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Custom inhouse engine by Lobotomy Software for their console ports of Powerslave, Duke Nukem 3D and Quake.
The 1998 Electronic Entertainment Expo (E3) took place at the Georgia World Congress Center in Atlanta, Georgia on May 28-30.
Aiming with no ever-present marking of where a shot will hit.
A list of games that have their own in-game graphical achievement menu. Used for showing current progress towards achievements or trophies.
In many games, a player will move faster if they hold down two keys that move in directions perpendicular to one another. This happens because many games would process non-cardinal movement by simply performing a vector addition, meaning the player would go square root of 2 faster when moving diagonally.
A USB haptic mouse replacement peripheral. The name comes from the fact that the falcon is the predator of the mouse.
Platforming from the character's point of view.
A peaceful elevator ride to the next part of the level or to a boss fight that becomes a non-stop barrage of enemies to fight.
The Vore is a three-legged spider creature in Quake that hurls purple homing firepods. Among Quake's normal monsters, it has the second-highest hit points.
Quake's only airborne enemy, the ghastly Scrag assails players from above with corrosive globules of green sputum.
Water that has been exposed to electricity. Often functions as a puzzle the player must solve to proceed.
Water that defies gravity by being suspended in the air.
Games with content that was previously on the cutting room floor but officially reintroduced and realised into the main game, a later version of the game like a remaster or updates or having a similar concept.
To strike someone with the butt, or stock, of a rifle. The act of using a non-handgun firearm as a blunt weapon.
A type of affliction or injury that has caused severe damage to the character's appearance.
Be it an “unopenable” door, a sprawling fence, a sudden outcropping of land, an ocean, a cliff (often a deadly ocean/cliff combo,) a broken-down car, an “invisible wall,” or large trees; barriers in video games manifest themselves in a variety of forms (physical and otherwise).
Larceny by threat of violence. In video games you either plan and executes such robberies, or your job is to prevent them.
A movement that was popularized in the 1960s; it is typically associated with psychedelic colors, heavy drug use, and spreading the message of peace and freedom.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
The character kicks his feet while he jumps to increase horizontal movement.
Games that allow the option to let the computer to pick the player's character.
The Uruk-hai are a race of "super Orc" from the Lord of the Rings universe. Created by Saruman to destroy the humans of Rohan in the The Two Towers.
Games released to coincide with the Winter Olympic Games
Alpine skiing is a form of skiing, where the participants move down snow-covered slopes.
A beast of burden, known for it's kicks and hee-hawing.
Various games contains a level, stage, or world centered around candy.
Chemistry is the science concerned with the composition, structure, and properties of matter, as well as the changes it undergoes during chemical reactions.
Ability to play as a non-human or extraterrestrial character.
A region of high pressure travelling through a gas at a high velocity. In video games this is usually an attack that either stun or pushes enemies away.
Giraffes are the tallest mammals that live in Africa and have brownish spots.
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