Something went wrong. Try again later

Giant Bomb News

119 Comments

Settlement Requires GameStop to Warn California Customers About DLC, Pay Customers Back

The settlement only applies to California, but lawfirm investigating elsewhere.

While today's settlement applies to California, the same lawfirm is looking at other states.
While today's settlement applies to California, the same lawfirm is looking at other states.

When GameStop sells a game requiring another purchase to access content that would have been available if a consumer had purchased the game new, it has to better advertise that fact.

For now, this only applies to California, and is a preliminary approval by the court. Final approval will (or won't) be handed down in September.

It’s the result of a settlement over a class action lawsuit filed by law firm Baron and Budd against GameStop.

The settlement covers the next two years, and requires two steps from the games retailer.

One, GameStop must “post signs on the shelves where used games are sold in California stores, and online, warning consumers that certain downloadable content may require an additional purchase.”

In essence, if you’re buying Batman: Arkham City used, GameStop must go out of its way to inform you about the Catwoman downloadable content, which is only available "free" through a code in the game's new box.

(Yes, I'm aware GameStop had an existing deal with Warner Bros. regarding this--it's just an example.)

Two, customers have the option to “recover” $15 from qualifying used game purchases. If you’re part of GameStop’s “PowerUp” program, that means a $10 coupon and a $5 check, while everyone else can elect to receive a $10 check and a $5 coupon. More details will reportedly be available through this Facebook page set up by the lawfirm.

The lawfirm said it’s looking into the same practices in other states--again, this only applies to California.

GameStop has not yet responded to my request for comment.

Patrick Klepek on Google+

119 Comments

Avatar image for musubi
musubi

17524

Forum Posts

5650

Wiki Points

0

Followers

Reviews: 8

User Lists: 17

Edited By musubi

Eh seems dumb to me.

Avatar image for 234rqsd2323d2
234r2we232

3175

Forum Posts

2007

Wiki Points

0

Followers

Reviews: 0

User Lists: 16

Edited By 234r2we232

@damnable_fiend said:

@Hailinel said:

@damnable_fiend said:

@Hailinel said:

@damnable_fiend said:

@Hailinel said:

@mandude said:

@Hailinel said:

@Brodehouse said:

Can we just go full digital Steam style already? Forgo all this nonsense.

Fuck no. I'll take physical copies over digital any day.

Don't you know that material possessions harms the soul?

'Tis better to own what's mine than to leave fate to the cloud.

you must have infinite shelving space, then

I never implied that. I just think the concept of a digital-only future is beyond stupid and nothing but detrimental.

Fair enough. I guess in terms of consoles it makes sense to want to own physical copies of games, because they will eventually take down online capabilities for old consoles. Although they might just pull a Sony and decide to fuck you over and force you to pay extra to play your old games.

I've never paid Sony a dime for a PS2 Classic. I still have an actual PS2 hooked up to my TV.

The ps2 is pretty reliable, so ok. But the current generation of consoles are much less reliable. Do you think that they'll still be working 5 years from now? I'm not so certain :(

Tell that to all the people who had terminal DRE issues with their consoles. ...and that's how I came to buy an Xbox 360 and never even consider a PS3.

Avatar image for george_hukas
George_Hukas

1319

Forum Posts

3735

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By George_Hukas

@unstoptheday said:

They make it seem like GS is trying to hide the fact you don't get the DLC when you buy it. Games with a online pass are almost always marked down more to offset the price of the code, and most codes can be sold at GS as well. I know everyone like to hate GS but I've been there over five years and I like to think I try to do whats best for my customers and not screw them out of their money.

Well, that's nice that happens at your store.

Avatar image for hef
Hef

1239

Forum Posts

486

Wiki Points

0

Followers

Reviews: 1

User Lists: 7

Edited By Hef

Makes sense to me. If you're going to steal money from developers the least you can do is inform people of the consequences.

@Hailinel: I don't see how all digital is at all detrimental. Steam has massive sales all the time and you save a ton of money. Plus 70% or more of what you pay goes to the developers, the highest turnover in the entire industry. Plus with steam giving such amazing service and easy access it gives people a reason to not pirate games and is seen as the sole saviour of the PC market.

And even if for some weird reason Steam ceases to exist, Valve has said they'll unlock all games. So aside from the antiquated need to hold something in you hands, digital distribution is in no way stupid or detrimental.

