Started: 4/8. Late Evening. PS3. Enjoyed.
Just started. Didn't even get to the first day of school. Named my character "Kanta Akiyama" since it means something like "Beautiful/desirable, autumn mountain" and that's silly, and I like it. Was going to go with some dumb/terrible mash up of my name and a japanese words, but no. I like this better.
For now though, I keep thinking about playing more Stellaris, so I'm going to go do that.
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Played: 4/9. Late Evening.
Just played up to the scene on the roof. I feel this game's intro isn't as interesting as 4's. It jumps more into it. I like the flash forward stuff. But the stuff where you go into the dungeon pretty much right off the bat felt kinda weird in away I can't really explain at the moment. I guess it's a lot less set up. Combat seems alright. It's interesting how it's not really a menu. I guess the other Persona games were like that but I don't remember. It was really surprising how the shadows are all classic SMT demons though. Pixie, Pyro Jack, Incubus. Cool. Though very different from the previous games. Playing it on a PS3 seems fine too. Game looks good on my old ass TV. Had to mess with the TV's settings a bit though. it looked a little blown out.
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Played: 4/10. Late Evening.
Played up to the first friday. Yo this game is real good. It goes in heavy and hard, and that's pretty cool. Reminds me a lot of Life is Strange. Also the cat is great. I love how they're hidden in a lot of the school scenes.
The system additions are real good from the previous SMT games. Fast Travel is a very welcomed addition. The dungeon crawling seems real cool but I haven't gotten too far into it.
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Played: 4/11. Midnight.
The way this game pulls from classic SMT is pretty interesting in the context of the Persona subseries. This game, to be reductive, is kind like what if Life Is Strange and SMT: Classique had a baby, but also it's a light stealth game. I'm digging it's everything.
I just played up to the first save point in the first dungeon. Excited to see where it goes but I have work tomorrow... today.
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Played: 4/11. Early Evening.
Started with the after school and dungeon. Ambushing is super easy. I wonder if it'll get tougher later. Probably.
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Played: 4/11. Evening.
About half way through now. Really like the dungeon crawling and combat. It's streamlined but not dumbed down. Really interesting so far. MP management is certainly the key though I'm still going to see how far I can push.
Asking for money from battles seems to be a good way to earn a lot of cash. I'll probably start looking up what to ask for each enemy to see if they can give me anything good other than muscle drinks and devil fruit. SP items are always welcome. I might buy some crappy ones just in case.
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Played: 4/11. Late Evening.
Second half the first dungeon was much tougher. Couldn't quite finish it.
Another thing: I love that you can read your books while on the train to school, it's such a great detail.
Also, Mara (and some other usually high level demons) appears really early in this game.
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Played: 4/12. Midnight.
Beat the first dungeon. The structure of this game and it's boss battles is interesting. Then I finally cleared the room and now I have a plant that raises my kindness.
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Played: 4/12. Late Evening.
Got to the point where we need to find our next target. Named my team "No Good Deed" since it sounded thematic appropriate and also like a j-rock band name.
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Played: 4/13. Midnight.
So now I can go into Momentos. It makes sense they'd have a mechanic like this since Palaces disappear after you complete them. I've also have had a lot of trouble increasing my knowledge. I've answered all the questions right and have studied here and there but am still at level one. But am at level 2 with most of the other stats. hrmm...
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Played: 4/13. Early Evening.
Played up to where I've met the next target and have been to the palace once. Kinda wish it gave me a bit more freedom to do other stuff though. Though I had to study a bunch for the exams, but could have used that time to do that Momentos side quest. Ah well.
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Played: 4/13. Late Evening.
Did what I could so far of Memontos and the Museum. I really don't like how they're all causal and jokey about having Ann pose nude while she clearly finds it uncomfortable. It's really bad taste on the writer's part. Especially since her arch earlier was partly about how she doesn't like how she feels used for being attractive.
Other than that, I feel like I may be a bit over leveled, as the game is pretty easy. But I do have a lot of experience with the series. I didn't mention this before but I LOVE the fast travel system and improved fusion stuff. It's so great.
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Played: 4/14. Midnight.
Getting pretty close to being able to place my calling card for the second dungeon. I do like that you can jump out at check points to go back and fuse. Now if only there was a Velvet Room button in while in them.
