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The Conduit Does In Fact Have Multiplayer

Screenshots, a trailer, and... no impressions from the online aspect of High Voltage's Wii shooter.

Sega held an event in San Francisco last night intended to showcase the online multiplayer in The Conduit, the Wii first-person shooter in its final stages of production at High Voltage Software. I wasn't personally able to attend, since I was intent on upholding my annual tradition, now in its sixth year, of frantically filing my income taxes on the 14th of April. (I ended up owing Uncle Sam $68, if you must know.)

It seems the event was a bit of a wash. Sega ran into some trouble with Nintendo's servers and was unable to actually show off any online action, defaulting to demos of the game's single-player campaign instead. But the company did provide the assets and trailer that were set to release along with the event, so you can at least get some sense of what the game will be like online.


Ā Ā 



Looks like... a functional online shooter! What are your thoughts, Wii owners? Do you want to get your deathmatch on with a Wii remote, or are you already filling those needs on other consoles? We'll talk more about The Conduit's multiplayer once we do get a proper look at it.

Brad Shoemaker on Google+

66 Comments

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Xero560

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Edited By Xero560

It looks like it might be an ok FPS for the Wii.

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vigorousjammer

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Edited By vigorousjammer

looks like goldeneye... hopefully this will spawn a bunch of new n64 style shooters... High Voltage is the new Rare!

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Kayrack

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Edited By Kayrack

yes, finally wii you have something i can deal with :p

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Arkthemaniac

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Edited By Arkthemaniac
gormers said:
"Arkthemaniac: With games like metroid prime 3, ssx blur and super mario galaxy, I beg to differ. This is not Wii standard or even xbox standard me (read my post furhter down).
"
Those aren't the standard. See Medal of Honor: Heroes 2.
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Karmum

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Edited By Karmum

So it does have online play? I might give this game a shot after all.

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gormers

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Edited By gormers
Arkthemaniac: With games like metroid prime 3, ssx blur and super mario galaxy, I beg to differ. This is not Wii standard or even xbox standard to me (read my post furhter down).
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Arkthemaniac

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Edited By Arkthemaniac
Willy105 said:
"The graphics are still not up to Wii standards, but the multiplayer seems decent."
What?

Up to Wii standards? Wii standards have been PS2 for the longest time. This is definitely better than that.
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Willy105

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Edited By Willy105

The graphics are still not up to Wii standards, but the multiplayer seems decent.

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xzyzz

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Edited By xzyzz

@BiggerBomb: What do Nintendo servers have to do with it?


I'm guessing it will use local hosting w/ a small amount of central coordination, a la COD:W@W.

Generic or not, it looks like a definite improvement on both W@W and MoH2.
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Arjuna

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Edited By Arjuna

Oh! Ā It's a Wii game! Ā i was wondering why it looked so bad.

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gormers

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Edited By gormers

Personally Im not that impressed by this. I think Metroid Prime 3 delivers more than this. Yes, this has some nice effects, but overall though, there are a lot of not so impressing textures, too sharp edges, and missing shadows/too light objects. Last one is kinda hard to explain, but its like if some walls light up too much compared to others.

And lets not forget how boring the levels look artistically, together with the blue menu.Ā  Generic is the keyword. Not saying that the controls, gameplay, multiplayer, and lightning effects doesn't look okay though.

Edit: what Al3xand3r said

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giyanks22

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Edited By giyanks22

I say....Epic Faill...the Wii is not a shooter console...

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Al3xand3r

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Edited By Al3xand3r
DeadMonkeys said:
"Remember when people were excited about the online features for Smash Bros. Brawl? Yeah... THAT worked well.The online component of this game is likely to be just as bad (if not worse) because of the latency requirements for online FPS multiplayer."
Umm, the latency requirements for an FPS are far less than that of a fighting game (How long did it take people to get one of those right? So sorry Nintendo didn't manage what Capcom has, just about acceptably, managed after many tries), while there have been games that work just fine on the Wii, from racers (Mario Kart) to FPS games (WaW). You just chose the one bad example (which can also work fine if you get people with good connections), but all these games use listen servers which is why it's all about the host's connection and has little to do with Nintendo's or any other company's "quality of service" or anything of the sort.. If you join a laggy game, leave and try again. If you have friends with good connections, play with them. If you have a good connection yourself, host instead of join other games. It's that simple.
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AK69

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Edited By AK69

im proud of the wiiners for finally getting their first halo.

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Rasgueado

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Edited By Rasgueado

Maybe the development team on Quake Live will be able to get it to run on the WII browser...

