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Supreme Court Strikes Down California Law

We won, guys.

No Caption Provided

In a 7-2 decision announced early today, the U.S. Supreme Court decided to defend the Constitutional rights of games.

The court struck down the California law from 2005 that would have made selling violent video games to minors illegal, essentially placing the medium into the same category as pornography.

The court opinion was written by Justice Scalia. Justices Kennedy, Ginsburg, Sotomayor, Roberts and Kagan agreed. Justices Thomas and Bryer filed dissenting opinions.

"The Act does not comport with the First Amendment," reads the decision. "Video games qualify for First Amendment protection. Like protected books, plays, and movies, they communicate ideas through familiar literary devices and features distinctive to the medium. And the basic principles of freedom of speech...do not vary with a new and different communication medium."

Given that the courts have not blocked violent content in other mediums, California was unable prove why the interactive nature of video games was different than music and movies. The court was also not persuaded by the evidence provided regarding the psychological impact of games. In fact, the court found it curious California would not include other kinds of media under this law.

"Psychological studies purporting to show a connection between exposure to violent video games and harmful effects on children do not prove that such exposure causes minors to act aggressively," said the court. "Any demonstrated effects are both small and indistinguishable from effects produced by other media."

The court agreed with the video game industry that the existing self regulatory board, the Entertainment Software Rattings Board, was doing its job--the government wasn't needed.

"Banning violent games would have necessitated bans elsewhere," argued the court. "California’s argument would fare better if there were a longstanding tradition in this country of specially restricting children’s access to depictions of violence, but there is none. Certainly the books we give children to read--or read to them when they are younger--contain no shortage of gore."

As for the interactive nature of the medium, the court (rather hilariously) pointed to choose-your-own adventure books as evidence that such entertainment already exists.

At points, the court--Scalia, specifically--seems to mock the California law. If video games are such a harm, why would California not go further in preventing society from engaging with them?

== TEASER ==
The interactive nature of games was not a compelling argument for most of the court.
The interactive nature of games was not a compelling argument for most of the court.

"The Act is also seriously underinclusive in another respect--and a respect that renders irrelevant the contentions of the concurrence and the dissents that video games are qualitatively different from other portrayals of violence. The California Legislature is perfectly willing to leave this dangerous, mind-altering material in the hands of children so long as one parent (or even an aunt or uncle) says it’s OK. And there are not even any requirements as to how this parental or avuncular relationship is to be verified; apparently the child’s or putative parent’s, aunt’s, or uncle’s say-so suffices. That is not how one addresses a serious social problem."

That ultimately became one half of the court's real problem with California's proposal. If this is a serious social harm, the law doesn't go far enough, as it doesn't restrict other mediums. Combined with the potential infringements on First Amendment rights, it had to be struck down.

"The overbreadth in achieving one goal is not cured by the underbreadth in achieving the other," the court concluded. "Legislation such as this, which is neither fish nor fowl, cannot survive strict scrutiny."

In Justice Alito's concurrence, however, he voiced some disagreement, wondering why the court would be so quick to believe a new medium deserves the same protections as the old ones.

"We should make every effort to understand the new technology," said Alito. We should take into account the possibility that developing technology may have important societal implications that will become apparent only with time. We should not jump to the conclusion that new technology is fundamentally the same as some older thing with which we are familiar. [...] There are reasons to suspect that the experience of playing violent video games just might be very different from reading a book, listening to the radio, or watching a movie or a television show."

The ESRB is enough of a self-regulatory body, argued the majority's opinion.
The ESRB is enough of a self-regulatory body, argued the majority's opinion.

In fact, Alito left the door wide open for another challenge.

"I would hold only that the particular law at issue here fails to provide the clear notice that the Constitution requires," said Alito. "I would not squelch legislative efforts to deal with what is perceived by some to be a significant and developing social problem. If differently framed statutes are enacted by the States or by the Federal Government, we can consider the constitutionality of those laws when cases challenging them are presented to us."

While Alito sided with the majority (with a critique), Justice Thomas and Justice Breyer were the two dissenting votes. Thomas argued that, back to the founders, children require special treatment. For several pages, Thomas performs a history lesson of the country's prior views of raising children. Thomas believed the California law hardly infringed upon First Amendment rights.

