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Some games' graphics are composed of abstract shapes that have no particular meaning outside of their role in the game.
Electronic music is one of the broadest classifications of music, and has been a staple of video game soundtracks since the 90s. The genre's main trait is the use of electronic instruments.
A sensory juxtaposition of sight and sound.
Falling blocks appear in many games.
Typically found in fighting games, combos are a series of strung-together moves.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
The concept of moving blocks around to certain areas such as highlighted squares, or switches, or in order to get past a maze.
A bar that travels across the screen in time with music. It affects different objects in different ways depending on the game.
An interesting revelation. While some games will only accept a START button press, many other games aren't as strict.
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