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Why Luigi's Mansion 2 Actually Makes a Compelling Case for the 3DS

In which Alex tries to tout the virtues of Luigi's Mansion without sounding like an insane person.

I realize that I may be putting myself on the lunatic fringe of gaming culture here, but it needs to be said: Luigi's Mansion is pretty great. Popular opinion seems to have landed on the GameCube launch title actually not being so great, but when has popular opinion ever been the guiding force behind anything correct? Most I've talked to seem to mark Luigi's Mansion not as a particularly bad game, but lame simply by virtue of being thrown to the GameCube launch slaughter by Nintendo in place of an actual Mario game. Despite our decades-long familiarity with the lankier Mario brother, one must confess that Luigi ain't Mario, and busting ghosts ain't stompin' on Koopas.

It's good to see E. Gadd back. It really is.
It's good to see E. Gadd back. It really is.

Still, judged purely on its own merits as a cartoonish ghostbusting simulation, Luigi's Mansion was a fun, simple, deeply charming little game that Nintendo went on to completely ignore for years following as if it were some kind of ghastly mistake that would bring shame upon the company were its name ever to be uttered again by human mouths. At least, that was the case until this year's E3, where Nintendo inexplicably decided to revive the long-dormant title and give it a proper sequel on the publisher's new handheld system, the 3DS. As a longtime Luigi apologist, I felt it deeply necessary to get my hands on this thing and see for myself that it actually existed. I can happily report back to any interested parties that yes, Luigi's Mansion 2 exists, and it's looking quite good.

Let me make one thing clear right from the get-go: This is Luigi's Mansion. New developer Next Level Games who previously did a bang-up job reviving another hibernating Nintendo franchise in Punch-Out!!, does not appear to have reinvented the vacuum cleaner here. The demo at E3 brought me right into familiar territory, with noted Professor of Ghostology E. Gadd briefing our perpetually terrified hero on the first of several mansions he'll be exploring in the name of ectoplasmic extermination, followed by gameplay involving flashing lights at ghosts, and then hitting them with vacuum cleaner suction. Sometimes the ghosts fight back, sometimes you are collecting coins, sometimes you are hunting for keys. This is very much the thing.

== TEASER ==
Do you prefer the Springsteen or Manfred Mann version of
Do you prefer the Springsteen or Manfred Mann version of "Blinded By the Light?" Just curious.

Okay, so it's a familiar formula, I grant you, but it also still plays great, provided you can get behind the generally slower pace of the title. Maybe it's more a result of the deluge of recent titles in other Nintendo franchises than an actual testament to Luigi's Mansion 2's gameplay, but nothing about the game felt particularly rehashy or tired. It's been close to ten years since we played a new one of these things, and while it'd be great if Next Level could find a way to throw a few surprises our way--and perhaps they will, since I did only see a super early level, after all--I still enjoyed running around and chasing ghosts just like I did back on the GameCube.

Now, for the small matter of this story's headline. Let's face it: the 3DS is currently in a state of needing some damned video games, and while Nintendo did bring out some heavy hitting names at its press conference, including the likes of Mario Kart, Animal Crossing, and Kid Icarus, few of these titles--that have been shown anyway--seem to really do much with their 3D presentation beyond simply existing in 3D. Mario Kart in 3D is still pretty much Mario Kart, you guys.

Luigi's Mansion 2 isn't radically different in its handling of 3D, mind you. The game isn't some ludicrous revolution in how we perceive 3D. Rather, what I've seen so far is actually an intelligent way of effectively using 3D while keeping it entirely in the background. The game's camera maintains a fixed perspective, and the 3D is used to add depth to each room you find yourself in. With 3D turned up, hallways appear longer, objects in the room appear closer or further, and as you get your ghost hunt on, you get some nifty three-dimensional effects as you crawl ever closer to sucking that mean old ghost into your handy vacuum bag.

This is the part of the horror movie where the lady in the back screeches out
This is the part of the horror movie where the lady in the back screeches out "Gah! Look out behind you!" Except it'll be you doing that, and you'll feel dumb, because you can just make Luigi turn around.

