Locking this thread. While I greatly empathise with your problem, @darthtraitor, there's a lot of damage that could be done by people who aren't mental health professionals issuing psychiatric advice on an internet forum.
I don't think a single NPC is ever going to be a large enough part of a game to ruin it for me, but yeah, those Borderlands 1 and 2 supporting characters are dire. It's a lot of "funny voices as comedy" or just mentioning something rude instead of writing a joke.
It's seemed like the support just hasn't been there for Mario Maker 2 in the way it was for 1 and this looks like an excellent addition. I've been wondering where the Pokeys are and the Master Sword looks like a huge transformation to play.
@hassun: The lack of export was a bummer because it ran so much against the Rock Band ethos, but with Apple Corps. protectiveness over that catalogue, there was no way it was going to happen. It's kind of a miracle that they agreed to lend Harmonix rights to these songs in any form, but I'm very glad they did.
I really miss the site quests. In addition to what others have said, the quests were sorted into sets and each set had a theme like E3 or the forums. Some of them gave clues that you'd need to solve by visiting the wiki page that served as an answer, others were about encouraging people to interact more with the community, and some went into different territory entirely. Each quest also had some charming cartoony art with it, and there was even once a competition in which the first 2,000 users to beat a quest had a chance of winning prizes.
As someone who was cleaning up the site at the time, the quest which asked people to get the first comment on a video resulted in a lot of a spam and was a bit of a mistake, but I want to emphasise that quests were not removed because of that single objective. That was an issue with one quest, not the system as a whole, which was fantastic.