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The Guns of Navarro: On Infinity, and Beyond

Disney's wholesale embrace of the "toys to life" concept may speak volumes about where kids' entertainment is headed.

I don't feel like I'm speaking out of turn when I say that I believe Disney Infinity was the most interesting thing that happened this past week. Yes, I'm well aware that we spent most of the week shouting about governmental scapegoating of the games industry, college football players with imagined girlfriends, and the decorative merits of eviscerated lady torsos, and amid the din of all that, you may have simply taken Disney's latest video game announcement as a point of minor curiosity. But putting aside the noise of the week and looking at things objectively, there really hasn't been an announcement as outright intriguing as Infinity in the game industry in quite some time.

The amount of money Disney seems poised to make off of Infinity is just staggering. But I think the product is interesting beyond its ability to print dollars.
The amount of money Disney seems poised to make off of Infinity is just staggering. But I think the product is interesting beyond its ability to print dollars.

I say this not just as some industry coverage man dying for some thrilling new technology to write about. If that were the case, I'd be focused on the same dubious new console hardware spec rumors we've been collectively regurgitating into each other's mouths since we all apparently decided the Wii U wasn't really all that interesting to talk about anymore. More to the point, Infinity isn't even really a new technology announcement. At its most distilled core, Infinity is exactly what we've seen from Activision's Skylanders series; a transmedia blending of the toy market and the video game market into a single, (hopefully) successful initiative. But reading through what Disney Interactive's chiefs, Disney Animation's chief creative officer John Lasseter, and the developers at Avalanche Software envision for this project, the scale for what Infinity could be trumps anything that's been done similarly by several orders of magnitude.

That's not a slag on Activision, who, despite their Mordor-like consumer image, have created one of the few genuinely successful new children's properties of the last few years, and done it mostly just building it as it went along. That Activision and developer Toys for Bob were able to make Skylanders a success on the mere strength of its withering Spyro the Dragon franchise is why you should believe this concept isn't going away any time soon. Spyro has proved an enduring franchise over the years, but in the case of Skylanders, it was really just a jumping off point. The framework of a collectible action figure-oriented game was just being filled in with spare parts from a franchise a publisher hadn't done much with in a while. On paper, it just sounded like a slightly more ambitious version of what Ubisoft did with its Raving Rabbids franchise, but once executed, suddenly Activision had a major hit on its hands.

Why? Because Skylanders appeals to the desire in children (and certain psychotic adults) to experience every possible facet of what they love. Give them something to collect, and they will collect the shit out of it. It's an idea that properties like Pokémon have exploited for years, but done with such a direct connection between the toys and the game that the line between the two was effectively blurred. Kids could have their bright, colorful toys to play with, and those toys actually fueled the action in the game. What kid wouldn't love that idea?

So at the outset, Activision's only true nemesis in all of this was the limitations of the Skylanders brand. Half a billion in sales later, now it has a real one in the form of Disney.

Too early to start getting excited about this kind of thing? Yeah, probably. Gonna do it anyway.
Too early to start getting excited about this kind of thing? Yeah, probably. Gonna do it anyway.

We've all seen the trailer now, and read the various descriptions of what Disney plans to do with this concept. Infinity goes beyond just the idea of a rigidly structured game and actively encourages kids (and, again, adult players) to use the characters and environments they've purchased (by way of the figures and other accessories) however they damn well please, thanks to this upgraded Toy Box mode. The Toy Box mode in Toy Story 3--which, understandably, you probably didn't get around to playing--is one of the better pieces of unrealized potential I've seen in a game in a while. While that game's version of it is limited, it's the version of it that's being implemented in Infinity that sounds truly exceptional.

Who wouldn't want a version of LittleBigPlanet featuring tons of major characters and settings we already know and love? It's why kids buy licensed toys in the first place, after all. They want to have those characters, those worlds at their imagination's disposal. Just playing a predesigned game is certainly fun, but when I was younger, I know I had a lot more fun taking my various G.I. Joes and Transformers and super hero figures and smashing them together into scenarios only my addled child brain could fathom. Whether the Disney characters are specifically your thing is entirely beside the point. The point is that they are giving you creative access to these characters and environments in ways that were traditionally relegated to plastic crap strewn about your living room.

