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Blight Club
Game Mess Mornings 05/08/24
GrubbSnax
839: Weird Bird Prison
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Game » consists of 1 releases. Released Mar 05, 2009
The in-house, proprietary engine developed by Avalanche Studios.
A large omnivorous mammal that can be white, brown, or black. Despite their ferociousness, they are also associated with being soft and cuddly, as in teddy bears. Bears are also known to eat stairs. Scientists say that because "bears eat stairs" rhymes the bears are naturally inclined to do so.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
Bison, also called Buffalo in America are large bovids with shaggy manes and short horns.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
The boar were one of the most feared animals in Medieval Europe during the Middle Ages.
The Bobcat is a member of the cat family and is found throughout the United States. It is known for its adaptability and hunting prowess.
Camouflage is a means of staying hidden by altering the texture and/or pattern of a person, animal or object to conceal them against their environment. Camouflage can be found naturally in plants and animals, and it is commonly used by militaries to assist in covert operations.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
Coyotes are canid species indigenous to Northern and Central America. They generally hunt in pairs and can reach speeds of 40 mph.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
A ruminant mammal with antlers and hooves of the family Cervidae.
An aquatic flying bird that is sometimes hunted. Ducks appear in numerous games, some named after them (Duck Hunt), and as part of the scenery of other games (Ratchet & Clank: Up Your Arsenal).
Usually found in MMO games, but sometimes found elsewhere, emotes are a way of displaying your emotions on-screen either through a character animation or by the use of an icon.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Foxes are wolf-like mammals, many having red fur. They are thought of as tricksters, underdogs, or for women, if you're foxy, then you're sexy.
Creatures that bleat. Some are also satanic.
A type of bird that is known for its loud honking noises.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Pursuing and killing or capturing wild animals for sport or food.
Mammals that have pouches and like to hop.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
Moose are members of the deer family and are known for their large antlers. They cannot walk on two feet or pull rabbits out of hats.
A USB haptic mouse replacement peripheral. The name comes from the fact that the falcon is the predator of the mouse.
Games which allow players to interact with others over the internet.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Rabbits, or bunnies, are smallish mammals with long ears and a cottony tail.
Reindeer are a type of deer that live in extreme cold climates.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Many online games allow text chat with other players.
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