Overview
RAZE was planned to be a 3D fighting game that featured large environments similar to
Bushido Blade. The game differentiated itself from
Squaresoft's fighter by allowing up to four players fight at once. Interplay had licensed
TSR's
Forgotten Realms universe in order to include many
Dungeons & Dragons mechanics including
weapons, spells, magical items, and other powerups. The game never saw retail release, and while the reason was never given by
Interplay, it can be assumed that it had something to do with
Wizards of the Coast purchasing the Dungeons & Dragons property from TSR in 1997.
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