In typical fashion I haven't finished it yet, but I do plan to. I know it is a short game, but the repetitive puzzles have prevented me from being able to sit down with the game for long periods of time. I do think the presentation of the game is beautiful, but having played a lot of these types of games, this one just doesn't do much to set itself apart outside of the art style.
It took me an embarrassing amount of time to solve two of the puzzles so far though, but I think it was mostly of my own accord. One was the a wind chime puzzle where you had to line up objects on the pipes to make it match clues found around the environment. I found two of the clues immediately but spent a 5-10 minutes looking around for the other two before I eventually just gave up and brute forced the puzzle. I'm still not sure where the other two clues were.
The other was one of the stealth puzzles where I just didn't realize that so long as you were hidden in the grass, the enemy could run past you without harming you. I think I just forgot about that between playthroughs though.
Overall, I think it has been an OK experience, but I already wonder if it is something that was just kept being made longer for the sake of being longer, if that makes sense. Although I am now especially curious to see this final boss.
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