"All that the law does is prohibit the direct sale or rental of a violent video game to a minor by someone other than the minor’s parent, grandparent, aunt, uncle, or legal guardian," said Thomas. "Where a minor has a parent or guardian, as is usually true, the law does not prevent that minor from obtaining a violent video game with his parent’s or guardian’s help. In the typical case, the only speech affected is speech that bypasses a minor’s parent or guardian. Because such speech does not fall within 'the freedom of speech' as originally understood, California’s law does not ordinarily implicate the First Amendment and is not facially unconstitutional."

Breyer's dissent cites numerous psychological studies favoring that games cause more harm than other media. In the majority opinion, the court rejected California's claims to this.

"This case is ultimately less about censorship than it is about education," wrote Breyer. "Our Constitution cannot succeed in securing the liberties it seeks to protect unless we can raise future generations committed cooperatively to mak­ing our system of government work. Education, however, is about choices. Sometimes, children need to learn by making choices for themselves. Other times, choices are made for children--by their parents, by their teachers, and by the people acting democratically through their governments. In my view, the First Amendment does not disable government from helping parents make such a choice here--a choice not to have their children buy ex­tremely violent, interactive video games, which they more than reasonably fear pose only the risk of harm to those children."

For now, however, games are protected speech, an important victory for the medium.

"Reading Dante is unquestionably more cultured and intellectually edifying than playing Mortal Kombat," reads one of the footnotes in the majority opinion. "But these cultural and intellectual differences are not constitutional ones. Crudely violent video games, tawdry TV shows, and cheap novels and magazines are no less forms of speech than The Divine Comedy, and restrictions upon them must survive strict scrutiny."

Amen.

You can read the entire court opinion, including dissents, right over here.

Patrick Klepek on Google+

456 Comments

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metal_mills

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Edited By metal_mills

@HorsemanVI said:

@Metal_Mills

I don't see why wanting to regulate violent games is bad. In Australia kids can't buy MA15+ games and the R18+ we all want will force that even more. There's never been a big problem with it. Or in fact any problem at all.

Except that Australia has a habit of banning games altogether.

And America has a habit of corrupt politicians and being controlled by corporations. What's your point? Stopping a little kid from buying a violent game isn't bad.

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Slaker117

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Edited By Slaker117

But certainly playing Dante's Inferno is cultured and intellectually edifying, right? Right?

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Vexxan

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Victory!

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Airickson

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Edited By Airickson

@SonicFire said:

This is a victory, not because it makes it easier for minors to get M-rated games (they shouldn't), but because it establishes precedent, and creates a legal foundation that classifies video games along with other forms of protected speech. This is HUGE for the long-term legal status of the medium.

If it had gone the other way, then games would have earned a unique distinction as something inherently less meaningful than say, films or paintings. That truly would have been bad.

Frankly, I think that even the dissenting arguments here have merit. I don't think that minors should be able to play the vast majority of M-Rated games, no more than I think that parents should take their 5-year olds to see r-rated movies. But it is an issue left to parents, not to the nanny state that California would like us to live in.

Well stated, sir.

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jaks

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Edited By jaks

It was a foregone conclusion that the supreme court would uphold the first amendment; I don't see what people were worried about. Vote would have been 8-1 if someone remembered Clarence Thomas' bag of money.

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Undeadpool

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Edited By Undeadpool

@2HeadedNinja said:

The court struck down the California law from 2005 that would have made selling violent video games to minors illegal, essentially placing the medium into the same category as pornography.

If that was the point of the whole thing ... how is that a good thing? Isn't a law that protects minors from M-raded games is something everyone should want?

No, because it would criminalize selling them to minors, essentially making them pornography and completely gutting the sales potential of them (because they likely wouldn't be kept with other games in plain view).

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Hippolord

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Edited By Hippolord

@TadThuggish said:

"We Won?" Are you fucking kidding me?

Parading around how "we won" despite not doing a thing is what angers and infuriates, I don't know, Jack Thompson and the creators of this failed bill. By acting like video games are some kind of tight-knit group it makes everyone who doesn't play video games feel like we're a hateful, destructive force. And often we are. You don't hear a bill about film failing and Screened losing its mind over "WE WON!!!" because "people who watch movies" isn't unrealistically made out to be a false little mob.

Patrick Klepek is the one good true journalist in all of gaming coverage, but his immaturity shines bright when alongside his Whiskey Media peers. I've already seen him write misogynistic things, chauvinistic things, and now this unnecessary masturbatory nonsense. He needs an editor.