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deadmonkeys

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Edited By deadmonkeys

Remember when people were excited about the online features for Smash Bros. Brawl? Yeah... THAT worked well.
The online component of this game is likely to be just as bad (if not worse) because of the latency requirements for online FPS multiplayer.

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Dauragon

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Edited By Dauragon

This looks like some old school quake style fun. I'm down.

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DavidSnakes

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Edited By DavidSnakes

I think the original Halo looks better than this

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Edited By Shabs

I want to like this game because I appreciate the effort this dev is putting behind their game, but I'm totally not feeling the art style.Ā  I don't think the graphics are bad from a technical perspective, but it just looks uninspired.

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darkspirit138

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Edited By darkspirit138

The first ever awesome Wii shooter? We'll see.

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mattysen

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Edited By mattysen

@ TaintedSun

Your an asshole if you have forgoten about timesplitters, sorry, you just are
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TaintedSun

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Edited By TaintedSun

@ DannyJ

It is most definitely a bad thing when you see a console built upon the idea of innovation resort to classic ideas to fill a gap in their titles. I will never understand games like Mad World and Conduit, games that are obviously marketed towards the hardcore gamers who own the system. If hardcore gamers are to get involved, Nintendo needs to actually use the Wii-mote in an innovative way, not a classic one.

But what do I know? Apparently the Wii sells just fine ;)
Ā 
@ Arkthemaniac

Timesplitters is pretty much a forgotten series.





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Zalasta

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Edited By Zalasta

If you only have a Wii, then I can understand getting this for your FPS fix; but if you have either a 360 or PS3, why would you even bother with The Conduit when there are better and deeper shooters available?Ā  It's your money to waste I guess.

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Kbm600

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Edited By Kbm600

This could be awesome as hell if it's done right.

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Meowayne

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Edited By Meowayne
TheFrostedGamer said:
Expected to release in 1998 right?"
HA TEH WII HAS BAD GRAFX NICE1
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TheFrostedGamer

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Edited By TheFrostedGamer

This game looks promising.



Expected to release in 1998 right?

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FCKSNAP

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Edited By FCKSNAP
TabooTongue said:
"Can't wait, one of the few games I'm looking forward to.Online voice chat with random people---great. Standard on the 360, but I can't stand playing an FPS with two sticks; and I don't have a graphic card (on board graphics on my computer)."
Hey, graphics cards are cheap. Even on a crappy desktop with no PCIExpress ports you can use one of these babies and still run TF2 on low settings.

Personally, I'm waiting for the Wii to get more major RTS/strategy games in general or a hardware upgrade; whichever comes first.
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TabooTongue

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Edited By TabooTongue

Can't wait, one of the few games I'm looking forward to.
Online voice chat with random people---great. Standard on the 360, but I can't stand playing an FPS with two sticks; and I don't have a graphic card (on board graphics on my computer).

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ArbitraryWater

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Edited By ArbitraryWater

This game is only distinguished by it being for the Wii, and online multiplayer that will require (shudder) friend codes if you want to play with more than strangers is automatically a strike against it. But I assume that the usual suspects will defend it to the bitter end, no matter the critical reception (positive or negative)

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Meowayne

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Edited By Meowayne
Looks like... a functional online shooter!

And not the first one. But a Wii article is not complete without some negativity, right?
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Meowayne

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Edited By Meowayne
Looks like... a functional online shooter!

And not the first one. But a Wii article is not complete without some negativity, right?
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MeatSim

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Edited By MeatSim

To bad you have to use friends codes to play online.

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Heartagram

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Edited By Heartagram

Ok so i had first comment and then it was taken from my grasp that's depressing. I guess the Final story was posted.

I don't see the point yeah it will have voice chat but with that stupid wii speak which honestly who the hell uses that. I cant see myself getting excited about online in any Wii game

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DannyJ

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Edited By DannyJ

Oh no no, dont get me wrong. I didnt mean generic as a negative term. To me the classic generic games were some of the best FPS's ever before the market got oversaturated wit them.

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Edited By Claude
Milkman said:
"I guess it's pretty sweet that you're getting a full multiplayer experience on the Wii, though I think Medal of Honor Heroes 2 did that already perfectly. However, the game just looks so generic and at some points, the game just looks like it's on the N64.Ā "
Mod Edit: No need for that - TheBeast
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Arkthemaniac

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Edited By Arkthemaniac

Are you talking about Heroes 2 or the Conduit, Milkman?

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Milkman

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Edited By Milkman

I guess it's pretty sweet that you're getting a full multiplayer experience on the Wii, though I think Medal of Honor Heroes 2 did that already perfectly. However, the game just looks so generic and at some points, the game just looks like it's on the N64.Ā 

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Nasar7

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Edited By Nasar7

I'm still not sold on this game but hopefully it'll turn out awesome.