That it is purely digital access is also beside the point, though it might not be for some of you. I've already seen a few comments lamenting some larger shift toward a "digital toy box" versus a tactile one, though I don't necessarily think one would ever replace the other. The toys, in Infinity's case, appear little more than a means to getting content into people's games, but kids will still play with those toys. The adults like Jeff who buy them, then proceed to leave them stacked and unopened, like canned beans in an apocalyptic bunker, are probably the distinct minority here.

And keep in mind that over time, all facets of this idea, from the game, to the toy box, to the figures themselves, will improve, provided they are successful. Infinity is likely just a launching point for many, many more things like it. Some of those will undoubtedly come from Disney, who has both the Marvel and Star Wars brands just sitting there, minding their own business, waiting for a chance to jump in and make their parent company unfathomable gobs of money. And when a company like Disney gets behind something like this in a big way, you can almost guarantee that others will follow suit. Activision's success was guaranteed to produce a clone or two, but Disney being the second major player in this "toys to life" market says to me we're about to see a fundamental shift in how games and toys are marketed to kids. If Infinity is a success, it could become the blueprint for these kinds of properties.

Adult me has no strong interest in Skylanders, nor does he feel a strong need to play Infinity outside of professional curiosity. Eight-to-eleven-year-old me, however, is practically exploding at the thought of what Infinity might mean for toys and games in the foreseeable future. I remember when I actually was that age, I always lamented that the toys and games I bought essentially had nothing to do with each other, even if they represented the same property. This is all the kind of thing I always imagined for the far-flung future, decades away from my own childhood. Turns out it wasn't so far-flung, I guess.

Dear Disney People, I would like to see Duck Tales in your Infinity video game because it is my favoritest show. I also like Darkwing Duck and Gargoyles. Please do this or I will be sad forever. Sincerely, Alex Navarro -- Age 31
Dear Disney People, I would like to see Duck Tales in your Infinity video game because it is my favoritest show. I also like Darkwing Duck and Gargoyles. Please do this or I will be sad forever. Sincerely, Alex Navarro -- Age 31

Sure, the technology is still somewhat crude, but again, this is a launching point for potentially greater things. Just reading about Infinity has given me all sorts of crazy hypothetical ideas of how those interactions between toy and game could evolve over time. And that doesn't even factor in crazy other tech that has yet to be utilized on a typical consumer level. Just wait until somebody tries to fuse 3D printing technology with gaming on a level affordable for the average consumer. You might not even have to wait that long, at the rate things are currently moving.

I know it's trite to toss out the old "we live in the future" nugget, but goddammit, we live in the future. Maybe my understanding of this fact is why, no matter how loud and angry everyone in the industry seems to be in a given week, an idea like Infinity can still stand out above the fray. Sure, it's just another way for a publisher to make money, but it also says to me that companies are looking for new, innovative ways to tailor gaming experiences to a market that's suffered stagnation for a while now. It says to me that companies aren't necessarily going to just wait around for console makers to do the innovating for them on the hardware side, especially when you consider Infinity is coming to current-gen platforms, and not waiting around for the next go of things, which isn't even that far off.

2013 really is shaping up to be quite a year, isn't it?

Weekly Notes:

First of all, thanks for reading this! You might be confused why written content is appearing on the site on a Sunday. I assure you, there is no cause for alarm. This is The Guns of Navarro, a new column I'll be doing on a weekly basis here on the site. Yes, I'm well aware that title requires a purposeful mispronunciation of my last name, but you know what? Fuck it. It's not even a real last name. My parents made it up. It's supposed to be Ratcliffe.

So, what is this column? Well, it's kind of whatever I, and you, want it to be. I don't have a particular format or structure I plan to adhere to with this. It's more just about me writing about what I find interesting, positively or negatively, in the video game industry, and tangentially related areas of the world. I'm doing this because A. More content is always better than less content, and B. People have often lamented not really having the best handle on me and my own personal tastes. I do a lot of reviews and news writin' around here, but obviously being in New York, it's difficult to participate in things like the podcast and video coverage.

So this will be my nook, my little corner of the site where I talk about the stuff that seems of interest. Hopefully you'll dig it, but if you don't, hey, it's not like we're forcing you to read it! At least not until Dave finds a way to do that. I think that's his next project after the new site launch.

Anyway, thanks for reading, and I'll see you next week.

--A

Alex Navarro on Google+

233 Comments

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sirdesmond

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Edited By sirdesmond

Hooray for the new column!