Running a little bit low on the old SP, but I have a decent stock of items. I'm really happy with the persona I have fused so far. the new nuclear and psy elements as well as the light and dark damage dealing attacks are interesting.
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Played: 4/14. Evening.
Finished up the 2nd dungeon. The boss fight was a lot less interesting, but ah well. Now finally getting into the grove of doing social stuff.
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Played: 4/14. Late Evening.
Finding it difficult to find placed to drastically raise my social stats. Particular guts. Maybe I should have been hanging out with the nurse more but I thought I needed it to be higher. ah well.
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Played: 4/16. Late Evening.
Went through a bit of Momentos and then did the school trip. Then HOT POT.
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Played: 4/17. Evening.
A lot happened here. I can go to Shinjuku now and got the best stuff for the plant. Makoto is now in my party and she seems super rad. I tried the batting cages for the first time and am real bad at it. I'm getting my social stats to 3 about now.
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Played: 4/17. Late Evening.
Going through the 3rd dungeon. Just fought what I think was the mid boss. Oni and Oni-like enemies are really easily dealt with if you use status effects. Wish I had remembered that during that boss fight. Ah well.
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Played: 4/18. Midnight.
Completed the 3rd Dungeon in one go. Oof. I don't recommend that. I had to use pretty much all my SP items. Now just to send the calling card.
My persona are super powerful now it feels. I've gain so many levels too.
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Played: 4/19. Early Morning.
Finished up the 3rd dungeon and then did a bunch of new social links. I need to get money to start the fortune girls, but I had enough knowledge to start with Makoto. The teacher's is a bit strange. Ended up doing some stuff in Momentos. going to keep going through there til Joker is 29 so I could do the next justice fusion as I already have everything else I need for for it.
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Played: 4/19. Morning.
Tried to do more social link stuff mostly. I need to go into Momentos for fortune and I just got my charm high enough to talk to the shogi player. I should probably start making coffee to get ranks up with what's-his-name.
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Played: 4/19. Late Morning.
Oh yeah, I should have been spending more time making coffee. Ah well. I met the shogi player and got Ann and creepy website kid up to Rank 6. The teacher s. link is very very awkward. haha.
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Played: 4/18. Early Evening.
Got Mashima to 7. God that guy is a fuck up, teen site admin. Then did finals.
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Played: 4/19. Evening.
Did more of Momentos. It's 4th layer is starting to actually get tough. I was only able to make it down to the safe area before I decided to go back. I wanted to start the fortune teller s.link but it through me into a bunch of story stuff. Apparently the Boss likes to adopt kids.
I really don't like the days where stuff happens during the day time and you can't do anything at night but sleep. Especially since there are days when if you do night stuff it just forces you forward. What's the point? Let me at least do stuff in my room.
Also I heard talk of a video game console you can buy, soooo....
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Played: 4/20. Evening.
Started summer. So much stuff to do now. Yeesh. Didn't have time to make more lockpicks haha.
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Played: 4/21. Early Morning.
Started the 4th dungeon. It's interesting how different its set up is to the others. I apparently am already higher level than most of the enemies. Haha oops. The enemies also seem pretty weak in terms of abilities too. But they can panic and run away causing the alarm rate to go up. I also did a lot of fusing and got some pretty rad persona now.
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Played: 4/21. Late Evening.
Still going through Fubata's Palace. Probably coming close to the end. It's cool but the puzzles are kinda dumb.
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Played: 4/22. Midnight.
Finished the 4th dungeon to the point where I can send the calling card I think. Gosh it's rough, like emotionally. Now hanging out with some folks before I finish it up.
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Played: 4/22. Early Morning.
Finished the 4th dungeon. The boss was super cool. All the Futaba stuff is cool, though her outfit, well mask, is pretty silly. All the scenes immediately after were real cool too! Having the nurse show and everything. Rad! Well... now to wait.
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Played: 4/23. Early Morning.
So much social linking. All the characters in this game are cuties and I want to hug them.
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Played: 4/23. Morning.
More s.linking. Got to rank 7 with the Sun. It's pretty good.
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Played: 4/23. Evening.
More s.linking then Mementos. Got all the quests done in there, but it's raining so I'm gonna hang out a bit more to get the rare treasure ones I think.
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Played: 4/23. Late Evening.