Avatar image for tmek
tmek

119

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By tmek

@Castermhief117 said:

It seems to me that the responsibility should fall on the publisher/developer with a small disclaimer on the back of the product that there is a one time use code needed to have a full experience.

The publisher isn't the one reselling it without all of the original content/keys. So in this case you can't fault them.

Avatar image for monkeyking1969
monkeyking1969

9098

Forum Posts

1241

Wiki Points

0

Followers

Reviews: 0

User Lists: 18

Edited By monkeyking1969

I won't cry tears for Game Stop. It is a simple fix, post signs and inform customers at point of sale. This is not hard, nor is it all that expensive. GameStop produces special signage every week for their stores, a few extra signs and a few memos to managers, district managers and regional managers is not hard either. In fact, GameStop writes memos ALL THE TIME to those folks to tell them HOW TO more money at their store If they can send a weekly message to "sell more THIS" each week, they can send a weekly message to keep informing customers of DLC issues. They should just do that at all stores -until such stores become extinct like so many Blue-footed Boobies.

Avatar image for deactivated-5c7ea8553cb72
deactivated-5c7ea8553cb72

4753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

@Hef: Wait until Sony, Microsoft, and Nintendo start really digging into the digital distribution business with console games and how "great" their sales will be. For a preview, I recommend looking at how much it costs to digitally buy Blood on The Sand on the Xbox 360.

Avatar image for xbob42
xbob42

927

Forum Posts

4

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By xbob42

@Choffy said:

@Brodehouse While that'd be great, we're still a ways off. Without high-speed Internet available everywhere, and places with high-speed still lacking in the US, I think we're at least 2 generations away.

I'm not so sure. Maybe the generation after the one that's about to happen (If that's not what you already meant by 2 generations from now.) but I could also see it happening this upcoming generation. High-speed isn't really lacking as much as you think, especially with gamers who throw down the most money for games.

Avatar image for dagbiker
Dagbiker

7057

Forum Posts

1019

Wiki Points

0

Followers

Reviews: 0

User Lists: 16

Edited By Dagbiker

@Hef said:

Makes sense to me. If you're going to steal money from developers the least you can do is inform people of the consequences.

@Hailinel: I don't see how all digital is at all detrimental. Steam has massive sales all the time and you save a ton of money. Plus 70% or more of what you pay goes to the developers, the highest turnover in the entire industry. Plus with steam giving such amazing service and easy access it gives people a reason to not pirate games and is seen as the sole saviour of the PC market.

And even if for some weird reason Steam ceases to exist, Valve has said they'll unlock all games. So aside from the antiquated need to hold something in you hands, digital distribution is in no way stupid or detrimental.

Saying and doing are two different things, in order to "unlock" all your games they have to ok that with every single one of the developers. Perhaps they will do that with valve games. But i doubt Ubisoft will want anyone of their games Unlocked Drm Free, Or what about Capcom, Doubt it. EA, probably not.

Reality is another thing.

Avatar image for mamba219
Mamba219

317

Forum Posts

11494

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Edited By Mamba219

@Paul_Is_Drunk said:

@YukoAsho said:

@Brodehouse said:

Can we just go full digital Steam style already? Forgo all this nonsense.

No. Better to have these headaches than to have publishers able to take games away whenever they like.

As I understand it, and has been my experience so far, a publisher can force Steam to stop selling new games, but Steam will always support the games that you've already bought, even if they're no longer available for purchase. Even GoG is pretty good about this.

Of course, if you're talking about Steam-like setups owned by a publisher a la Origin, then yeah... I can see that being a problem.

And in 20 years when Valve might have been run into the ground? What happens to my games?

Avatar image for wmoyer83
wmoyer83

1166

Forum Posts

1119

Wiki Points

0

Followers

Reviews: 9

User Lists: 6

Edited By wmoyer83

This is Karma for Gamestop's shitty business practices. Remember the PC Deus EX debacle? Or the fact that they try to sell opened games used by employees and try to pass them off as new? Game stop sucks, i hoped those assholes get slammed with more legal trouble

Avatar image for jimbo
Jimbo

10472

Forum Posts

2

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By Jimbo

Ha, that's fantastic if it happens. Of course, it also informs people buying new copies that the resale value is potentially being undermined. You've gotta wonder whether these smart ideas the industry keeps coming up with might actually be making new games seem less appealing rather than more appealing.