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Spiritof

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No Caption Provided
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Geralt

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Edited By Geralt

Can't read it all the way through...don't know why. It's so long.

And I just read A Dance with Dragons. That's 1,000+ pages!

My brain is fucked up.

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DarthOrange

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Edited By DarthOrange

I love this! Hooray for new content that is free for everyone! I was also surprised that a bigger deal was not made about this on other sites. This looks like it could actually be a game changer. 
 
Also this shit was hilarious: 

Dear Disney People, I would like to see Duck Tales in your Infinity video game because it is my favoritest show. I also like Darkwing Duck and Gargoyles. Please do this or I will be sad forever. Sincerely, Alex Navarro -- Age 31

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avidwriter

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Edited By avidwriter

DisneyLanders. When do they make the Giants sequel?

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reverendhunt

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Edited By reverendhunt

I hope the Disney figures have some sort of articulation (I can't tell really from the picture). What turned me off of Skylanders even as a collectable is not being able to put them in neat poses for display.

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EarthBowl

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Edited By EarthBowl

Great Article, It will be hard to predict whether or not infinity will succeed on their ambitious aims. It all depends on how hard Disney markets this to the wider audience.

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Mendelson9

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Edited By Mendelson9

Did not care about Skylanders...but skylanders with Disney characters? YES!

I like reading these editorial pieces from Alex and Patrick Love how GB focuses more on these longer articles than just rewriting PR crap.

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Carlos1408

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Edited By Carlos1408

Awesome to have more content on weekends, this column is the real deal Alex! DANKE!

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Dylabaloo

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Edited By Dylabaloo

@Undeadpool said:

@Wrect said:

The kids love the Alex Navarro.

It's that damn Navarro, he's so hot right now!!

I remember when I used to do some Ratcliffe out by the back of the lazer disco, now all them kids are into "The Hunk" and now this damned 'Navarro!

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CJduke

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Edited By CJduke

I actually totally ignored the announcement of this Infinity thing and had no idea what it is. Now I am going to look it up, it sounds interesting.

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Shaanyboi

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Edited By Shaanyboi

Great column, Alex. I look forward to more!

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Jazz_Lafayette

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Edited By Jazz_Lafayette

Never before seeing that Disney cartoons promotional picture have I realized how heavily they had themselves invested in ducks.

Nice to see (read) more of you around here, Alex! Your writing tends to be pretty unique.

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ElvishPresley

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Edited By ElvishPresley

Thank you for this, Alex! This kind of thing is EXACTLY what the site needed. Too bad everyone else is probably too busy to have their own columns...

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Pop

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Edited By Pop

Cool, I actually completely ignored the Infinity announcement, I know it's big for kids and Jeff, but I don't really see how this can impact the rest of us in the future, I mostly see huge amounts of money going to Disney. Are these things going to be in all games? I don't get it.

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wsowen02

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Edited By wsowen02

Looking forward to this feature

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MattOnTheSite

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Edited By MattOnTheSite

That kind of just blew my mind. Ratcliffe makes so much sense.

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liako21

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Edited By liako21

keep it up alex.

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positron

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Edited By positron

Good column Alex!

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Dan_CiTi

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Edited By Dan_CiTi

Darkwing Duck Metroidvania with elements of Ninja Five-O is still a dream game of mine, that NES game is kind of lame.

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theocore

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Edited By theocore

awesome stuff, Alex, always nice to hear from you , and especially have more weekend content!

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Cramsy

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Edited By Cramsy

Loved it. Thanks Ratcliffe

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BBQBram

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Edited By BBQBram

It's an eerie vision I have where I'm buying whole sets of Infinity toys. Luckily Disney made sure the art style sucks so I'm not tempted.

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fustacluck

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Edited By fustacluck

I'm waaay too old to be the target of this product, but I love the potential of this. Having watched a lot of footage, including the presentation in full over the last week, I both understand and lament that they are concentrating on the recent history of Disney, as fun as it looks. If they somehow worked in Marvel (using alternate costumes for the buff system is surely a no-brainer), eps. 4-6 of Star Wars (I'm gonna guess the clone wars stuff will be supported first), and "classic" Tron (I saw lots of stuff from recent Tron), along with their traditional, painted, animation I'm sure they could tug on the nostalgia-strings of parents (and me), too.

All in all, this looks a giant leap better than I expected when it was first announced, and look forward to see how it progresses.

