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Game » consists of 4 releases. Released Apr 21, 1989
Aquatic creatures with eight tentacles covered with suction cups. They often appear as boss enemies.
Anything that can be picked up and used temporarly. Basically any item that is optional but can be used to an advantage.
Pionpi is a jiang shi enemy in Super Mario Land.
A species of carnivorous plants that reside in pipes. Some specimens can spit fireballs.
A place to fall, often bottomless, usually resulting in death.
Pompon Flowers are walking, spore-shooting enemies of Mario.
The daughter of a monarch or monarchs.
Depending on the country, a song enters public domain after a certain number of years after release or after the death of the writer. In the United States, it is 95 years after release.
Some games have one kind of mini-game or bonus stage that recurs between each of the main levels. It is an extra chance to get extra points, lives or other goodies that is clearly set apart from the main action of the game.
A sound effect that plays once the player has gained a level, solved a puzzle or reached a milestone within the game.
Any projectile that bounces off a surface upon impact.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Roketon is a plane-flying foe in Super Mario Land.
Monarchs and their families.
Small marine fish that have a horselike head and swim in upright position.
A route shorter than the usual one.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
These games are designed to be played by one person, and one person only.
The skeleton is the framework of the human body.
Arguably the most fearsome of all the reptiles - it has scales and no legs. Snakes use a variety of tactics to harm players such as poison, hypnosis, and constriction. The most deadly snakes have mastered the way of stealth.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Damaging enemies by simply jumping on top of them.
The strategy of demonstrating how awesome something is by putting the word "super" in its title. Incredibly popular among developers making games for the Super Nintendo, which itself counts as an example.
Suu is an evil spider that attempts to drop down on Mario and damage him.
Whether by item or otherwise, temporary invincibility provides the user a brief moment where they are impervious to attack.
Games that conclude with a screen displaying "The End" or a variation thereof, such as "Fin."
When a certain amount of time is given to the player to reach a goal or finish an objective.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
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