Avatar image for techhits
TechHits

1483

Forum Posts

18649

Wiki Points

0

Followers

Reviews: 0

User Lists: 12

Edited By TechHits

@Video_Game_King said:

@patrickklepek said:

In essence, if you’re Batman: Arkham City used,

You know I am.

I wish I was...

Avatar image for returnofjake
returnofjake

268

Forum Posts

58

Wiki Points

0

Followers

Reviews: 3

User Lists: 1

Edited By returnofjake

Good.

Avatar image for fancysoapsman
FancySoapsMan

5984

Forum Posts

2

Wiki Points

0

Followers

Reviews: 0

User Lists: 13

Edited By FancySoapsMan

This is good news, I guess. I don't see why this should be Gamestop's responsibility though.

Avatar image for flanker22
flanker22

137

Forum Posts

2

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By flanker22

buy games new, problem solved.

Avatar image for white_sox
white_sox

235

Forum Posts

6502

Wiki Points

0

Followers

Reviews: 2

User Lists: 12

Edited By white_sox

...and game publishers should have to warn consumers that their code can only be redeemed once.

Avatar image for valiantgoat
valiantgoat

414

Forum Posts

56

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By valiantgoat

There's always so many misinformed comments regarding used sales when a story like this is posted. While good for a laugh, it's still slightly depressing.

Avatar image for bchampnd
bchampnd

116

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By bchampnd

This is a good decision to put the burden on Gamestop to let consumers know that they may have to spend more money in order to access content that would have been provided free of charge had the game been purchased new. While people who read sites like this know all about online passes, many consumers have no idea about this stuff. You think your parents, aunts and uncles and grandparents know what DLC means? Mine sure as hell don't and they bought me a ton of video games when I was growing up (this was before used games became big business so Funcoland was a new, weird place, EB and Gamestop weren't big until just before I started buying games for myself and the only places you saw used games were flea markets and computer shows). If nothing else, this decision should put all sellers of used games on notice that they should make consumers aware of online passes and other DLC that would be included when the game is purchased new.

To those who think this should be the developer/publisher's responsibility: The onus shouldn't be on the developer/publisher to let the consumer know that they may be buying an incomplete game if they purchase it used. When they seal the box containing the game, box art and manual, they are selling a new product. As such, they are providing accurate information to the consumer when they list things on the box that are free if you purchase the game new.

With that said, I think it would be intelligent marketing for a publisher to prominently indicate on the box that certain content is only available for free when the game is purchased new. It make a lot of less well-informed consumers think twice about whether it's worth it to pay $5 less to get a used copy of the game when they'll have to pay $10 down the road if they want to unlock certain content that would otherwise be free. The publisher should list the content on the box as a bonus that you are getting this stuff for free when you buy the game new and even put the dollar amount it's going to charge for DLC/online pass so its right there in the consumer's face that this stuff will cost them an additional $10 if they buy the game used. This would benefit consumers because then Gamestop would need to lower its prices on used games in order to convince the consumer to buy used copies. (Being realistic: the end result, of course, would be Gamestop replacing the box art or putting stickers on the box to cover up the information.)

Avatar image for jimbo_slice
Jimbo_Slice

17

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Jimbo_Slice

@bchampnd: TL;DR

Avatar image for viking_funeral
viking_funeral

2881

Forum Posts

57

Wiki Points

0

Followers

Reviews: 6

User Lists: 5

Edited By viking_funeral

Oh, I'm sorry. Apparently I wasn't clear when I stated that my experience so far is that Steam will continue to support games that are no longer for available for purchase, that Steam has to exist for this to work. Thank you for pointing that out. Because, clearly, I was implying that Steam was incapable of potential financial failure in the future, and that Steam would last until the year 1,000,000,000 AD when only Twinkies, cockroaches, and Steam will exist.

If only... ONLY Steam would release an official statement that if their services were ever discontinued, that that they would send out a simple patch to make Steam work in offline mode permanently. Something, y'know, official that has to be reposted ad infinitum, because any mention of Steam's service conjures the nightmare scenario where Valve's successful business model completely fails and the whole thing has to be brought down in a single day without any warning to it's users.

But, with my permission, continue to stockpile those old NES cartridges and PS2 CDs. It's not like any of those have a limited lifespan, either.

Avatar image for mikemcn
mikemcn

8642

Forum Posts

4863

Wiki Points

0

Followers

Reviews: 2

User Lists: 8

Edited By mikemcn

That's completely... fair and understandable. Other states should implement that.

