Age of Conan: Hyborian Adventures
Age of Conan: Hyborian Adventures is a video game that consists of 3 releases
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Age of Conan is an MMORPG which places a large focus on PVP combat, with players having to put in specific combat demands. The PVP extends to other significant gameplay elements such as sieging, a concept where players are able to raid and take over other guilds cities. This concept has not yet been fully polished and the developers believe it is still a "month or two away" from being fully complete. AoC, places a significant focus on mature content as the game includes gameplay elements such as Fatalities. These pre recorded animations include an instant death animation which includes large amounts of blood being spilt. The person who completes a fatality is then rewarded by extra stamina and damage for a small period of time.
AoC takes place in the Hyborian Kingdoms, set a year after Robert E Howard's 1935 fantasy novel "The Hour of the Dragon". Since then Conan has seized the throne of Aquilonia and must defend it from evil ancient enemies. Future expansions are being planned which will open up the other contents of Howard's world.
The game consists of twelve playable classes divided up into three archetypes. The Soldier (tank) archetype is made up of Dark Templars, Conquerors, and Guardians. The Priest (healer) archetype is made up of the Priest of Mitra, Tempest of Set, and the Bear Shaman. The Rogue archetype is made up of Rangers, Barbarians, and Assassins. Finally the Mage archetype consists of the Necromancer, Demonologist, and Herald of Xotli.
Age of Conan received mixed reactions at launch -- mostly poor. As with most MMORPGs at launch, Age of Conan was rife with bugs and many players complained on the official forums that the game was in a practically unplayable state. Over the weeks, however, Funcom hurriedly released patches almost daily fixing the glaring issues which plagued the game.
In addition to glitches, many key features were omitted at launch and remained absent a considerable time after. PvP points, which gave AoC players a reason to engage in PvP combat, was absent for over a month, drawing many players interested in Age of Conan's PvP away from the game. Some players also wondered whether armour stats were actually effective after a gear experiment one player did.
Many problems with launch are still being tweaked to this day and, luckily, features which were omitted are now being integrated successfully into the game. Unfortunately, a significant amount of players stopped playing Age of Conan fairly early after launch, and on many forums across the internet the game is shrugged off as a "flop."
Rogue
Priest
Soldier
Rogue
Priest
Soldier
Rogue
Priest
Mage
Combat
The engine they use in Age of Conan is called "Real Combat" and uses six swings in each direction using a weapon. You can use an attack that hacks down on their head, diagonal swings from top-left to bottom-right, top-right to bottom-left, bottom-left to top-right and bottom-right to top-left and lastly a thrusting attack on the torso. These different swings make you interact with the combat instead of the normal auto-attack. These directional swings are used in combinations that do more damage, faster combat and cool moves if done correctly. Battles are normally very bloody and interactive with the finishing move looking very good. With each fight you have a chance to do a fatality, like jabbing your sword into their neck with blood gushing out and chopping off their head. It's similar with Rangers and Mages. Mages can use spellweaving which does damage to themselves but a lot of damage to their opponent. Most classes are hybrids which allow them to have fun outside of their normal class. Priests' healing spells are AoE ( Area of Effect) and can do a quite bit of damage, different from the normal MMO Healing class. You can also attack from your mount, unlike other games, which give you stat bonuses and some spells, but most of your normal spells don't work.
PVP
Age of Conan is largely focused on "open" PVP where you can attack anyone regardless of class or race. This is in contrast to most modern MMO's that have PVP based on factions or realms. Large scale PVP is based on guild warfare where a limited amount of battlekeeps are fought for. In order to earn the chance of taking over a battlekeep, a guild must consistently win PVP mini-games similar to the Battle Grounds found in WoW. They can then schedule an attack on the battlekeep of their choice. In the event that a guild does not have the manpower to successfully mount an attack or defence, they may recruit other players via a mercenary system in exchange for gold.





Age of Conan: Hyborian Adventures is a massively multiplayer online role playing game set in the Hyborian Kingdoms. It is a brutal, blood fantasy mmorpg from the makers of Anarchy Online.
Age of Conan is a fantasy MMO that has been developed for the PC(and soon the Xbox 360) by the developer Funcom.Age of Conan is an MMORPG which places a large focus on PVP combat, with players having to put in specific combat demands. The PVP extends to other significant gameplay elements such as sieging, a concept where players are able to raid and take over other guilds cities. This concept has not yet been fully polished and the developers believe it is still a "month or two away" from being fully complete. AoC, places a significant focus on mature content as the game includes gameplay elements such as Fatalities. These pre recorded animations include an instant death animation which includes large amounts of blood being spilt. The person who completes a fatality is then rewarded by extra stamina and damage for a small period of time.
