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TheChris

It’s gonna be hard to beat Devil May Cry 5 as my Game of the Year.

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TheChris

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@humanity: It’s open but also manages to close the story very neatly in such a way that even if it didn’t get a sequel it wouldn’t have hurt it at all. I just find the whole argument about how the game can’t have a sequel, when it very clearly leaves enough threads to pursue a new story with these characters. It’s an argument I hear a lot in regards to the Last of Us, and I get it on some levels. Like I don’t feel every game needs a sequel and I respect developers who avoids that to tell a complete story. I certainly felt Bioshock and Final Fantasy X would have been better off without sequels. I imagine some devs might want to avoid creating a brand that can limit how they creative they can go.

But yeah, we still have some story we can go on and I’m still interested to see where this game goes.

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TheChris

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@humanity: I’m pretty sure I remember Neil Druckmann saying he wrote the game with possible plans for a sequel.

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TheChris

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@bobafettjm: I feel like I have seen a lot of pages lately for people or characters that have no relation to video games whatsoever, quite jarring.

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TheChris

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That’s really depressing to read, hope all the best for you!

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TheChris

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#5  Edited By TheChris

@nateandrews: You just reminded me of the frickin Hunters, whom are immensely annoying to fight when all you have is an Assault Rifle which doesn’t seem to be all that effective against them. Then when I die from their stupid instant kill move the game condescendingly tells me to keep my distance to which I say. Screw you game, I can’t keep my distance in these narrow corridors that makes up most of this game and it doesn’t even matter since they dash all over the place either way. Maybe if we had some defense items like in RE2 and RE1 Remake.

Honestly the zombies never felt all that spongy to me in RE2 Remake, they clearly take damage and stagger when you shoot them in the face, or decapitate their limbs. In RE3R they don’t. I don’t know why, maybe they wanted them to compliment the new dodge mechanic system which I still find finicky and a bit too silly, it almost feels like Resident Evil 6 all over again. I also hate how the final boss has trash mobs coming after you on top of the boss itself, I loathe bosses like that.

There is quite a bit to like in RE3 Remake, I like Jill’s new design how she’s written, I like Carlos, the first part of the game almost felt like a Resident Evil game with the level design but then it goes downhill from there. Nemesis isn’t all that threatening anymore, he was the best type of stalker enemy in any game out there and now he’s like the lames. The remake cut out a lot of neat content and enemies from the original making the replay value suffer which is what I like about Resident Evil games. It’s fine that they wanted to change the story a bit but I feel they should have added something else in place of the stuff that was omitted.

Yeah, overall I still liked it but I really hope they go back to the old formula if they are gonna do any more remakes.

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TheChris

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Final Fantasy, specifically XIV, I did play XIII a while back which I did not like to put it midly but I absolutely love XIV.

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TheChris

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@panfoot: I’d love if they re released the original Dino Crisis to modern systems.

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TheChris

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Zombies barely stagger when you shoot them in the head in this game, and you can’t decapitate them, I’d say they fit the description of being spongy way more here which is really annoying.

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TheChris

698

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Avatar image for thechris
TheChris

698

Forum Posts

11347

Wiki Points

3

Followers

Reviews: 1

User Lists: 8