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    Alan Wake

    Game » consists of 14 releases. Released May 14, 2010

    When famous novelist Alan Wake goes on vacation with his wife Alice, he has no idea that the idyllic town of Bright Falls will soon be the site of a terrible battle between light and dark that could threaten everything, even Wake's own sanity.

    gerp's Alan Wake (Steam) (PC) review

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    • gerp wrote this review on .
    • 2 out of 2 Giant Bomb users found it helpful.
    • gerp has written a total of 9 reviews. The last one was for Far Cry 3

    Great, but gets dull

    Darkness can take on many different forms, weather it be in reality the darkness that can consume you or the psychological take that Alan Wake puts on it. Alan Wake is not your badass dude who is used to things attacking him, or him even using a gun. - Alan Wake is a writer from New York,who goes on vacation with his wife to get away and relax, but some weird stuff starts to happen. He wakes up a week after he arrives, in his crashed car, in the middle of he woods. He soon finds the cover page to a manuscript that seems to be written by him but he has no recollection of writing it at all, as well as the manuscript he finds a flashlight and gun.-

    That's when the action starts you realize that you have to hold the flashlight on these things that are attacking you, the game calls them taken, until they burst with light then you fill them full of lead, this is good way to make the games shooting feel different and at some times scarier. The shooting feels fine l, the problem with it is that there is a lot of it and it all feels the same, there are different weapons like a shotgun, a hunting rifle, you even find some more unconventional weapons like flashbangs and flares. There isn't very much verity to the enemies other than they get bigger and some of them start to charge. I don't care how cool it sounds, but shooting a lumberjack made of darkness very much so does get boring. they do start to throw in objects that start to attack you, like straight from a Stephen King novel. actually they reference him when this starts to happen.

    The game is in a episodic format, but not like you would think you don't buy the game piece meal; telltale style, but you get all the episodes they just pace it like a television show. Which lets them do a lot of cool stuff with how they end each episode with just a bang that really just want to make you keep going. each episode takes about 2 hours there are 6 episodes so do the math. Remedy knows how to really flesh out a world feel like there is stuff just aways happening, they make it feel really lived in. Around the world you'll find these radios and TVs. each radio has a segment from this late night radio host you meet very early in the game. Who takes calls from the people of Bright Falls, and they all seem to be talking about stuff that you did or had some part in, and the TVs have this great TVs call Nightsprings which is a really good rip off of The Twilight Zone, but some of them have these videos of you freaking out in the cabin you were staying.

    This all comes together to make a really store that has some neat twist and turns through out it, the combat might get dull about half way through, because they don't really introduce anything new, you have basically seen all the enemies and fought them many times at that point. I still really liked that writing and the whole world they introduce you into.

    Other reviews for Alan Wake (Steam) (PC)

      On Alan Wake 0

      Anytime Steam rolls out one of its amazing sales on video games, like many people, I browse through and pick up way more than I need. And why not? If you can pick up a title for an incredible 90% off, you would be crazy not to buy it, right? Well, I know I’m not the only one who does this. Spending habits notwithstanding, one such game that I found at this price level was the collection of action/horror games featuring fictional writer, Alan Wake.I did not know much about the game other t...

      2 out of 2 found this review helpful.

      Fascinating storytelling wrapped in minimalist gameplay 0

      When you look at Remedy's previous games such as Max Payne or their upcoming oeuvre, you cannot help but feel that they are trying to push the boundaries and/or establish the video game's potential for storytelling. Instead of opting for interactivity in choices, something that has been utilised by the likes of BioWare and TellTale Games, this one opts for immersion by creating an experience that resembles a TV show, especially Twin Peaks, by which this title has been inspired, the developers ma...

      1 out of 1 found this review helpful.

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