As far a the column is concerned, hearing Alex on the GOTY podcasts reminded me how much I missed his regular input, and this now gives me something to look forward to on Sundays. Good first column, Alex, thanks.

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wrighteous86

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Edited By wrighteous86

Loving it Alex. Keep it up.

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PassiveKaerenai

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Edited By PassiveKaerenai

And here I was thinking Alex was Latina.

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mondeblue

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Edited By mondeblue

Great to see some more content from Alex

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datarez

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Edited By datarez

@alex I'm intrigued, can we get more about your name change? As for the article, good stuff. i read the whole thing and there is zero chance i would buy that for me, friends or family. But, If Lasseter is behind it I think they might be able to pull off a toy that helps imagination in the kids that play it.

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thepantheon

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Edited By thepantheon

Love your stuff Alex. NAVARRO > SCOOPY DOO

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JSwan13

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Edited By JSwan13

Nice

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meaninoflife42

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Edited By meaninoflife42

This should be where Alex continues Year of the Cage.

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Blind_Evil

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Edited By Blind_Evil

Glad to see the new column, Alex. Keep 'em coming.

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HerbieBug

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Edited By HerbieBug

@Colourful_Hippie said:

Alex Ratcliffe? Navarro is so much better.

I kinda like Ratcliffe better. :p

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TheHT

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Edited By TheHT

ohhhh man, that last picture!

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butano

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Edited By butano

@mattgriffin said:

I've been watching DuckTales on Amazon Prime Instant. I had forgotten how huge a part of my childhood was about the Disney Afternoon.

It's on Amazon Prime Instant?!?!?!?!?!?!?

Shit, I've had it for 3 years and never knew that. Time to relive my Disney Afternoon childhood!

I just want Disney to give the go-ahead to Warren Spector to greenlight the Ducktales game he so desperately wants to make.

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Edited By KittyVonDoom

Still waiting for the Skylanders' Black Ops expansion set.

I'm not a child, nor an obsessive toy collecting adult, but the statues for these sets look completely dull and lifeless. Calling these things 'toys' really is a stretch. It's like saying the remote control for your TV is a toy. /grinch

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Neferon

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Edited By Neferon

Good read, I only just realised I've been reading mostly Alex's articles/reviews on the site for quite a while now. This column idea has me interested, will read more!

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coakroach

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Edited By coakroach

Excited to see what this new column will look at

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wakka

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Edited By wakka

Now that's a fucking article. Nice job, Alex.

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ApolloBob

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Edited By ApolloBob

Heard Navarro had tickets to the gun show in here.

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Chumm

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Edited By Chumm

This is really great. Alex is really great. Looking forward to next week!

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leebmx

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Edited By leebmx

Nice article Alex,

This shit just brings out the old man in me and makes me worried that kids aren't going to use their imaginations with these toys. Instead if playing and making stories they are going to have stories told to them through their toys. This is probably too simplistic but I always think kids don't need tech as their imaginaitons are so wild - its adults that need the fancy toys.

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Iodine

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Edited By Iodine

@algertman said:

@Demoskinos said:

How about Disney cans this bullshit and just give the people what they really want. A sequel to the NES Darkwing Duck game.

EVERYBODY SHUT THE HELL UP AND LISTEN TO THIS MAN!

+1

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BD_Mr_Bubbles

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Edited By BD_Mr_Bubbles

@Kieran_Smith5 said:

Appreciate the article Alex. You have an excellent writing style, and I look forward to future posts.

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deactivated-64b8656eaf424

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Good stuff Alex. Nice to see some article variety on the site.
 
 
 


But Vinny has bigger guns.

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Brendan

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Edited By Brendan

Man, your parents made a good move in changing your name from Ratcliffe. Forward thinking choice, that was.

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RVonE

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Edited By RVonE

@WMoyer83 said:

More Patrick, more Alex

I fixed it for you.

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Goblin

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Edited By Goblin

Good stuff!

Although I don't give a shit about Skylanders or modern Disney, I did buy a bunch of collectible video game thingies as kid. Hell, with the right license (e.g. MLP, some anime) I would probably buy the shit out of something like this today, too.

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Animasta

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Edited By Animasta

awesome article

also your last name always made me think of navarra personally

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rjaylee

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Edited By rjaylee

It's about fucking time Alex made a Guns of Navarone reference in one of his articles.