It's great, because after a short bit, the 3D just seems like a completely natural thing. It's there, and it aids the visual presentation immensely, but it never goes out of its way to call attention to itself. It appears similar to the mentality Naughty Dog took on when adding 3D to Uncharted 3--find a way to benefit the visuals and the gameplay, and avoid unnecessary gimmicks.

It's a great-looking little game, currently only hindered by a somewhat erratic framerate. The game does tend to slow down when a bunch of ghosts materialize on screen, to the point where it actually becomes a touch unplayable. That said, Nintendo only has Luigi's Mansion 2 slated for a near-formless 2012 release date, so Next Level has ample time to clean up such impurities.

To Next Level, I also suggest they use that time to add some original quirks and unexpected elements to the gameplay, not to satiate the vocal minority of dismissive players who demand every Nintendo game be brand-new and totally familiar all at the same time, but in order to truly make it a work of their own. Punch-Out!! felt like Punch-Out!!, but it also had its own distinctive quality that made it stand out as not just another remake. Next Level is on a great path here, and it just needs to find the right balance between the classic and the original. Slavish dedication to a formula will only take you so far, after all--even if that formula hasn't been employed for the better part of a decade.

Alex Navarro on Google+

85 Comments

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gaminggoron

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Edited By gaminggoron

I'm looking forward to it for sure. I've been off and on with my 3DS and this looks like a game that I will enjoy.

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Snail

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Edited By Snail

Manfred Mann's Earth Band all the way.

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Incryptic

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Edited By Incryptic

This game announcement made me interested in the 3DS so much in fact that I'm going to purchase one as soon as possible. Nintendo seems to have some very great games coming out soon. Hopefully the horrible videogame developers don't pollute the game shelves. But then again, we don't live in an ideal world. 

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LiquidElite

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Edited By LiquidElite
@Deusoma:  this made me laugh, but on a serious note actually sounds like a good idea :P
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ExplodingTuba

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Edited By ExplodingTuba

Luigi: "Mario!  Mario?!"

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Rockdalf

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Edited By Rockdalf
@Funkydupe: When the line up starts hitting full stride, street passes may be a more common occurence.
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TinyGallon

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Edited By TinyGallon

Strange this game would not be on the Wii where the controller is basically a FLASHLIGHT.. But makes sense (I guess) if you recall the original Gamecube version was playable on their secret 3D prototype Gamecube machine

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Cybexx

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Edited By Cybexx

I enjoyed the original a fair bit, probably mostly due to it's charm. I'm glad Next Level is working on this (I was *this* close to working for them a few years back).

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jimi

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Edited By jimi

@xiaohee: Welcome to get off this website

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buft

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Edited By buft

The trailer didnt do the game justice then from what alex is saying, it seemed fairly simple, maybe too simple on the screen. regardless i cant wait to get my hands on it.

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Vexxan

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Edited By Vexxan

Looks awesome, almost to the point where I gotta buy a 3DS. Just a few more games...

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Sogeman

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Edited By Sogeman

I hope the new 3DS is out by the time this comes out. I wanna buy one with better battery life.
 
Played through Luigis Mansion 1 last week (after 9 years I finally played more than 1 hour) and let me say, aside from the horrible aiming it's a great game.

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TheGreatGuero

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Edited By TheGreatGuero

I'm really excited that they're bringing it back. Luigi's Mansion was an enjoyable and charming game. 
 
Oh, and Manfred Mann's version is way better. Sorry, Bruce. You're still the boss, but I'm sure even you can see that their version is superior.

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DavoTron

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Edited By DavoTron

I LOVE ME SOME HOT GHOST HOOVERIN' ACTION

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Little_Socrates

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Edited By Little_Socrates

This was my thought when they announced it, even with the "that frame rate looks UNPLAYABLE when four or five ghosts get on screen" comment. Of course, they have plenty of time, and I've always loved Luigi's Mansion (in fact, it's the only other console Mario game I've beaten since SM64) so I'm totally psyched for this.

Still not picking up a 3DS till at least August, though.

