@dray2k: Alpha 3.0 PU has the first iteration of their mission system included which is very basic and doesn't for example include chaining. The next system will allow players to make their own missions and hopefully there would be chained missions as well. Both of those features should be a huge change since a basic missions can change on the fly as their own complex adventures.
What I like is that missions will/should have lots of depth. For example bounty hunting mission is not necessary just dog fighting pew-pew but could be much more deep and complex. A player actually has to follow the target and find clues about their location and latest movements, like get hints in a bar where the target has visited etc. Once you have located the target you have to make a decision are you try get the dead or alive. Taking a target alive could mean that you have to board target's ship and take him down in FPS/melee fighting. Once you have captured the target you take him to jail. This is where for example Anvil Aerospace's Hawk ship should be pretty handy.
... or for example Taxi-mission could get a interesting twist because some other (pirate) player gets and hint about you are transferring a high status member and they tries to capture the customer and ask ransom for returning him alive.
Tony Zurovec is a person who knows a lot about AI, missions, etc.
Star Citizen: Around the Verse - Engineering Intelligence
All the ships (well, there are some exceptions) are available by playing the game. Buying a ship is a way to support the development but doesn't necessary make sense if it doesn't fit way you want play the game. Big ships like Idris are very expensive to maintain and keep running and I couldn't play enough to keep ship like that up and running. More expensive ship doesn't mean it is better than some basic Aurora since the ships are very different what they can do.
To me Star Citizen definitely represents as a next-gen game in pretty much all aspects. It is totally possible the project will still fail which would be a huge disappointment, not because I would "lose" $40 but because I don't think we are ever going to have a change to have this ambitious (space) game ever.
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