AoC takes place in the Hyborian Kingdoms, set a year after Robert E Howard's 1935 fantasy novel "The Hour of the Dragon". Since then Conan has seized the throne of Aquilonia and must defend it from evil ancient enemies. Future expansions are being planned which will open up the other contents of Howard's world.
The game consists of twelve playable classes divided up into three archetypes. The Soldier (tank) archetype is made up of Dark Templars, Conquerors, and Guardians. The Priest (healer) archetype is made up of the Priest of Mitra, Tempest of Set, and the Bear Shaman. The Rogue archetype is made up of Rangers, Barbarians, and Assassins. Finally the Mage archetype consists of the Necromancer, Demonologist, and Herald of Xotli.
Launch
Age of Conan launched on May 20th, 2008. While many anticipated it to be the next " World of Warcraft killer", Funcom aptly states that they are not trying to kill World of Warcraft with this project. On the contrary, Funcom's marketing president states, “sales data shows that Age of Conan is the biggest MMO launch since World of Warcraft."Age of Conan received mixed reactions at launch -- mostly poor. As with most MMORPGs at launch, Age of Conan was rife with bugs and many players complained on the official forums that the game was in a practically unplayable state. Over the weeks, however, Funcom hurriedly released patches almost daily fixing the glaring issues which plagued the game.
In addition to glitches, many key features were omitted at launch and remained absent a considerable time after. PvP points, which gave AoC players a reason to engage in PvP combat, was absent for over a month, drawing many players interested in Age of Conan's PvP away from the game. Some players also wondered whether armour stats were actually effective after a gear experiment one player did.
Many problems with launch are still being tweaked to this day and, luckily, features which were omitted are now being integrated successfully into the game. Unfortunately, a significant amount of players stopped playing Age of Conan fairly early after launch, and on many forums across the internet the game is shrugged off as a "flop."
Classes
There are 3 different races in Age of Conan that contain a few unique classes that the other races do not have, the races are Aquilonian, Cimmerian and Stygian. The clases are split up in to 4 archetypes which are as follows, rogue, priest, soldier and mage. Below are the classes and the races they belong to:Aquilonian
- Assassin
- Barbarian
- Ranger
Priest
- Priest of Mitra
Soldier
- Guardian
- Conquerer
- Dark Templer
Cimmerian
Rogue
- Ranger
- Barbarian
Priest
- Bear Shaman
Soldier
- Guardian
- Conquerer
- Dark Templer
Stygian
Rogue
- Assassin
- Ranger
Priest
- Tempest of Set
Mage
- Necromancer
- Herald of Xolti
- Demonologist
Combat
The engine they use in Age of Conan is called "Real Combat" and uses six swings in each direction using a weapon. You can use an attack that hacks down on their head, diagonal swings from top-left to bottom-right, top-right to bottom-left, bottom-left to top-right and bottom-right to top-left and lastly a thrusting attack on the torso. These different swings make you interact with the combat instead of the normal auto-attack. These directional swings are used in combinations that do more damage, faster combat and cool moves if done correctly. Battles are normally very bloody and interactive with the finishing move looking very good. With each fight you have a chance to do a fatality, like jabbing your sword into their neck with blood gushing out and chopping off their head. It's similar with Rangers and Mages. Mages can use spellweaving which does damage to themselves but a lot of damage to their opponent. Most classes are hybrids which allow them to have fun outside of their normal class. Priests' healing spells are AoE ( Area of Effect) and can do a quite bit of damage, different from the normal MMO Healing class. You can also attack from your mount, unlike other games, which give you stat bonuses and some spells, but most of your normal spells don't work. PVP
Age of Conan is largely focused on "open" PVP where you can attack anyone regardless of class or race. This is in contrast to most modern MMO's that have PVP based on factions or realms. Large scale PVP is based on guild warfare where a limited amount of battlekeeps are fought for. In order to earn the chance of taking over a battlekeep, a guild must consistently win PVP mini-games similar to the Battle Grounds found in WoW. They can then schedule an attack on the battlekeep of their choice. In the event that a guild does not have the manpower to successfully mount an attack or defence, they may recruit other players via a mercenary system in exchange for gold.
| Game Name | Age of Conan: Hyborian Adventures |
| Platform(s) | |
| Publisher(s) | |
| Developer(s) | |
| Genres | |
| Themes |
Add a new theme
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| Original US Release |
May 20, 2008
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| Original US Release |
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| Aliases |
AoC AoC:HA |
| BBFC |
BBFC: 18
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| ESRB |
ESRB: M
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