Better than Expected
In the annals of really lame game names, this is rather high on the list. A third person shooter that seems to take quite a bit of inspiration from Stranglehold, WET is a game that has definitely been on people's radar for a while. There are some major names providing the voices and the hype for this game was, at one point, fairly high --- though it seems Bethesda has lost faith in the project as they have basically abandoned WET to die on the vine.
You play Rubi in a game that has been compared to Grindhouse. It's entire aesthetic is a 70's exploitation movie where you have to save the son of a scumball you helped earlier to secure a new heart. Of course, this somewhat straight-forward story has a wealth of twists and turns.
Rubi is an effective killer with some cool acrobatic skills, great gun handling, and a nice sword. Your entire game is going to largely be based upon you jumping around and killing people in the most stylish ways possible. The more stylish you kill them, the more points you get and the more slow-motion you have to make your work much easier. And it's a plus because the game is brutally difficult in places.
The game hits a steady formula for the levels. You do platforming for a while, followed by some corridor killing, and usually finishing with an "arena battle" where you have to shut down doors where enemies constantly spawn from. The occasional skydiving portion or car shooting portions do provide a nice change of pace, but the main part of the game is amongst the most difficult games I've ever played. It is brutally difficult.
The difficulty actually is a bit of a problem. You will play levels over a dozen times on occasion. You will eventually find the correct way to tackle an area, but it frequently takes a lot of time to actually complete an area and giving up is a very powerful consideration.
Atmosphere is one of the game's strongest suit. The game looks like an exploitation movie. You have film grain. The dialogue and voice acting is suitably cheesy. Your kills feature numerous sword shots to the nuts. The gameplay is decent, but the atmosphere does a lot to make the game truly memorable.
Truth be known, the game felt a lot like Stranglehold, but I liked Stranglehold better. The aiming can be wonky as hell. You will jump and grab things and not let go easily, leaving you an open duck to enemies who have few qualms about slaughtering you in a matter of moments. Enemies also take an inordinate amount of bullets to kill (outside of golden bullet mode, naturally) and it is quite difficult.
I can't say it's the best game out there. But it is well worth the time and effort to give it a whirl.