Progressed the story a bit. One thing I don't really like is the way people talk about Fubata right in front of her, like she's not there. It's pretty fucked.
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Played: 4/25. Early Morning.
Did more s.linking! Maxed out the Sun. Really liked that one. Then did DA BEACH. I really like the scenes with Fubata and Sojiro. I also finally got Sojiro to rank 4 and can make curry now.
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Played: 4/27. Early Morning.
Progressed a bit with the story. Can now s.link with Fubata and got Mishima to rank 9 and Takemi to rank 7. I hope can can go into Mementos before the school trip. I got like 4 things I can do in there.
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Played: 4/29. Early Morning.
Did a bit of s.linking. Then Mementos. Got so many major things in there to do. Didn't quite get all of them since I wanted to do some fusing.
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Played: 4/29. Morning.
Got Death to rank 8 and started the Tower s.link.
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Played: 4/30. Morning.
Started the 5th dungeon. It apparently it tough for a lot of folks, but doesn't seem too bad so far. Did a ton of fusing too.
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Played: 5/1. Early Evening.
Still going through the 5th dungeon. Nothing super interesting about it so far.
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Played: 5/1. Evening.
Almost done with the 5th palace. Sent the calling card and just at the boss. I heard a lot of bad stuff about this dungeon and it was fine. Kinda easy actually.
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Played: 5/1. Late Evening.
Beat that boss. It was probably the least inspired boss of the game. Nice story bit at the end there though, I guess. Then did more s.linking. They really want me to do the mementos stuff haha. Need to do more s.linking though.
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Played: 5/2. Morning.
More s.linking. Futaba's scenes are kinda cute. Apparently fortune telling can quickly progress s.links so I have to look into that.
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Played: 5/2. Late Morning.
Did some mementos stuff and then FINALLY was able to do Ryuji's rank 6 or 7 scene. Also Sojiro's scenes are real good.
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Played: 5/2. Afternoon.
Story has advanced. The reveal who is the 6th target is real good. It's should have been an obvious twist, but it was done really well. I'm super curious how the 6th dungeon is. Looks like I'll be in story hell for a while though.
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Played: 5/3. Afternoon.
More story and s.linking. Apparently I may not have enough time left in the game to get everyone to rank 10. booo. So I just started using a guide to try to get everything as quickly as possible.
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Played: 5/3. Early Evening.
Stuck in mostly story hell. haha. There's a scene where Sojiro finds Futaba's calling card and it was real good.
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Played: 5/4. Afternoon.
Started the 6 palace. Shadow Sae is... surprising. Decided to do more s.linking first. Got Tae to rank 10! Will get fortune 7 then I should be able to get everyone to rank 10 easily. Ann is almost to 9. And I got max Charm now so I can finally start talking to Makoto again. Just need to max the other four but I think that should be easy to do. Proficiency is next so I can start hanging with Haru. Still not sure who I want to have Joker date. Makoto seems the most likely, but Star, Fortune, and Haru are cute. Though Fortune isn't a higherschooler so that's a bit creepy.
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Played: 5/7. Afternoon.
Got Makoto up to rank 6 and then Chihiya or whatever Fortune's name is to rank 7! So now I can easily get everyone to rank 10 hopefully. But first I'm going to do Palace 6.
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Played: 5/7. Evening.
Started Palace 6 proper. It's weird and in parts kinda bland. I don't like the music. The gambling stuff is silly so far. But I'm leveling up super fast.
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Played: 5/7. Late Evening.
Just passed the 100 hour mark. Almost through this dungeon. Also I am within spitting distance of getting rank 10 Strength. Just need to level one persona up one level.
This dungeon has been OK. Probably better then the 5th.
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Played: 5/8. Midnight.
Got to the point where I can send the calling card, but I need to wait a few days. Until then I guess I'll do more s.linking. I got Strength to 10, so now I can do a lot of super high level fusing, but I need money for that. so hrmm...
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Played: 5/8. Late Evening.
So much S.linking. Now I can hang out with Haru and her stuff seems pretty cool. Wish it was sooner. I got pretty far in with Ohya and got to rank 10 with Ann. I want to go into Mementos next, but others still want to hang out. Part of me wants to wait because I know other confidants will have missions there, but I think I may anyway.
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Played: 5/9. Midnight.