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Arkthemaniac

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Edited By Arkthemaniac
DannyJ said:
"To me it looks like a mix of almost all the "generic" shooters on the market. It has the Goldeneye/Perfect Dark theme goin for it. You can see some Timesplitters thrown in there. And jumping from Halo ;)Not saying it as a bad thing, I think this mix will make it a lot of fun. It probably wont have a great storyline but it should be fun."
None of those games are generic!

I call blasphemy for even attempting to call Timesplitters something other than totally kickass.

LiquidPrince said:
"Friend codes needed?"
You can play random people. I'm not sure if you can do voice chat with random people, but you can play random people.
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LiquidPrince

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Edited By LiquidPrince

Friend codes needed?

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DannyJ

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Edited By DannyJ

To me it looks like a mix of almost all the "generic" shooters on the market. It has the Goldeneye/Perfect Dark theme goin for it. You can see some Timesplitters thrown in there. And jumping from Halo ;)

Not saying it as a bad thing, I think this mix will make it a lot of fun. It probably wont have a great storyline but it should be fun.

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Claude

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Edited By Claude
Ravenlock said:
"Not that it's going to matter to anybody, but the Call of Duty: World at War multiplayer on Wii is actually excellent. Very fast matchmaking, no lag, and pretty much the full online CoD experience, with ranks, perks, the in-game items (UAV's, artillery, dogs)... the whole bit except for chat.

Which of course means it's damn hard to find a consistent group to play with (or to coordinate with the people you are playing with), but it's still a lot of fun to jump into for a half hour. And the controls are great. I would rather aim and shoot with a Wiimote than with a dual-analog any day of the week. It's just such a damn shame that Nintendo failed to account for the absolute need for voice chat in online gaming. All they would need is that and a decent friends system, and I would actually prefer CoD on Wii over PC/360, even with the hit to the graphics.
"
Word... from the front lines.
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pause422

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Edited By pause422

I can't imagine anyone that didn't expect it to have multiplayer. Also, that made me laugh Fragstoff, thank you.

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Ravenlock

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Edited By Ravenlock

Not that it's going to matter to anybody, but the Call of Duty: World at War multiplayer on Wii is actually excellent. Very fast matchmaking, no lag, and pretty much the full online CoD experience, with ranks, perks, the in-game items (UAV's, artillery, dogs)... the whole bit except for chat.


Which of course means it's damn hard to find a consistent group to play with (or to coordinate with the people you are playing with), but it's still a lot of fun to jump into for a half hour. And the controls are great. I would rather aim and shoot with a Wiimote than with a dual-analog any day of the week. It's just such a damn shame that Nintendo failed to account for the absolute need for voice chat in online gaming. All they would need is that and a decent friends system, and I would actually prefer CoD on Wii over PC/360, even with the hit to the graphics.
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InFamous91

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Edited By InFamous91

i heard a few negative things about this game but hopefully high voltageĀ  will fix these problems
because this game looks great for the Wii and i can't wait to play the hell out this game

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Arkthemaniac

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Edited By Arkthemaniac
Fragstoff said:
"great visuals straight out of 1999"
L O MUTHAFUCKIN L

That's a fuckin good one. Never gets old. Also, never comes true.
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MordeaniisChaos

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Edited By MordeaniisChaos

GOD DAMNIT.

WHY???????????

WHY ISN'T THE WII HAVE MORE GOOD GAMES TO MAKE THIS WORTH IT!

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Al3xand3r

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Edited By Al3xand3r

Generic things are what is played the most, all that matters is if they're fun. Ie, Call of Duty, Halo, Unreal Tournament, Resistance, people even already anticipate Modern Warfare 2. How's that not going to be generic? It's just bound to be fucking awesome which is why people look forward to it. Generic is just thrown around by anyone who wants to insult them, not because it actually matters in how good a game is.

And no I'm not saying The Conduit will approach any of these (maybe eventually if it becomes a franchise), especially when it comes to the multi player side, but meh, let's not slam it just yet. It could be a good throwback to the days of Perfect Dark. It can't be as bad as Haze, right?

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Steve_C

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Edited By Steve_C
Al3xand3r said:
"Kraznor said:
"I swear if this game was on any other platform no one would care at all. "A sci-fi themed first-person shooter? NO WAY!!!""
People sure cared about Haze and all its hype, up until reviews slammed it hard. Let's see what happens with this, eh?"
I imagine that was based more on the pedigree of the developer, Free Radical, who had made awesome Timeplitters games up to that point.

I'm quite interested to see how this game fares though. It looks to be well put together and seems like a solid shooter at any rate, but i wonder if that's enough - both critically and sales wise.