Avatar image for s3kshun62
S3kShun62

28

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By S3kShun62

Being a GameStop manager, I personally have never not told a customer about the online pass or extra content. I can understand this completely though. With used game sales being a big part of the video game community, it sucks when you buy a game, and then find out that you need an online pass or something else to access content that is packaged in a new game. Curious to see when this will become a nation wide deal...or when it will hit here in Texas.

Avatar image for deactivated-5e49e9175da37
deactivated-5e49e9175da37

10812

Forum Posts

782

Wiki Points

0

Followers

Reviews: 0

User Lists: 14

@Mamba219 said:

@Paul_Is_Drunk said:

@YukoAsho said:

@Brodehouse said:

Can we just go full digital Steam style already? Forgo all this nonsense.

No. Better to have these headaches than to have publishers able to take games away whenever they like.

As I understand it, and has been my experience so far, a publisher can force Steam to stop selling new games, but Steam will always support the games that you've already bought, even if they're no longer available for purchase. Even GoG is pretty good about this.

Of course, if you're talking about Steam-like setups owned by a publisher a la Origin, then yeah... I can see that being a problem.

And in 20 years when Valve might have been run into the ground? What happens to my games?

They stay on whatever hard drive you had downloaded them to.  And you run Steam in offline mode.
 
Think about it for like two seconds.  "Physical media" is just a disc with data burned to it as opposed to a hard drive.  
 
The twenty year argument is also completely ridiculous, because it's not like you're going to pop your Syndicate CD-ROM into your 64 bit Windows 7 and then have a rage-on because it doesn't run properly.
Avatar image for deactivated-5b8316ffae7ad
deactivated-5b8316ffae7ad

826

Forum Posts

230

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

@tmek said:

@Castermhief117 said:

It seems to me that the responsibility should fall on the publisher/developer with a small disclaimer on the back of the product that there is a one time use code needed to have a full experience.

The publisher isn't the one reselling it without all of the original content/keys. So in this case you can't fault them.

You're totally right. It's not the developer's fault that retailers are reselling their games and making them lose profit - but this situation could be easily solved if there was a consumer disclaimer on the back of game boxes.

I'm sure it's not fair to the publishers who would have to lose box art real-estate, but at the same time it's the easiest way to both protect consumers and the developers. Furthermore, how are people going to regulate online retailers? It's hard enough already regulating them and its unfair business practice to regulate one company but not others.

Avatar image for negativecero
NegativeCero

3160

Forum Posts

32

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By NegativeCero

Didn't they jump on at&t; anti class action bandwagon, or did o misunderstand how that works? Also what happens after the 2 years, can they just be scumbags again after?

Avatar image for skald
Skald

4450

Forum Posts

621

Wiki Points

0

Followers

Reviews: 11

User Lists: 7

Edited By Skald

Ideally, we wouldn't have to pass a law just to get GameStop to inform consumers of what they're buying, (or more importantly, what they aren't) yet here we are.

Avatar image for olymp1c
Olymp1c

46

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Olymp1c

@YukoAsho said:

@Brodehouse said:

Can we just go full digital Steam style already? Forgo all this nonsense.

No. Better to have these headaches than to have publishers able to take games away whenever they like.

I'm all for total digital and don't buy disc copies of pc games, but I have to agree that consoles should still have the option of disc based games, especially considering PS and MS weird pricing that for the most part put Downloadable retail games at a higher price than the same disc based game.

Consoles seem to make their new generations of hardware incompatible with past generations for good reason (keeping system prices below inflation). People who will want to go back and play those older games only have to worry about publishers releasing broken games that need patches to work properly in order to be future xbla/psn shutdown proof.

But as far as the pc goes, I just consider my hard drive as one big disc to hold all my games. Once steam is gone, I can still play my steam games, and can still currently play games through steam that steam doesn't sell on their service anymore. Although I may have to worry if one day after steam shuts down, I need to transfer my stuff onto a new pc. Hopefully I'm not screwed in that case.

Avatar image for napalm
napalm

9227

Forum Posts

162

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By napalm

@Castermhief117 said:

@tmek said:

The publisher isn't the one reselling it without all of the original content/keys. So in this case you can't fault them.

You're totally right. It's not the developer's fault that retailers are reselling their games and making them lose profit - but this situation could be easily solved if there was a consumer disclaimer on the back of game boxes.

And what happens when a customer sells a game that doesn't have the original box? That responsibility would then fall on GameStop. Your argument just collapsed on itself.