You could just as easily interpret that line (not saying its the right one) as: "We" as being anyone who plays video games. "Won" as being beneficial for that "We" - as in if this law passed, there could be potential shifts in paradigm on quality and budget of video games.

Congrats on a very creative interpretation though. And loosen up.

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deactivated-64b8656eaf424

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Couldn't care less.

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Crono

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Edited By Crono
@Hippolord said:

@TadThuggish said:

"We Won?" Are you fucking kidding me?

Parading around how "we won" despite not doing a thing is what angers and infuriates, I don't know, Jack Thompson and the creators of this failed bill. By acting like video games are some kind of tight-knit group it makes everyone who doesn't play video games feel like we're a hateful, destructive force. And often we are. You don't hear a bill about film failing and Screened losing its mind over "WE WON!!!" because "people who watch movies" isn't unrealistically made out to be a false little mob.

Patrick Klepek is the one good true journalist in all of gaming coverage, but his immaturity shines bright when alongside his Whiskey Media peers. I've already seen him write misogynistic things, chauvinistic things, and now this unnecessary masturbatory nonsense. He needs an editor.

You could just as easily interpret that line (not saying its the right one) as: "We" as being anyone who plays video games. "Won" as being beneficial for that "We" - as in if this law passed, there could be potential shifts in paradigm on quality and budget of video games.

Congrats on a very creative interpretation though. And loosen up.

It's the internet and everyone is all too ready to be offended and let you know!
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Slaker117

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Edited By Slaker117
@Metal_Mills said:

@HorsemanVI said:

@Metal_Mills

I don't see why wanting to regulate violent games is bad. In Australia kids can't buy MA15+ games and the R18+ we all want will force that even more. There's never been a big problem with it. Or in fact any problem at all.

Except that Australia has a habit of banning games altogether.

And America has a habit of corrupt politicians and being controlled by corporations. What's your point? Stopping a little kid from buying a violent game isn't bad.

And who are you to decide that? Also, the fact that Australia straight up bans games for everyone is extremely relevant. That's the fear, if games were not protected under the first, it's not hard to imagine that situation happening in America, and then those types of games just stop getting made altogether. I don't know about you, but I don't want that.
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Robopengy

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I never thought I'd agree with Scalia, but whaddaya know

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xanavi

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Edited By xanavi

@Metal_Mills:

His point is exactly that, Australia has a history of banning games outright. You tell me the last time a film or book was banned or censored in Australia? It's a slippery slope once you start treating video games differently from other media when there haven't been conclusive studies advocating it.

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Cory_and_Trevor

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We did it, indeed!

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Onno10

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No tl:dr version?
Anyway, yay... I guess

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TomA

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Edited By TomA

YAY!

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sanchopanza

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Edited By sanchopanza

Thankfully the supreme court arent all idiots and made the right decision

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deactivated-660208a327978

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The spelling errors in this article are shocking. Do you not proof-read your work Patrick?

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Zamir

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i'm surprised that the supreme court even took up the case after Jeff And Rayn Debated this already
  

   
I thought this was settled
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Grayvern

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Edited By Grayvern

It's cute that some people on this thread think objectivity can exist.

It's terrible that this ever got to the supreme court in the first place, that politicians are exploiting fear surrounding youth in the guise of protecting them is heinous.

Why can't politicians even manage to act like they care about the people they are supposed to be protecting.

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imsh_pl

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FLAWLESS VICTORY

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moofey

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When will the government learn? Video games are here to stay.

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FuzzYLemoN

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lol, it took them this long? That's like a scientist declaring today that "yes, the sky is indeed blue."

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SirPsychoSexy

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The government got it right for once. GJ

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mracoon

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Edited By mracoon

This a very good precedent for the (American) videogame industry as now games are protected on the same level as films, books etc in terms of freedom of speech. I have no problem with it being illegal to sell violent videogames to children but, as the justices say, it shouldn't be limited to games. In the UK it is illegal to sell 18 rated game to people under that age but then it's also illegal to let them into an 18 rated film. As long as videogames have parity in terms of legal rights as other mediums then things are fine with me.

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onarum

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Nice, now we should start taking bets on how long till another clueless dumass who doesn't now the first thing about gaming tries and push another worthless law out.

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Gonmog

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Best news to wake up too.

