Yep. It's all related to that particular pose.
Even if that were true, who cares what people look like when playing VR? Who cares what people look like watching television? How is any of that relevant to the medium?
If Time wanted to portray VR in a positive light, they could have. Obviously that's not what they cared about, though. They were probably hoping for a reaction just like this.
Does it affect the tech side of things? Of course not. But perception is king in the mainstream, and that isn't likely to ever change. Like it or not, if tech like this can't make you look cool or feel cool, it won't catch on. Maybe it catches a niche corner in an already niche market, but that's about it.
If you're a supporter of this technology and want to see it succeed, you should care about how people look using VR, because if it gets deemed too geeky it will fail. In the long run it'll mean less investor/publisher money and less time spent developing it because there won't be any real money to be made.
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