Apparently pronounced "To the C", 0x10c is a shelved space sandbox game set in the year 281,474,976,712,644 in an alternate reality. Players would have been tasked with maintaining their spacecraft, exploring the universe and landing on alien worlds.
I think the premise is kind of hilarious, considering I've never seen anyone have the basis of their story revolve around a computer register input incompatibility. 0x10c is still an odd name though. Depending on the input style, it is either
0x0001 0000 1100 or 0x1100 0000 0001. Neither one of those is the number mentioned in the story, so I wonder what it is supposed to mean.
The C in the name is supposed to be in superscript. So it's really 0x10^C.
A = 10, B = 11, C = 12
So it's 0x10-to-the-twelth-power.
0x...1 0000 0000 0000 (twelve 0s)
Which is 0x0001 0000 0000 0000, as to the joke of the story of the game's name.
I'm actually in the middle of taking two classes on this junk, going to be dealing with MIPS assembly soon. But my lack of understanding is why do you represent the friggin year in 256 bits? How do you mess up so bad that you represent a 16-bit number and miscast it as a huge hexadecimal number with 16 figures?
This premise reminds me of Vernor Vinge's 'Marooned in Realtime.' Except with these last remnants of humanity being there on accident instead of purposefully putting themselves in stasis to pass the years.
@psoplayer: i love just about everything u said there. even though i understand almost none of it, it still leads me to speculate that in the game you are imagining, where code could be traded/sold/stolen? could there not also be virus code? could players destroy/control/trick other players with clever 16 bit code?
i know pretty much nothing concerning coding or whatnot (i did take a few BASIC class's in high school but that was a long time ago) but the idea of what you could possibly do with this game seems amazing. so i hope i would still be able to benefit from the communitys output. even with the threat of a virus.
Oh, absolutely. The possibilities of writing malevolent code would be just as real as they are in computers today. The primary (theoretical) difference is that you would have a lot less to gain by distributing a virus in 0x10c than by growing a botnet in the real world. EDIT: Notch on the subject: "Yes [you will be able to trade programs]. And I won't stop viruses, the players will have to do that themselves." Fun times, indeed!
I begrudgingly completed a semester of assembly programming half a decade ago, but a game like this might make me try my hand at it once more.
Can't wait for the user made virtual anti-virus software, which needs so much resources to run it's real-time protection that you have to shut down almost all the ship's system to keep safe from malicious software.
Notch is creating a new internetz... IN THE INTERNETZ?! "Yo dawg, I herd you liek internetz in your internetz, so we put virus' in your internet'z internetz, so you false-positive your false-positives!"
@psoplayer: i love just about everything u said there. even though i understand almost none of it, it still leads me to speculate that in the game you are imagining, where code could be traded/sold/stolen? could there not also be virus code? could players destroy/control/trick other players with clever 16 bit code?
i know pretty much nothing concerning coding or whatnot (i did take a few BASIC class's in high school but that was a long time ago) but the idea of what you could possibly do with this game seems amazing. so i hope i would still be able to benefit from the communitys output. even with the threat of a virus.
Oh, absolutely. The possibilities of writing malevolent code would be just as real as they are in computers today. The primary (theoretical) difference is that you would have a lot less to gain by distributing a virus in 0x10c than by growing a botnet in the real world. EDIT: Notch on the subject: "Yes [you will be able to trade programs]. And I won't stop viruses, the players will have to do that themselves." Fun times, indeed!
I begrudgingly completed a semester of assembly programming half a decade ago, but a game like this might make me try my hand at it once more.
Can't wait for the user made virtual anti-virus software, which needs so much resources to run it's real-time protection that you have to shut down almost all the ship's system to keep safe from malicious software.
Notch is creating a new internetz... IN THE INTERNETZ?! "Yo dawg, I herd you liek internetz in your internetz, so we put virus' in your internet'z internetz, so you false-positive your false-positives!"
This game is going to be bananas. Hopefully it'll also be actually fun, and not just a code monkey's wet dream.
He had me up until the monthly fee. Seriously he tried to charge for modding in Minecraft and that failed and now he wants to make a low end MMO. He must be concerned about running out of cash. While else is always trying to find another funding source.
I like how the game begins a few weeks before my conception. That way I can pretend to do all that "Back To The Future" stuff before the game jumps ahead over 280 trillion years. I just hope that 0x10c doesn't really cross time and space, and actually influence the past and future because then my entire existence could end up really being erased and I would disappear from reality forever! You never know with Notch.
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