I love the monkey island series and old school adventure games, but sadly i think they are of a certain time and place.
When monkey island came out people were more likely to only buy 1 game every so often to play rather than always have a million games a click away. You could afford to get stuck at a puzzle for days, take time to stop and digest the ask, and "try everything on everything." Now that is not a defense of some of the puzzles but an adventure game like monkey island was supposed to last someone a week or a month and the padding was time spent thinking on the puzzle.
While i can now finish a monkey island game in hours rather then days, that was probably not the intention of the developers, and you certainly would have felt cheated in beating a game with very minor replayability in hours for $60.
The problem with adventure games now, are actually because of the availabilty to look up puzzles after 10 minutes of frustration, so puzzles are either designed archaic that you need to look them up, or a game has so many mediocre puzzles.
To replay these games now and enjoy them, i almost feel you have to enter that same mindset and prevent yourself from looking at a walkthrough as long as possible.
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