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gogobomb

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Edited By gogobomb

i don't know how anyone could call luigis mansion a bad game, that was one of the best games i had ever played. and im really excited for luigis mansion 2! :D

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NathHaw

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Edited By NathHaw

Luigi's Mansion was a competent game. It was rather fun, and I remember liking it. It was definitely better than a lot of other release titles. I have never absolutely wished that there would one day be a sequel though. It wasn't that special.

I imagine that many people who played Luigi's Mansion at a younger age have a lot of great memories of it.

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Gerhabio

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Edited By Gerhabio

Luigi's Mansion is one of my all-time favorites, that game's got such spunk.

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spilledmilkfactory

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Glad to hear it's progressing nicely. It'll be nice to have a good 3DS game that's not a remake or a port

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JaguarCRO

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Edited By JaguarCRO

The 3D was cool, but that game played way too slow. Movement by Luigi and when the vacuum was sucking up coins it was way too slow. One problem with the 3D was the unfortunate frequent breakup of the 3D effect when you had to hold the left shoulder button and move the 3DS around to look in the world to find hidden coins and ghosts from a stationary position.

I really liked Luigi's Mansion on Gamecube but this was one of the few games that played much worse than it looked originally. (Mario Kart and Mario 3DS on the other hand looked and played great.)

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GaspoweR

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Edited By GaspoweR

DEFENDING YOUR GAME

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hwy_61

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Edited By hwy_61
No Caption Provided

@m0rdr3d:

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Brendan

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Edited By Brendan

I really loved this article. It's nice to see Alex's power for words being used for stuff he likes, and not always for sarcastically tearing down stuff he doesn't. He should talk about stuff he likes more often.

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m0rdr3d

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Edited By m0rdr3d
@elsuperdonut said:


                   

@m0rdr3d said:

@elsuperdonut said:

Man, I gotta be honest. This fucking game is making me wanna buy a 3ds. GB brethren, talk some sense into me!

You and me both, donut, so I'm of no help to you. I will, however, say this game is slated for 2012 and you should wait for the possible 3DS redesign, which is what I'm doing. Hold out just a little longer, man!

You're right. Redesign, more colors, lower price. We shall wait...



                   

               

Yes.  I'll try not to eat you.
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SpunkyHePanda

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Edited By SpunkyHePanda
"Still, judged purely on its own merits as a cartoonish ghostbusting simulation, Luigi's Mansion was a fun, simple, deeply charming little game that Nintendo went on to completely ignore for years following as if it were some kind of ghastly mistake that would bring shame upon the company were its name ever to be uttered again by human mouths."
 
Completely ignored? Not exactly. There have been Luigi's Mansion-themed stages in Mario Kart: Double Dash, Mario Kart DS, Mario Power Tennis, Mario Hoops 3 on 3, Mario Super Sluggers, Mario Sports Mix, and Super Smash Bros. Brawl. I don't think Nintendo was ashamed of Luigi's Mansion. Fifteen years passed between Super Punch-Out!! and Punch-Out!! for the Wii with barely a mention, and I'd hardly say they're ashamed of that franchise.
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Undeadpool

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Edited By Undeadpool

You think we're going to still get the weird Easter Egg/glitch that made a shadow that looked like Luigi had hung himself?

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hwy_61

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Edited By hwy_61

@m0rdr3d said:

@elsuperdonut said:

Man, I gotta be honest. This fucking game is making me wanna buy a 3ds. GB brethren, talk some sense into me!

You and me both, donut, so I'm of no help to you. I will, however, say this game is slated for 2012 and you should wait for the possible 3DS redesign, which is what I'm doing. Hold out just a little longer, man!

You're right. Redesign, more colors, lower price. We shall wait...

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Deusoma

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Edited By Deusoma
@Zor said:
Now if they would only make a Waluigi game...
I'd like to see a prequel to Luigi's Mansion where Waluigi runs around filling an old house with ghosts, just to be a dick.
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vhold

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Edited By vhold

Luigi's Mansion got a lot of hate at the time because it wasn't the Mario launch game people desperately wanted, people didn't really judge it on its own merits.

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m0rdr3d

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Edited By m0rdr3d
@elsuperdonut said:

               

Man, I gotta be honest. This fucking game is making me wanna buy a 3ds. GB brethren, talk some sense into me!


