The Runic Games wiki last edited by Marino on 05/17/16 07:58PM View full history

Staff

The staff at Runic Games is mainly comprised of ex- Flagship Studios employees and a few new faces coming from projects such as, Borderlands, Brother in Arms, Forza, and Warhammer Online. Two of the studio's figureheads, Max & Erich Schaefer, were project leads for Diablo II and its expansion.

  • Travis Baldree - President and Project Manager
  • Jason Beck - Studio Art Director
  • Patrick Blank - Lead Level Designer
  • Gregory Brown - Tools Engineer
  • Sirio Brozzi - Concept Artist
  • Kyle Cornelius - Concept Artist
  • John Dunbar - Designer
  • Ben Evans - Website
  • Mike Fisher - 2d artist
  • Kevin Green - Artist/Generalist
  • Peter Hu - Programmer
  • Jeremy Huxley - Environment Artist
  • Brock Jones - Producer/Programmer
  • Jason Lamb - Quality Assurance
  • Matt Lefferts - Animator
  • Jeff Mianowski - Senior Character and Environment Artist
  • Leo Miller - Designer
  • Adam Perin - 3d Technical Artist
  • Wonder Russell - Office Manager/Public Relations
  • Erich Schaefer - Designer
  • Max Schaefer - CEO
  • Jamus Thayn - Artist
  • Colin Turner - Animator
  • Matt Uelmen - Noisemaker/Composer
  • Ian Welke - Quality Assurance Manager

Projects

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