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Jensonb

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Edited By Jensonb

@delitist: I completely agree about the passion versus “controller in hand fun” thing. I think it’s unfair to discount a game from early in the year because you’re not going back to it or currently super invested in it. It flies in the face of the insistence that games from early in the year will not be forgotten. Remembering they exist isn’t really enough, they have to be held to the same standards. There’s no real way of knowing if, six months from now, games from the back half of the year they’re currently super into will still hold their attention like that, but Horizon is repeatedly being dinged for something other games aren’t having to contend with - a cooling off period. It’s not necessarily an easy problem to solve, but it sure is frustrating.

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Jensonb

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Edited By Jensonb

This outcome fills me with joy

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Jensonb

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I flat out don't even understand what this category is if Horizon doesn't make the top three. I do not understand what the point of it is. It's just "favourite game from a new IP"? Why does that need its own category? At that point why not have the creaky old "Best console" or "Best [Genre]" categories?

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Jensonb

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@travisrex: God, I’ve listened to it now and it’s a fucking shit show. I actually disagree with them even harder now than I did before. Even by the absolutely ridiculous definition they retroactively gave the category to justify the choices they’d already made...BotW still shouldn’t win because of a bunch of reasons not least of which is half their argument for cutting HZD applies TWICE AS MUCH to BotW. Dan, for example, claims at one point that not only was BotW’s barren landscape not a problem it was an advantage. Then, minutes later, he dings HZD for having “areas with not much in them”. They talk about Horizon becoming something they just fast travel around while separately insisting that not fast traveling around BotW is part of the appeal, wholly ignoring the cognitive dissonance from the point where it was observed if you took the gaps out of BotW it would be dull & repetitive. I don’t know what the hell that category even is at this point and I still can’t get with them on it. It’s a mess. I feel like Jeff’s initial definition was much more in line with what Alex initially described.

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Jensonb

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God, I already disagreed about BotW for “Best World” before listening to this, but hearing them discuss the category somehow pushed me even further against the choice. I feel like Jeff’s initial impression of the category makes way more sense than the one they wound up with. And, frankly, I viscerally disagree about Brad, Dan & Co’s argument that BotW delivers on its promises and has interesting things to do. BotW is a mile wide and an inch deep in a super unappealing way. I would have much more time for BotW as a pick if “best world” was about the environment, but they’re saying that it’s environmental storytelling. I find myself actively hating the category and I hope they don’t bring it back.

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I’m not surprised they picked it (though from the comments it sounds like the deliberations were confusing), but I cannot get with them or the overall consensus on BotW or its world. Sure, it’s large and nice to look at, but it’s so shallow & barren. It’s jarringly mechanical, even (and, arguably, especially) when it’s seeking to emulate real world phenomena & constraints for the sake of realism. Colour me an outlier on this one, because I just don’t see what almost everyone else seems to in that game.

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Jensonb

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@curryspiced: “I do not understand how/why they are constantly eating while trying to do a show.”

You’re new here, aren’t you? The proto-Bombcast included a segment where they drank ridiculous beverages. They’ve always had a habit of eating or drinking stuff in their shows. This is completely on-brand.

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Jensonb

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Boy, there's a lot of screen tearing in that A-Train HX High Definition 720p footage

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Jensonb

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Their stumbles with this sequel makes EA's failure to get any Star Wars games that are not shooters shipped, well over three years into their deal, all the more concerning. Battlefront II being a letdown wouldn't matter as much if they'd also shipped any combination of a spiritual successor to Jedi Knight, a dedicated space combat game, an RPG or a strategy game, but when your two at bats were easy pitches like "make more Battlefront" (as people had wanted for many years) and you still don't have anything which could be reasonably described as better than simply a "qualified success" to show for it (and arguably that's charitable)...There's a problem.

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Jensonb

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Well...I like that the ball is Morty. Whether that’s enough to overcome how bad a taste Cliff’s intereviews “promoting” this game at E3 left in my mouth remains to be seen.