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Game » consists of 11 releases. Released Jun 29, 2010
Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed.
The online service used on the PlayStation 4, PlayStation 3, PlayStation Portable and PlayStation Vita.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
A narrative that takes an unexpected turn. Commonly, plot twists come in the form of revealing that the player character is not actually who they thought.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A cutscene or conversation that appears after, or during, the credits -- usually as a means to deliver a cliffhanger and/or plot twist.
A cutscene that is viewed through the eyes of the protagonist or some other character. POV stands for "point of view".
Games nowadays take a long time to make and often they aren't the only things developing during the process. It has become common to list the babies that have been born during the development of any game.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
A way of attempting to control a population via media.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
A physics system used to procedurally generate body movement similar to rag dolls.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
This character has been sacrificed by the game designers to serve as a warning or amusement (probably both). These are the non-player characters who die at the beginning of the game or level.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Research involves spending resources to create new items or unlock upgrades.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Characters who speak with a Russian accent.
Scaleform is a software development kit used to integrate Flash based user interfaces with game engines.
Adopted from horror films, a screamer is an image that's suddenly displayed on-screen, often accompanied by a loud scream or musical sting.
Often found in either very violent games, or games taking place in or around water, Screen Splatter is a visual representation of blood, water, strawberry jam, or other liquids temporarily obscuring the player's field of vision.
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
A person leading a double life. Many comic book characters have one and sometimes the plot of their stories is keeping their secret identities a secret.
The phenomenon of an enemy who is heavily resistant to damage (or even invulnerable) everywhere on its body - except for its back.
A lead character who never says a word, despite being spoken to.
Games whose titles consist of a single word.
Whether it be cigarettes, cigars or pipes, tobacco or otherwise, everyone knows that smoking is bad for you - and that it makes you look undeniably cool.
The player goes to an ordinary, seemingly benevolent small town, only to find that there are some very strange things afoot there...
Citizens of the Union of Soviet Socialist Republics, which was a country that emerged after the Civil War in The Russian Empire.
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