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Game » consists of 12 releases. Released Apr 20, 2006
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Games that give the player only a limited amount of time to choose whether to continue or not. This concept is most often seen in arcade titles and their home ports.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Emulation is the means by which games intended for one platform are rendered playable on another. Emulation is used for various purposes, ranging from allowing older games to be playable on newer hardware to software development for various platforms.
A flawless victory is a victory in which the winning player has incurred no loss of health, or in other uses, like Unreal Tournament III or Fury, no points scored against the winning team.
Wii games that can be played using a GameCube controller.
"Hand to hand. It is the basis of all combat." -Gray Fox
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
"The gentle way", a martial art focused on grapples and throws.
This is a concept in fighting or other action games of attacking an enemy in order to keep the enemy in the air, unable to fight back. This is also a tactic in tower defense games of keeping the enemy on the battlefield longer by manipulating towers.
Karate is an umbrella term for a wide range of martial arts originating in pre-Japanese Okinawa.
Female ninja.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
A fighting game concept in which a player using a particular character can fight against either the CPU or another player using the same character.
A powerful punch, frequently capable of knocking the recipient off into the distance. Named after Naru Naruseqawa (Love Hina), who frequently uses it on Keitaro. It is also known as the "Megaton Punch", as seen in Disgaea and Pokémon.
The PlayStation TV is a media streaming device based on the PS Vita. It can play many (though not all) Vita game cards, as well as supporting some PSN games and PS4 Remote Play.
Digital re-releases of PlayStation 2 games for later Sony-branded game systems.
Depending on the country, a song enters public domain after a certain number of years after release or after the death of the writer. In the United States, it is 95 years after release.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
A combination of a split and a jump kick.
A special combo-move in fighting games that is executable after building a meter throughout the match (or round).
Multiple fighters/people ganging up to fight another fight/group of fighter.
Wii and Wii U games that can be played using the Classic Controller (Pro).
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