Regardless, I think it's good. Customers should be given as much information as possible to allow a smart purchasing decision. I'm all for online codes. I am not for deceiving paying customers no matter where they choose to buy.

Avatar image for aaron_g
Aaron_G

1694

Forum Posts

3259

Wiki Points

0

Followers

Reviews: 8

User Lists: 6

Edited By Aaron_G

I think that is a good thing and GameStop should have always been doing that.

Avatar image for themartino
TheMartino

136

Forum Posts

50

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By TheMartino

How does this become Gamestop's responsibility in the slightest?

Avatar image for big_jon
big_jon

6533

Forum Posts

2539

Wiki Points

0

Followers

Reviews: 2

User Lists: 18

Edited By big_jon

Good.

Avatar image for laserbolts
laserbolts

5506

Forum Posts

4

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By laserbolts

@Mamba219 said:

@Paul_Is_Drunk said:

@YukoAsho said:

@Brodehouse said:

Can we just go full digital Steam style already? Forgo all this nonsense.

No. Better to have these headaches than to have publishers able to take games away whenever they like.

As I understand it, and has been my experience so far, a publisher can force Steam to stop selling new games, but Steam will always support the games that you've already bought, even if they're no longer available for purchase. Even GoG is pretty good about this.

Of course, if you're talking about Steam-like setups owned by a publisher a la Origin, then yeah... I can see that being a problem.

And in 20 years when Valve might have been run into the ground? What happens to my games?

Well at least you will possibly have some shelf space..right? right?

Avatar image for chubbaluphigous
Chubbaluphigous

610

Forum Posts

6

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By Chubbaluphigous

@TheMartino: It is their responsibility to represent the product as what it is. Normally Gamestop represents a used game as being the same thing as a new game only slightly used and cheaper. To push used games as aggressively as they do they should present the game as it actually is.

Avatar image for saga
Saga

190

Forum Posts

2

Wiki Points

0

Followers

Reviews: 5

User Lists: 1

Edited By Saga

Good. They already make a ton of money from reselling used games. Their mark ups are ridiculous. The least they can do is label the used game correctly. I hope that this law is implemented throughout the USA.

Avatar image for insanejedi
insanejedi

781

Forum Posts

777

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

Edited By insanejedi

@Castermhief117 said:

@tmek said:

@Castermhief117 said:

It seems to me that the responsibility should fall on the publisher/developer with a small disclaimer on the back of the product that there is a one time use code needed to have a full experience.

The publisher isn't the one reselling it without all of the original content/keys. So in this case you can't fault them.

You're totally right. It's not the developer's fault that retailers are reselling their games and making them lose profit - but this situation could be easily solved if there was a consumer disclaimer on the back of game boxes.

I'm sure it's not fair to the publishers who would have to lose box art real-estate, but at the same time it's the easiest way to both protect consumers and the developers. Furthermore, how are people going to regulate online retailers? It's hard enough already regulating them and its unfair business practice to regulate one company but not others.

That would be a valid argument if they didn't already do that. Forza has something like "Free BMW m5 Code" on the back of the box clearly telling you it is a CODE!

Avatar image for video_game_king
Video_Game_King

36563

Forum Posts

59080

Wiki Points

0

Followers

Reviews: 54

User Lists: 14

Edited By Video_Game_King

@TheMartino:

They're advertising their products as coming with a certain feature without specifically outlining the conditions necessary to get that feature?

Avatar image for mordeaniischaos
MordeaniisChaos

5904

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 5

User Lists: 5

Edited By MordeaniisChaos

@TheMartino said:

How does this become Gamestop's responsibility in the slightest?

Yeah, that's my thought exactly, they don't control the marketing for a game, except occasionally an ad for the real big releases, and even then I bet they don't have much control over them. This should fall on the publisher, not the retailer.

And since when has that not been advertised?

Avatar image for sempiternal
sempiternal

53

Forum Posts

71

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By sempiternal

This is how it is in Australia - or at least in the stores I've been into.

Avatar image for enigma_2099
Enigma_2099

166

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Enigma_2099

On one hand, this may make the retailer stop selling used games, which I feel is probably the real reasoning behind this, but on the other hand, it's Gamestop... so I'm finding it really hard to give a damn.