           

You and me both, donut, so I'm of no help to you.  I will, however, say this game is slated for 2012 and you should wait for the possible 3DS redesign, which is what I'm doing.  Hold out just a little longer, man!
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StarFoxA

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Edited By StarFoxA

I freakin' love Luigi's Mansion.

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vaiz

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Edited By vaiz

Luigi's Mansion 2 is the most important game. Ever.

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Hoarr

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Edited By Hoarr

I played Luigi's Mansion years after it was released and found it to be quite enjoyable.
That being said, I don't recall anything about the game, but I do remember liking it.
...
Put me down for one Luigi Mansion 2 preorder.

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BlazeHedgehog

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Edited By BlazeHedgehog

Given that Iwata has straight out come out and said stereoscopic 3D was planned for the Gamecube and that Luigi's Mansion was to be a flagship game using this feature, it makes a certain amount of sense that Luigi's Mansion 2 would hit the 3DS.

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theMixxer

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Edited By theMixxer

You had me at "Luigi's Mansion 2."

Maybe it's nostalgia, but I thoroughly enjoyed the first game back on the 'Cube.

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PXAbstraction

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Edited By PXAbstraction

Totally agree on Luigi's Mansion being criminally underrated. Perfect it is not but it's a fantastic game. I don't know if this alone could get me to invest in a 3DS though.

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Norusdog

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Edited By Norusdog

no.  no it doesn't

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Jensonb

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Edited By Jensonb

Add me to the list of people who disagree with the prevailing consensus Just like Alex, I loved Luigi's Mansion and when I saw Luigi's Mansion 2 in Nintendo's Presser, I went flipped the fuck out. And the fact it'll be a game I can play on my 3DS just sweetened the deal.

I seriously love the 3DS hardware (Especially the wicked sick 3D screen. I almost always have mine on full blast just cos I love looking at it), and I've had fun with the couple of launch titles and the built-in software (And 3D Classics Excitebike) but I'm ready for some of the big hitters to start coming out.

Got a pre-order in for Zelda, can't wait to get stuck into that on Friday. And obviously, Mario Kart and Super Mario are eagerly anticipated. And I've had MGS: Snake Eater 3D pre-ordered since before I got the system.

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Shmio

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Edited By Shmio

Grounds to buy a 3DS?

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ohvee

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Edited By ohvee

@paulunga said:

The problem with Luigi's Mansion wasn't that it wasn't good. The problem was that you could finish it in under 2 hours. I'M NOT EXAGGERATING! Bust out your dusty Gamecube/Wii and see for yourself. Hell, even 100% you'll get at most 4 hours out of it.

It's really not that much of a "problem" when it is still a great experience. Sure, you always want more of a good thing. I found myself replaying it every couple of years and still having a great time.

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dungbootle

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Edited By dungbootle

Luigi's Mansion was pretty good.

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rmanthorp

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Edited By rmanthorp  Moderator

LM looks good, loved the first one!

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MeatSim

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Edited By MeatSim

I thought Luigi's Mansion was okay it was just way to short.

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ManMadeGod

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Edited By ManMadeGod

I am glad that the 3d stuff works so well. I was shocked when Nintendo showed this game off during the E3 conference. Definitely a reason to buy a 3DS.

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koopi

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Edited By koopi

I LOVED the first on GameCube. I'm definitely getting this. I hope they fix the framerate ... plus, I hope Luigi can call Mario like in the first game. :D

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zor

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Edited By zor

Now if they would only make a Waluigi game...

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paulunga

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Edited By paulunga

Oh yeah, also, the original DS' library sucked donkey balls for the first 6-12 months, too. I'm patient enough to wait that long.

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Enigma777

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Edited By Enigma777

Pass.

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ckeats

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paulunga

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Edited By paulunga

The problem with Luigi's Mansion wasn't that it wasn't good. The problem was that you could finish it in under 2 hours. I'M NOT EXAGGERATING! Bust out your dusty Gamecube/Wii and see for yourself. Hell, even 100% you'll get at most 4 hours out of it.