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Genesis/Mega Drive classics made available to subscribers of the Nintendo Switch Online Expansion Pack.
OnLive was a cloud gaming service offering video game streaming through a user's computer, smartphone, or TV.
A Palette Swap is when two or more characters share the same style sprite or character model with only minor color or cosmetic changes. Although visually similar, palette swap characters may have very different moves and personalities.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Two or more characters are featured on the game's box art.
In video games, dithering is a graphical technique using pixel patterns to simulate additional colors or transparency. While far more common on CRTs, many games still use the technique, especially games which use pixel art.
A heads-up display is a graphical overlay of vital information used in most modern games.
A mascot is an iconic character heavily used in the advertising and marketing of a product, franchise, business, or company. Notable mascots include Mario, Sonic the Hedgehog, Ulala, Mickey Mouse, and the Big Daddies.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A non-interactive sequence within a game most often used for plot advancement.
Video games developed in Japan but based on Western IPs.
A series of arcade system boards and graphics engines developed by Sega to produce advanced, three-dimensional, sprite-scaling graphics. Capable of scaling/rotating thousands of sprites, Super Scaler produced the most advanced sprite-based graphics, from the Sega Hang-On in 1985 to the Sega System 32 in the '90s. It was an early form of 3D texture-mapping.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
This concept is for games where at least one of the main characters is female.
An online retro gaming streaming platform.
Typically found in fighting games, combos are a series of strung-together moves.
Levels that progress forward by themselves at a fixed rate.
Cold-blooded aquatic animals that have scales and breathe through gills.
Vertical scrolling is when the screen scrolls along the y-axis. In a vertical scrolling game the player usually starts from the bottom of the screen and moves up. They are also almost always presented in a top-down perspective.
Ever since Pac-Man, games have had us navigating mazes.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
3D Stereoscopy is the use of two images generated from slightly different angles in order to create a 3D effect. This usually requires the use of 3D glasses to separate the left/right image for each eye.
Three games that are individually complete but are closely related in theme or sequence
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
Feline animals commonly kept as pets. There are many different breeds and varieties.
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