Did 3 of the Mementos quests and then more s.linking. I stopped the day before having to send the calling card. I'm not fully sure if I'll be able to get rank 10 with everyone though.
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Played: 5/9. Early Evening.
Finished up the 6th Palace and am now in story hell. It seems like it'll replay the entire opening. haha.
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Played: 5/9. Evening.
Well that was like a 2 hour cutscene that was horribly contrived. haha. They really couldn't figure out how to bring it altogether, eh? I wish they'd drop the whole "Young Detective is the villain" stuff. It was too obvious that Akechi was perhaps not a good guy. The pancake scene, which they love to flash back to, made it clear from the get-go that he knew about the metaverse already. I guess they expected you to forget about that? But I was thinking Akechi was a villain pretty much as soon as he was on the screen. They don't do a good job in making him out to be anything else. Even his list of abilities makes it pretty obvious. Oh fuck, that asshole has one of my SP Adhesive 3s!
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Played: 5/9. Late Evening.
Ok started the 7th Dungeon. They just kinda kick you out of it for no good reason. I don't get why. Maybe it's really short?
I did like how all my s.links texted me to see if I was alright. That's cute.
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Played: 5/16. Midnight.
Did some s.linking but decided to just jump into the 7th palace. I'm not really a fan of it's design so far. Got the 1st letter. At least the story is coming together.
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Played: 5/16. Early Morning.
This palace is pretty lackluster. The rat bits a cute I guess. HOWEVER! I got Black Frost! so yay! He's my favorite!
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Played: 12/16. Afternoon.
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Played: 12/16. Early Evening.
OK finally came back to this game after months. Immediately faced with a swim suit scene. SIGH. I also completely forgot how to play this game. Got through much of this dungeon, but then got ambushed in a dumb way and wiped out by some Titinias. Bah.
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Played: 12/20. Late Evening.
Made good progress in the Ship. Now to the back deck. Man, I'm finding enemies here often run away after I demand money from them once and that's annoying. But I actually really like the way this dungeon is designed? A lot of nifty circular design. I don't mind the mouse stuff yet.
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Played: 12/21. Midnight.
At the Side Deck. I feel there is so much more too this dungeon and I can see that's what folks don't like about it. I think I need two more letters. My MP situation is getting a bit rough for Joker, but I have some full mana items. I'm still relying on this one Persona that has both repel phys and gun on her. She still makes random battle much more easy to deal with.
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Played: 12/23. Midnight.
Got to the Cleaner mini boss and got RNG'd to death. I think I'll have to do some more fusing to get better persona or something. We'll see. I really want to be done with this dungeon though!! It's so long.
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Played: 12/24. Afternoon.
Fuck Akechi. But I made Abadon and they rule. Absorbs phys, guns, and curse.
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Played: 12/24. Early Evening.
Finished the Cruise ship? That was quite the long boss battle. Had to use a few of those restore-all SP items. I wondering if I accidentally went passed the point of no return. If so, whoops!!
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Played: 12/24. Evening.
Doing some S-linking and Momentos while listening to the Beastcast.
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Played: 12/24. Late Evening.
Decided to go with Matoko as the love interest though I was thinking of Haru or the Chess gal, and everyone goes with her, but she just feels correct? Like it makes the most sense narratively? I highly doubt I'll get everyone to 10, but it'll be close.
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Played: 12/25. Late Evening.
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Played: 12/26. Midnight.
Spent almost the whole time going to what I could of Mementos. I have so much money and now have Satan on my team.
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Played: 12/26. Early Morning.
Got Sojero and Yuseke to rank 10 and am trying to get as many as the others up there, but I don't think I will unfortunately.
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Played: 12/27. Early Evening.
Got Ryuji to rank 10! Found I need more knowledge for the chess lady. Think I won't be able to get her up any further unfortunately.
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Played: 12/27. Evening.
Got the Tower to rank 10 and I think that's all I'll be able to do. Really wish I could get Haru there, but I think there'll be a bunch of story stuff soon.
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Played: 12/28. Early Evening.
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Played: 12/28. Evening.
Maxed out my stats though looks like I ran out of time and am in the final dungeon. Messed up and thought I didn't have a persona with Magarudyne when I did. Whoops. I'll probably do a little bit of grinding to make sure I have some really sweet persona by the end.
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