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Game » consists of 5 releases. Released May 13, 1997
Digitized sprites, popularized in the early 90s, were a form of graphics that used footage of real actors, Stop-motion frames of a figure/clay model or 3D renders of characters that were then made digital and put into the game.
The concept of using two weapons at once, often for more damage at the cost of accuracy, the use of a shield, grenades, or other similar accessories.
Rap song that is played as the end credits roll. Usually contains subject matter pertaining to the game/developer, or performed by a character in the game.
An environmental hazard that can be exploited to inflict massive areal damage, exploding barrels are one of the most ubiquitous objects to be found in games. The most common methods of ignition include shooting and throwing. Exploding barrels are usually distinguished from the non-exploding kind by a conspicuous red tint.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Extreme violence pertains to excessive amounts of blood, gore, or violent acts. These include decapitation, mutilation, dismemberment, amputation, defenestration, disembowelment, torture and much more.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
Freeware games are those which have their full versions legally free to download or otherwise obtain.
A listing of games that have functional mirrors inside the game. An in-game mirror must display the character as they move in order to qualify.
The concept of a game referencing another game through mockery, parody or even directly. A game reference to the same franchise does not count.
An early API by 3dfx for hardware accelerated 3D graphics on PC.
A feature in some games on the GOG.com service. Unlocked only while using the GOG Galaxy client.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
A system that gives a game the technical capability to implement the effects of gore which include but are not limited to, dismemberment, charring, beheading and gibbing. Gore systems have progressed significantly over the years from enemies scattering into pixels to highly detailed body tearing.
"Hand to hand. It is the basis of all combat." -Gray Fox
HD Remaster is a term to a single game that has been updated to conform with the HD standards on that console.
A heads-up display is a graphical overlay of vital information used in most modern games.
With the introduction of voices comes a whole new dimension in showing players just how truly bored video game characters can get.
An infinite resource spot is an area that allows the player to obtain an unlimited amount of a particular resource such as health, ammunition, money, or energy.
The ability of a player to interact with items or geometry in the game world, whether for story or gameplay reasons or simply for immersion.
While a data install can be a long and unpleasant process, certain games entertain the player in various ways to make the long-lasting event an entertaining process.
A common type of stage based around the fire and/or lava element. Often platforming heavy and inhabited by fire-based enemies.
This concept is for games in which at least one of the main characters is male.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Somebody wrote or drew a message on the wall, maybe it was in blood, maybe they had a marker handy; but now here you are, reading it.
Game within a game. Can either have no effect on other portions of the primary game or have drastic impacts. In order to qualify as a meta game it must be outside the normal experience and have seperate rules that govern it.
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
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