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Game » consists of 1 releases. Released Oct 11, 2013
The "liquid of life" for practically all beings. In games, most commonly found outside the body and can be found in a pooled, spilled, dried, fresh or splattered state. This page is for games that actually have blood as an obtainable object.
A wall that has been covered in blood. Either the blood was on the wall before the player arrived, or it is dynamically created by the player's actions.
An everyday unassuming briefcase. The contents though are never as simple as they might seem.
A container made for holding water or other liquids.
This term can refer to both a visible shot onscreen in a shooter, or a round that has been fired from or currently loaded into a weapon.
A button is a switch mechanism that is used to control a machine or process.
A structural element that is usually used to hold up roofs.
The (already) dead body of an animal or human being. Some have items or important notes on them.
Often used to open doors or entryways to new areas.
Doors are a common object in most video games, as well as the keys and objects needed to open them. From role playing to shooters, doors are an important component of many games.
Whether it's a regular piece of colored fabric or the high-tech keystone of a base's defenses, the flag is the most important asset a team can have and the most precious thing the opposing team can steal. It is also used for racing games.
Glass is a transparent substance made from compressed sand.
A garment made for covering the hand.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
Hearts in video games are often associated with health or extra lives. From picking them up free of charge to buying them for in-game money.
Whether it's worn for protection or style, helmets appear in various game genres.
A potted plant grown indoors for decorative purposes.
A traditional sword originating in Japan.
Machine guns, generally, are heavier weapons with a rapid rate of fire. To quote the Quake manual, they "eat ammo like popcorn."
A tool that is designed for cleaning floors.
A corpse (excluding undead) that has been maimed in a grizzly manner. A common decorative in castle dungeons.
Currency consisting of printed paper.
Small portable audio device originally known as a "wireless", that receives signal from a radio tower. May emit static when monsters are nearby, or emit voices when a talk show host is on.
A revolver is a type of handgun that holds ammo in a revolving chamber. It normally houses six rounds, and in games is usually more powerful than standard handguns.
Games that feature a heads that have been removed from their body. Occasionally, these heads are able to continue living, even after being separated from their body.
Severed limbs are objects in video games that fall off of characters, often from explosions, gunshots,and melee weapons.
A throwing weapon used by ninja. They come in varying shapes and sizes, but generally aren't used for the purpose of eliminating the target, rather for distracting said target.
Whether they're tedious and spiral or short and quick, staircases appear in many games.
A sculpted representation of a person or object, generally in butter or stone.
Usually a Button, lever, or computerized scanner used to open, close, power on, turn on, or unlock something. Found common in most games that involve puzzle solving as well as shooters.
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