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Inferno313

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This is awesome! Yay for the SC!

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Ub3rSlug

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Victory in the United States!

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Battletoad

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Edited By Battletoad

So I guess companies like Gamestop and Walmart can still have the policy of refusing the sale of M rated games to minors, it is just that game vendors are not legally forced to adopt such a policy, right?

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MEATBALL

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Murder simulators for all!

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SneakyDuder

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@Metal_Mills said:

@HorsemanVI said:

@Metal_Mills

I don't see why wanting to regulate violent games is bad. In Australia kids can't buy MA15+ games and the R18+ we all want will force that even more. There's never been a big problem with it. Or in fact any problem at all.

Except that Australia has a habit of banning games altogether.

And America has a habit of corrupt politicians and being controlled by corporations. What's your point? Stopping a little kid from buying a violent game isn't bad.

Yes, preventing children from playing games meant for more mature people is a good thing. But, this law does not do that since most kids get their games from adults (parents, aunts, uncles, grandparents, older siblings, etc).

Education and better parenting is what is needed, not another law that will require more resources to enforce and prosecute violators. And the that law would open the door for other laws which could ban those games altogether, like Australia does now. That's a slippery slope we really don't want to go down here.

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Skronk61

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w00t

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coakroach

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Wow, New York lets gays marry and the supreme court says video games deserve constitutional protection. 
Why the fuck am I going back to Australia.

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i have faith in humanity again. 

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jrhall

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Wow, comparing Dante's Divine Comedy to Mortal Kombat! 
 
Through, it makes me wonder if any of them actually played.

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Jedted

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Edited By Jedted

I wasn't that concerned about this but it's good to know the Supreme Court is intelligent to know that not all video games are violent "murder simulators". 
 
My only beef is with the one who said "we need to LEARN more about this new technology before we classify it with other forms of media".  Truly the words of someone who is not very informed on the nature of video games. 
 
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harrisonave

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Hmm... I need to come up with some other piece of technology that's new and scary for bad parents to get mad at, so they can get off our case for a little while.

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This_Dude

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Laws that try and make parents look out for their kids are useless.  Anywhere that sells mature rated games in a Brick and Mortar establishment already checks identification before they sell a video game to someone.   I'm 27 and I get asked for my ID every time I buy anything with an M rating.  The only time you don't have to prove your age is when purchasing a game online, and this law wouldn't have any way of changing that.  No matter what, uneducated parents will still make bad choices in the types of games, music, and movies their children are exposed to.  No amount of lawmaking will change that.  I've tried to talk people out of buying Grand Theft Auto for their children that look to be no older than 7 or 8, and been stared at blankly after explaining the content of the game, and told "Eh, that's alright, he really likes these games."  I feel that my generation will begin to bring an end to this behavior, because as a gamer I know that there's no reason for a kid to play an M rated game.  I know a lot of my peers feel the same way, and when faced with children of their own will make much more educated decisions about the type of media their children consume.

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deactivated-59011e8c08e03

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*deleted*

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CaptainComedy

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@Kesselrun: We can only pray
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Zamir

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Scalia is going to become a internet meme hero

aka
aka "FUCK YOUR KIDS"
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zman8

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I just finished reading the court's opinion. 
 
Fantastic summary Patrick.

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Nux

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Thank god this is over.

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lucianotassis

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"Hey, teacher, leave the kids alone! We don't need no thought control!" (Pink Floyd)

"Emacipate yourselves from mental slavery" (Bob Marley)

Let the parents educate their own kids, California!

According to "Clockwork Orange" (Stanley Kubrick), the exposure to intensive violence only makes the citizens more peaceful and unable to harm the others!

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durden77

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I'm so glad this is finally over, and I'm so glad it ended well. Long live video games!

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MaddProdigy

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MISSION ACCOMPLISHED

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Donos

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Edited By Donos

I can understand the arguement that we shouldn't automatically treat new media the same as the old, but in this case I'd think the right decision was made, at least until Nintendo starts putting wires in people's brains or something.

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kosayn

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Edited By kosayn

There we go. Supreme Court dealing with a policy that would affect the entire country and others besides, not just California. Some matters just shouldn't be left in the hands of provinces, no matter how much you distrust government on principle.

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Dan_CiTi

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VICTORY FANFARE!!

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Jeaz

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Happy for you Yankees