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An advanced movement mechanic in fighting games which allows quick and relatively safe grounded movement by either sliding due to momentum from a movement option from the air (like an Air Dodge) or cancelling dashes by crouching.
A cyclops is any race of creature that is born with only one eye.
A NosCon (short for Nostalgic Continuity) is a game made with the purpose of appealing to people's nostalgia for the retro gameplay and style of a specific series.
Developers can't seem to resist filling video game graveyards with interactive tombstones full of witty sayings and inside jokes, particularly in fantasy RPGs.
Image flashes are usually found in survival horror games. The idea is to scare the player by showing images at unsuspected times.
A blob consisting of some icky substance, the slime monster is one of the most used RPG monster clichés besides rats.
The act of changing a section of a graphic to a low resolution (i.e. enlarging the pixels) in order to "blur" it. Commonly used to censor an image.
Games that prominently employ fictional clothing brands into the game world. Some games utilize such as a gameplay element.
Aspect of team multiplayer in which each team is given a limited number of respawns. A team is defeated when all respawns have been consumed and all members of the team are defeated.
A devastating future war in many game's narratives. Some games take place in a post-World War III setting where humanity struggles to live with the consequences of WWIII, while other games are centred around preventing global warfare from ever happening.
Vikings were the seafaring people in Scandinavia between 800 - 1050.
Several different game types like driving, shooting, and platforming in one cohesive game. Compilation releases don't count.
Holding hands implies a second character or object, often controlled by AI, who must be physically escorted through the game.
Many of the games released for the Nintendo Wii take 'advantage' of the controls available by forcing the player to shake or 'waggle' the Wii remote and/or nunchuck. Waggling generally does not require skill on the part of the player; only shaking movements.
A magician who specializes in the arcane arts of summoning. Conjurers are able to call forth otherworldly beasts and guardians to their aid.
A frameup, or framing, is when someone tries to convince people someone else committed a crime. It could be in the form of leaving false clues or giving out false information.
Some creatures can easily take off some of their "major" body parts without any real harm to them. Sometimes they can grow new ones quickly or re-attach the parts they took off.
A map that is updated in real-time as you play a level. Usually seen in FPSs and RPGs.
A multinational corporation in Marvel Comics and affiliated media. It's normally associated with oil and other energy resources, but also has its hands in other ventures. Usually portrayed as evil or at the very least having illegal dealings.
The act of buying a particular good for a low price at one location, and selling it at another location for a higher price, resulting in a profit.
According to greek mythology, Hydra was a many-headed serpent; the offspring of Typhon and Echidna. For each head that got cut off, two new heads would grow in its place. It was eventually slain by Hercules.
When the player character can execute a jump that is higher or farther than their normal jump. This can require holding the jump button or performing some different control input, and can be limited by energy or a cooldown.
A type of religion that originates from Africa.
A dead end is when a path or road is blocked off, whether intentionally or accidently, and players are forced to turn around.
When you (or you opponents) tumble due to collision or a slippery substance (ice, banana peel, etc.) Often used for comedic effect.
The ability to freely slice or chop, based on a physics engine instead of predetermined spots. Slicing where you cut instead of where the game "lets" you cut.
Large, semi-aquatic, scaly lizards. Not to be confused with crocodiles.
Battle becomes something new entirely when there's no up or down.
When an enemy drops an item that it had no business carrying, whether it's a robot with a sandwich or a dog with ammunition.
Quest tracking is a common theme in RPGs and open-world adventure games, whereby the game monitors, records, and occasionally directs the player as to his next mission.
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