Power Bombcast: The Skin Doesn't Quite Fit
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Game » consists of 9 releases. Released Oct 23, 2007
In-game jokes or Easter eggs involving references to characters or events from earlier in a game or the game's series.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
PlayStation 3 games that utilize the "tilt" functionality of the SIXAXIS or DualShock 3 controllers for minor or major gameplay mechanics.
Player assignable points that unlock or enhance skills allowing for character customization.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Space is usually empty, but sometimes it's filled with virtual death machines.
Like pirates, only spacier. Frequent antagonists in sci-fi games, especially the Metroid series.
Whales in outer space were first popularized as a concept by the film Star Trek IV. This concept covers all types of cetaceans, including dolphins and narwhals.
SpeedTree is a software toolkit that generates realistic forests on the fly.
The Spike Video Game Awards recognized the best games of 2007.
The recording of data related to player performance or progress in a game. This feature is commonly found in RPGs or competitive multiplayer games. It does not include statistics in sports games, unless related to player performance.
Moving to the left or right without rotating the body axis. The technique, also called side-stepping, is useful in FPS games to avoid incoming fire without turning away from a target.
Lombax alphabet; resembles the shape of gears, bolts, and other various machine parts.
A superweapon is a structure or character with amazing powers and amazing costs. This weapon can turn the battle to its owner's side single-handedly, but is usually the most expensive and time consuming to construct.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
Race in the Ratchet & Clank series.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Games which had been licensed out to toy manufacturers to create a tie-in toyline, Usually aimed at children or collectors depending on the audience of the games the toys were based off.
Video games contain a lot of activities for players to do underwater, from exploration to combat. Sometimes games treat water as simple low gravity movement, while other games treat underwater more realistically.
Even in settings with many different races, sometimes a specific character will be of a race no one else in the setting recognizes. While usually it is a plot point, occasionally it is a running joke that nobody knows what species they belong to. Usually the characters are very unique.
Weapons can often be upgraded with new attachments, augmentations, or magical enchantments. These upgrades result in the original item being more powerful than originally intended.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Also known as a triangle jump, this is the ability to hit a wall and propel yourself off of it like you were some kind of crazy ninja or parkour fiend.
A race of small pure energy aliens, who kidnap Clank (Orvus' son) and transport him to the Great Clock.
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