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Bethesda Reveals 'Dishonored,' a New Action Game from Arkane Studios

Former creative leads on Deus Ex and Half-Life 2 contributing to Bethesda's newest IP.

A year after announcing the acquisition of Dark Messiah of Might & Magic and Arx Fatalis developer Arkane Studios, Bethesda has finally revealed the first project the studio will be making under its publishing banner.

Today, Game Informer unveiled the new title, Dishonored, as its upcoming August cover story. Dishonored is a first-person stealth action title, featuring... well, you know what? Let's just go with GI's description of the action.

Dishonored is the antithesis of a edge-of-your-seat roller-coaster ride. It's a game about assassination where you don't have to kill anyone. It's a game about infiltration where you can set up traps and slaughter the entire garrison of an aristocrat's mansion rather than sneak in. It's a game about brutal violence where you can slip in and out of a fortified barracks with nobody ever knowing you were there. It's a game about morality and player choice where the world you create is based on your actions, not navigating conversation trees.

Well then. That sounds rather awesome, doesn't it? Granted, GI is out to sell a magazine or two, but hey, it's an effective description! I can't help but be intrigued.

No Caption Provided

Even more exciting is the collection of talent surrounding the title. Harvey Smith, who was one of the main creative forces behind Deus Ex, Deus Ex: Invisible War, and the original System Shock, is on board as co-creative director alongside Arkane's studio head, Raf Colantonio. Additionally, Viktor Antonov, the artist who designed the imposing world of City 17 in Half-Life 2, will be lending his artistic talents to Dishonored's game world.

Dishonored will likely be at this year's QuakeCon, but if you aren't planning on making it out to Texas this year, GI's forthcoming August issue will just have to suffice for the time being.

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91 Comments

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Deusx

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Edited By Deusx
@Chadster said:
@Deusx: I can't tell if the misspelling of "Deus Ex" in both your posts and your username is intentional or not.
It is intentional. I started using it that way because that is my username for everything since I am 15 years old and every "Deus ex Machina" was taken so I use DeusxMachina. You guys are really nitpicky with things that aren't even worth about talking. 
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fishless

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Edited By fishless
@Deusx said:
@fishless said:
@Deusx said:
It sounds great but... It sounds like Deusx Human Revolution so yeah not very original.
That's a joke, right?  Please say either yes or nothing. Please. 
No it is not a Joke. That game sounds like fucking Deusx... I know it is from the same creative directors but they seem to be following a trend now that they know Deusx is going to be awesome. ALSO... U MAD?
No. Are u?
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Deusx

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Edited By Deusx
@fishless said:
@Deusx said:
@fishless said:
@Deusx said:
It sounds great but... It sounds like Deusx Human Revolution so yeah not very original.
That's a joke, right?  Please say either yes or nothing. Please. 
No it is not a Joke. That game sounds like fucking Deusx... I know it is from the same creative directors but they seem to be following a trend now that they know Deusx is going to be awesome. ALSO... U MAD?
No. Are u?
No, I love you. ;D 
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crusader8463

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Edited By crusader8463

I will wait for gameplay. You can describe terrible games to sound awesome if you take enough time and effort.

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StingingVelvet

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Edited By StingingVelvet

Man that concept sounds amazing. Arx Fatalis and Dark Messiah are both great games as well, so this is definitely on my radar.

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Winternet

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Edited By Winternet

Already a Strider on a GI wallpaper. H2 rehashed here we go.

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sirdesmond

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Edited By sirdesmond

Hurray for a new IP! Hurray for (hopefully) some innovation! Yay!

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Do_The_Manta_Ray

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Edited By Do_The_Manta_Ray

Really damn glad to hear this, when the Crossing failed; I was absolutely devestated, that game looked so very brilliant. Took too many risks for any producers to pick up at the time, I hear. A german game magazine made a special on the topic. The game, at the time, was apparently combining single-player with multiplayer. Where one player (playing the single-player campaign) had his certain objectives to complete, and all the normally AI controlled units were made up of other players.

The interesting thing about this was that there were two factions at play who were fighting against each other, with the player trying to sneak his way through, using mirror-edge like traversal.

.. Man, that looked great. Seems to me Arcane Studios are holding up their end of the deal. Much unlike what a lot of people think, these guys have been responsible for some great parts of other well-known games. They designed the water and much of the levels in Bioshock if I remember correctly.

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Undeadpool

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Edited By Undeadpool

Dishonored? More like DISINTEREST!

No, seriously, this game sounds pretty cool. Then again, Bethesda DOES have a penchant for exaggerating, so we'll see how it turns out. But my first impression is definitely positive.

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Olivaw

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Edited By Olivaw

This is a video game designed especially to give me the world's largest boner.
 
I am in.

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Kazona

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Edited By Kazona

Considering the clunkiness of Bethesda published games, I can't say I'm all that interested in this.

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Dingofighter

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Edited By Dingofighter
@fishless I don't really know, I just thought about something like that sometime while playing som other game, an I just thought it would be cool to have the actual ganeplay have a bigger impact on story, rather than just being "stealthy" or "shooty" then it having no more impact than just a line of dialogue or something.

I want to see if this game can do something like that in a good way.
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hbk619

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Edited By hbk619

It sounds a lot like Hitman. Obviously from the first person perspective it'll change things up considerably, but it definitely sounds interesting.
 
The creative and visual forces behind the game that have brought us many a quality title can only get someone excited as well.

