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The Type-26 Ground Support Aircraft, better known as the Banshee, is an air assault vehicle used by the Covenant in the Halo games.
A common object in many games. When stepped on, the player is bounced into the air to reach a higher ground. More often known as jump pad.
The primary vehicle of the Brutes in the Halo 3 Campaign. A slow vehicle with a boost feature. It is also available in multiplayer.
Brute's reaction to the warthog, it replaced the Spectre from Halo 2 in Halo 3 when the elites left the covenant.
A grenade used by the Brutes in Halo 3 campaign. Its similar to the Plasma grenade.
The Bubble Shield is an equipment in Halo 3 that creates a medium sized, sphere-like, indestructible and transparent shield.
A Forerunner artifact that converts organics into synthetics.
At a length of about 3 miles and armed to the teeth with weaponry the assault carrier is an imposing target, The prophet of Regrets flagship was an Assault carrier
One of the more regular ships found in the covenant fleet, armed to the teeth, and carrying a considerable army on board, the CCS-Class is extremely dangerous.
A Large and powerful Covenant Cruiser.
The Supercarrier is a mammoth even by covenant standards; both in terms of size and firepower. It stretches over 3miles long and carries every weapon in the covenant arsenal.
A Covenant energy-based melee weapon found in the Halo universe.
This is one of the covenant's best weapons. Once mastered, the fuel rod cannon can be used with pistol speed and rocket launcher power.
A light, high-speed reconnaissance ground vehicle in the Covenant arsenal, the Ghost hover-bike can pack quite a punch in the hands of a skilled pilot.
A term denoting a jump-pad that also flings objects activating it (such as a man or "mans") a significant lateral distance. "Man-cannon" was coined by Bungie Studios in 2007 to describe their alternative to teleport pads in Halo 3.
A mini shotgun used by the Brutes in Halo 3. It is very effective at close range.
A hand carried particle beam acceleration weapon. Its range is basically only limited by its 5 or 10x zoom scope.
A Covenant dropship, it holds one pilot, two gunners, and Twenty-four in the cargo hold. Its weaponry besides the passengers would be the large plasma cannon on the front.
It's a large scale plasma weapon.
The Covenant Type-1 Antipersonnel Grenade, also known as the Plasma Grenade, Sticky Grenade, Holy flare, Holy light, or the Demon flare by the Covenant is similar to the UNSC Fragmentation Grenade in that it is a hand-thrown Anti-Infantry and Anti-Vehicle weapon.
The Plasma Pistol, like the Plasma Rifle, fires directed energy bolts instead of traditional projectile ammunition. It is capable of quickly firing low powered shots, or of charging a single high-powered blast which can rapidly deplete energy shielding.
The Plasma Rifle uses plasma technology firing directed energy bolts instead of projectile ammunition.
Plasma Torpedoes are a Covenant starship-launched, super-heated bolt of plasma that could be guided onto the target. It is an extremely deadly weapon, capable of taking out star ships in a matter of seconds.
The sentinal beam is of forerunner design and is used extensively by the Forerunner constructs
A stationary Covenant gun. In every Halo game it got a new design.
A Covenant ground troop transport that is only seen in Halo 2.
Is a UNSC Phoenix-Class Ship featured in the game Halo Wars. This ships commanding officer is James Gregory Cutter.
The Covenant equivalent of the Scorpion tank.
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