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deactivated-5bf47a52ab2a3

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deactivated-5bf47a52ab2a3

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deactivated-5bf47a52ab2a3

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I have a question!

My account is set to renew on the 15th. Will I still be paying $35 when it renews, or will I be paying more? Should I pay now or can I wait?

Sorry for the dumb question!

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deactivated-5bf47a52ab2a3

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I always start a game out on the hardest difficulty available. If I feel that the difficulty curve is handled fairly and I'm having fun I keep it. But if the higher difficulty is "fake" I revert to the default.
Examples: absurd HP totals that just drag out boss fights, unfair penalties that make gameplay a chore, AI that literally cheats, such as an RTS AI knowing exactly where your units are at any given time.

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My GB Alignment Chart

Lawful Good: Drew | Lawful Neutral: Brad | Lawful Evil: Dave Lang

Neutral Good: Alex | True Neutral: Jeff | Neutral Evil: Mary

Chaotic Good: Vinny | Chaotic Neutral: Dan | Chaotic Evil: Rorie

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Mirai Nikki ("Future Diary" in English) is a pretty neat thriller. Story is that the god of the universe is dying and seeks a replacement. He gives an assorted group of people (who have never met before) items with limited precognitive abilities. Whoever is the last one alive gets to be the new god. Most of the characters want to become god for various reasons, so they start tracking down the other chosen to speed up the process via murder. Intrigue ensues.

My only gripe is that I think the lead couple are very annoying.

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Two dickheads hitting each other (but probably not as much as you'd like) for a cash prize. This is just an "up scale" bum-fight because neither of those dudes is really there to fight as much as get a payout.

What's your opinion on fighting game tournaments? Is that a bum fight too?

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@villainy: I never asked for this.

But I'm glad it exists.

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I used to be an active member of the modding community back in Morrowind days, and occasionally check in with my old modding friends, so I'll chime in with my two cents: good riddance!

I get what Valve was trying to do, but the fact that the barrier-for-entry for paid mods was so low is just crazy. Personally, I think they should have been extremely selective about what mods qualify as being pay worthy. Total conversions, massive graphical overhauls, extensive questlines - if these were the types of mods on sale at DLC prices, then I think everything would have been cozy. But all mods? Crazy! Most mods are tiny in their scope: adding one or two items, adding a single quest, replacing half a dozen textures, that type of a thing.

Typically I found that the people who mod their games tend to go whole hog on the entire deal. When I played Morrowind I'd use, on average, at least 100 mods per playthrough. The highest I ever went was around 250 mods. For Skyrim I hovered around 60. Imagine me paying fifty cents for each mod, or even for half of those mods. It adds up! Obviously not everyone would put a paywall behind their mod, but the potential for abuse is just frightening.

I'm glad Valve snipped this before it could grow into something nasty.