Nice writeup. I loved the first X-Com but I never picked up the second because
a) Everyone says it is very hard and I found it intimidating
b) I knew it would take over my life like the first one if I picked it up.
Now I'm tempted to grab it for Switch. It's gonna be hard to stop myself from save-scumming, as I did all the way through X-Com 1, but I can see where it would make things more interesting. I just hate the idea of screwing up hours of progress with one unlucky move. I kinda wish it were more of a roguelike with a shorter campaign so that losing wouldn't be so painful.