If you want PC games to continue getting made, you'll buy the game. Do NOT pirate it, please. While the actual effects of piracy on the industry aren't fully understood, the perceived effects on the industry are far reaching and proven.
Example: Crysis was a success. It sold over a million units, and yet still Crytek says it suffered greatly from rampant piracy, and has since switched its development model from producing PC exclusives to cross platform development. This, obviously, is a direct result of perceived effects on the industry through piracy.
Another Example : Devil May Cry 4. The PC version of this game is fantastic. Better looking than either of its console counterparts as well as running smoother, this is a game worthy of purchase, and recently one of Capcom's head honchos has reported that the game is getting the ever loving crap violated out of it. While Capcom has been a general supporter of the PC platform for years, when they go to the effort and cost of porting a game to the platform and it gets rampantly stolen, what, if any, motivation remains for them to continue supporting the platform? Even if they just break even after the cost of the port, no company on the face of this planet has a business model that hinges on breaking even.
I'm a PC Gamer first, and a console gamer second. I own every platform currently available except for a PS3, and even I am starting to get frustrated with the piracy scene. PC Gamers are constantly complaining that the number of great games being released on their favorite platform is getting less and less every year, but when a new, good game does get released, those same PC Gamers descend upon it as would a school of sharks on the corpse of a whale, and it gets pirated an incredible number of times. We are murdering our own platform, and it's not through any actual loss in profits. I see it more as the perceived loss in profits on future attempts to produce PC games that are convincing more and more developers that it's just not worth it.
Thankfully, there are amazing people out there like Will Wright, Gabe Newell, Chris Taylor, the staff at Blizzard, EA's Command & Conquer team and others that persevere in the face of incredible negativity for their chosen platforms, and hopefully, as long as these people and their companies continue to support the PC, the platform will never really die.
But we will continue to see a hell of a lot less games coming out on the PC. So, again, please do NOT pirate this game. Buy it. It's worth the money, if for no other reason than to support the PC gaming scene. The fact that it's also a great game helps a bunch too.
This became more of a rant than I intended!
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