Avatar image for turambar
Turambar

8283

Forum Posts

114

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By Turambar
@S3kShun62 said:

Being a GameStop manager, I personally have never not told a customer about the online pass or extra content. I can understand this completely though. With used game sales being a big part of the video game community, it sucks when you buy a game, and then find out that you need an online pass or something else to access content that is packaged in a new game. Curious to see when this will become a nation wide deal...or when it will hit here in Texas.

As another retail manager, I'm curious.  Does GameStop also have the policy that any signage in the store have to be provided by corporate no matter how inadequate they are?  Do you have the authority to put up hand made signs?
Avatar image for arch4non
arch4non

472

Forum Posts

7

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By arch4non

This is pretty cool, now if only we could figure out a way to not screw over people who buy games new while missing out on tons of pre-order content.

Avatar image for checkpointd
CheckPointD

52

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By CheckPointD

I agree. I used to build houses. Does that mean I should get pissed at anyone that buys a used house because that is a lost opportunity for me to build a house? No, that would be insane. Unless I got to burn down the old houses to make way for the new... burn baby, burn.

Avatar image for zleunamme
Zleunamme

1082

Forum Posts

1740

Wiki Points

0

Followers

Reviews: 0

User Lists: 9

Edited By Zleunamme

Of course GameStop employees won't tell customers how video game publishers are trying to undercut their business model. Some people think that they are saving money buying used but they end paying more. Don't forget to preorder or pick up the strategy guide. I like how if these kind of stories end on Game Informer website, they always put that full disclosure at the end of the article as if the readers don't know that already.

I'm curious if this decision will be the beginning of legislation similar to lemon laws for used video game sales. Consumers should make an effort to research what they are buying not always hope the retailer will be holding their hand to be their personal shopper.

Avatar image for uberdubie
Uberdubie

90

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Uberdubie

This is GLORIOUS news. While I'm not convinced Gamestop should be the only one taking the "blame" for these shameful tactics regarding used games, it's still a great start in terms of bringing back some honesty to how games are sold.

Frankly it's just nice to see the consumers winning one for a change.

Avatar image for dan_citi
Dan_CiTi

5601

Forum Posts

308

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By Dan_CiTi

@Castermhief117 said:

@tmek said:

@Castermhief117 said:

It seems to me that the responsibility should fall on the publisher/developer with a small disclaimer on the back of the product that there is a one time use code needed to have a full experience.

The publisher isn't the one reselling it without all of the original content/keys. So in this case you can't fault them.

You're totally right. It's not the developer's fault that retailers are reselling their games and making them lose profit - but this situation could be easily solved if there was a consumer disclaimer on the back of game boxes.

I'm sure it's not fair to the publishers who would have to lose box art real-estate, but at the same time it's the easiest way to both protect consumers and the developers. Furthermore, how are people going to regulate online retailers? It's hard enough already regulating them and its unfair business practice to regulate one company but not others.

I don't get this idea of used games losing profit. Chances are, people who buy games used games would not buy them new at full price either. Plus, SOMEONE already bought that game new. It's not like that person has the game anymore, their "place" online is simply filled by someone else, not the original buyer AND the used buyer (in regards to online pass stuff).

Avatar image for hbkdx12
hbkdx12

800

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By hbkdx12
@Dan_CiTi: Big business doesn't like to leave money on the table for others to pick up
Avatar image for legend
Legend

2735

Forum Posts

17405

Wiki Points

0

Followers

Reviews: 3

User Lists: 28

Edited By Legend
@Brodehouse

Can we just go full digital Steam style already? Forgo all this nonsense.

This.
Avatar image for professoress
ProfessorEss

7962

Forum Posts

160

Wiki Points

0

Followers

Reviews: 0

User Lists: 11

Edited By ProfessorEss

@Uberdubie said:

Frankly it's just nice to see the consumers winning one for a change.

I fail to see how this is a win for the consumer. Though ultimately meaningless this is just another step in villainizing and phasing out the used games market.

Videogame consumers seem to be the only market on earth that considers having to pay more a victory.

Avatar image for therabidfrog
therabidfrog

360

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Edited By therabidfrog

@Uberdubie said:

This is GLORIOUS news. While I'm not convinced Gamestop should be the only one taking the "blame" for these shameful tactics regarding used games, it's still a great start in terms of bringing back some honesty to how games are sold.

Frankly it's just nice to see the consumers winning one for a change.

The consumer didn't win anything. A bunch of signs will go up in one state, signs that people will probably ignore, a handful of people will get coupons worth just about squat, and a lawyer made millions in fees. It's a scam not a triumph.