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Device

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Edited By Device

Sounds interesting, but Arkane Studios background in games is very lackluster. Guess time will only tell.

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deactivated-5bfc7e53edc72

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Sounds awesome on paper.

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fenixrevolution

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Edited By fenixrevolution

Bethesda you say? This could be good, but I've grown to know better.

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Trebz

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Edited By Trebz

Sounds exciting, but I hope it doesn't turn out like so many games with multiple approaches before it, where there's the fun one, the easy one and/or the useless, unnecessarily difficult one.

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PositivelyGreg

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Edited By PositivelyGreg

It's a game about music where you don't need to keep a beat. It's a game about puzzles where you can hit stuff with a stick without letting one synapse ever fire. It's a game about cooking where you can order out for pizza. It's a game about World War II but it's in space and there aren't any Nazis or Japanese people. It's a game about massively multiplayer gaming where you never know anybody else is there. It's a game about Tron except it's interesting and good. It's a game about world conquest where you can just plant and harvest radishes. It's a game about Sudoku except you use machine guns and there are bears.

I could do this forever.

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puck2dag

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Edited By puck2dag

my butt still hurts from brink, no thank you sirs at bethesda

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AndrewB

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Edited By AndrewB

Could have sworn that was a new concept art image for the next Half-Life release, whatever that may be.

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RobertOrri

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Edited By RobertOrri

My body is ready, Bethesda.

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SaturdayNightSpecials

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Very interested, but my expectations are not high.

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Palaeomerus

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Edited By Palaeomerus
@Kazona said:

Considering the clunkiness of Bethesda published games, I can't say I'm all that interested in this.

So do you think Bethesda pick clunky games to publish or that they somehow 'cluck them up' in the development process ? 
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benjo_t

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Edited By benjo_t

The pedigree is there, here's hoping we get an awesome game. The concept art of City 17 is more often than not more amazing than what actually made it into the game so I hope with game tech having moved on a bit (a lot) since HL2, Viktor's work is translated more thoroughly into the game world.

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xpgamer7

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Edited By xpgamer7

Sounds like Trapt plus Thief. Well I always tend to gravitate towards stealth games anyway.

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vinsanityv22

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Edited By vinsanityv22

Arkane was working on that "Crossplayer" game, The Crossing, before right? The one which was both single player AND multiplayer all the time? That one sounded intriguing as hell, and I'll for new IP. Especially from the developers of Dark Messiah of Might & Magic. Bring it on Bethesda. You guys are a cool publisher; you just seem to get behind new games at random, and I dig that. Sure, occasionally you drop ...disappointments like Hunted: The Demon's Forge. But occasionally you  guys also bring us games like WET and Brink, so you guys are A-OK in my book! Also you keep bringing us Fallout, Elder Scrolls and id games now, so you've got guaranteed money-makers and you know it. 
 
Way to be the anti-Activision of the industry, and not annualize your money makers in lieu of bringing us new IP.

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echelon11

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Edited By echelon11

@Duffman said:

Glad to know I'm not the only one who thought "Oh hey, Half Life!" when I saw the cover. Edit: Well duh, makes sense, considering it's from the same guy. I should probably read the entire article first.

This.

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morecowbell24

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Edited By morecowbell24

"Well then. That sounds rather awesome, doesn't it?" 
 
That was my exact reaction to reading that description, but afterwards I read it again and pooped

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jtmosh

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Edited By jtmosh

But I like conversation trees.

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Raven10

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Edited By Raven10

Wow these are three of my favorite game designers of all time. Working together on a game worthy of their Looking Glass legacy for the first time in over a decade? Please someone I think I died and went to game heaven. I hope with all my no longer beating heart that this game is every bit as good as it sounds from this article. Talk about closing out this generation right.

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grilledcheez

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Edited By grilledcheez

Guess we can't do much other than wait and see, huh guys?

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inkerman

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Edited By inkerman
@Bwast said:
@Inkerman said:
I'm interested, but at the same time, wary, we don't want another Deus Ex combined with Bethesda's somewhat clunky-ness to their games (And I say this as a massive fan of Bethesda). Having said that, I really wanna see the world of this game.
How does being published by Bethesda automatically make your game clunky?
Every Bethesda developed game has had a certain level of clunkiness, as did Wet, and that cold war shooter was horrid.
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Slaker117

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Edited By Slaker117

Fact: 'K's make everything cooler.

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selbie

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Edited By selbie

That lineup of developers already has me sold on the game. I just hope they can pull off a good stealth game.

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jkuc316

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Edited By jkuc316

I was just playing HL2, and liked it so far, so I guess I can expect some good things from this.

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ArbitraryWater

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Edited By ArbitraryWater

People,don't you recall that these are the same people who made Dark Messiah of Might and Magic, as well as Arx Fatalis? It's not like their track record is amazing, and both of those games sounded awesome before they came out.
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RedHatDrew

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Edited By RedHatDrew

STRIIIIIIIIIIDEEEEEEEEEER!!!

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spartan1017

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Edited By spartan1017

"Additionally, Viktor Antonov, the artist who designed the imposing world of City 17 in Half-Life 2, will be lending his artistic talents to Dishonored's game world."

 
So that's why there are Combine and Striders in that images.... okay.
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deactivated-5c7ea8553cb72

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Certainly interested in what the game will have to offer.

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Herzalot

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Edited By Herzalot

This and Risen 2 are my most anticipated games right now.