wits are not as useful as you may think they are. the game enforces that you must take a turn, and then an enemy, and then you, and then an enemy when the combat begins. you can't load your characters with wits and have them all get turns before any enemy does, the game does not work that way. summons are nice because they act on the turn immediately after getting summoned.
make sure you edit your party's formation in the escape menu. if you don't separate them, they begin all combat clumped together and often the first thing that will happen is they all get aoe'd to heck. this made things SO MUCH EASIER
Log in to comment