased cognition caused by a substance such as alcohol.
The action of crossing a ledge, often this requires careful sidestepping.
Less-lethal weapons are weapons intended to be less likely to kill than a conventional weapon. Less-lethal weapons are used in riot control and self-defense.
Cutscenes involving real actors on a set or in front of a chroma key screen.
Where one character strikes another character in the groin, either unarmed or with a weapon.
This concept is for games in which at least one of the main characters is male.
Masturbation is the act of self-pleasure.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
When monsters in a game can turn on each other after an accidental injury and fight to the death instead of focusing on the player, or when some of the player's enemies also hate each other, and will attack each other on sight.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Occurs when a player kills an enemy using a sniper rifle without the aid of the scope. Generally in FPS games, sniper rifles are not equipped with crosshairs, thus making this feat impressive.
Games in which, instead of playing on "Easy" or "Hard", players play on "Marine" or "Way of the Samurai".
Radioactive particles in the air released by a nuclear explosion.
The permanent existence of one's body after death.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
A public declaration of disapproval, often an excuse for dissidents to cause riots and damage public property.
A physics system used to procedurally generate body movement similar to rag dolls.
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