May the UPF be with you.
114 | Shoot Raptors.mp3
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#238 - The Gaming Magical Mystery Tour
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Game » consists of 10 releases. Released May 23, 2010
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
Games that want you to press A to start.
The daughter of a monarch or monarchs.
Rabbits, or bunnies, are smallish mammals with long ears and a cottony tail.
Games usually have numbered sequels, like Final Fantasy I through XIII, but some series like to stop numbering their sequels, then number them over again. This is the concept of games that had a numbered series, then stopped, then got numbered again.
The act of an enemy growing more aggressive due to player action.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
A larger or smaller version of an enemy encountered elsewhere in a game. Larger variants are often used as bosses.
The Rule of Three dictates that a certain action must be repeated three times, usually when fighting a boss battle, in order to complete an objective.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Skeeters are giant bugs with the ability to move freely on top of water, much like real-world water striders.
The act of sliding down an elevated geological formation, often on your buttocks.
A segmented platform that, when stepped on, will move erratically in a set pattern. The clue is to not fall off until the destination is reached.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
An acrobatic feat in which the feet roll over the head and return.
Any practitioner of magic (wizard, sorcerer, mage, necromancer, etc.) who casts spells. Even unlearned scholars can throw a mean magic missile every now and then.
Even in the 3D era, games that featured worlds on 2D plains, or in rectangular prisms were rife, but in the last few years this has changed considerably. More and more games' environments are being mapped spherically.
A move used in a lot of games where the standing/moving attacker spins upon himself, damaging the surrounding enemies.
Tiny red-shelled creatures from Super Mario Bros. Always a pain to defeat as they are covered with spikes.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
Currency, Tasty Snack AND Goomba Twocker all-in-one handy celestial body!
Damaging enemies by simply jumping on top of them.
A form of in-game help in which the game uses a pre-recorded playthrough to assist players having difficulty with a particular stretch of gameplay.
When a character in a game unleashes their true power and 'levels up' in a sense. Examples are super sonic, super saiyan, no more heroes, mushrooms in mario, devil trigger... etc.
Propelling oneself with kinetic usage of limbs while submerged in liquid (or otherwise fluid material).
The act of traversing space while attached to a piece game geometry. Sometimes via a rope, or other grapple like object.
Games that suggest players take a break from playing. This is a common feature in Nintendo games.
Whether by item or otherwise, temporary invincibility provides the user a brief moment where they are impervious to attack.
Sometimes when players beat a game, the credits sequence will end with the phrase similar to, "Thank you for playing!".
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