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An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
An Artificial Intelligence Construct is a synthetic technological creation that is a part of a bigger whole. The AI Construct can be a self aware computer or simply a grouping of technologies that come together to form one large being.
A scripted random event that may or may not have been intended by the developers. A source of much unintentional comedy & frustration. An example would be the Imperial foresters fighting each other over deer. Another would be a tribe chieftain getting kidnapped by UFO's in Spore.
Animals that follow you or help you on your journey.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
AI Bots are computer-controlled game characters that substitute for characters that are otherwise typically played by a human, and are most commonly found in multiplayer games.
Small, pet-like creatures able to be raised, raced and entered into battles by the player in various Sonic games. They also appeared in the Mario and Sonic series as audience members.
Clockworks are robotic creations tinkered by the gnomes of Norrath in the EverQuest franchise.
Games that feature modes in which the player serves as the coach to an AI character or team and does not take a direct part in the action.
Bethesda's new graphics engine for their upcoming game, The Elder Scrolls V: Skyrim.
First coined by Arkane Studios on their game "The Crossing", Cross-player is a blend of single-player and multi-player, allowing human players to take control of the enemies (who are normally controlled by AI).
The game engine that was used in the first Far Cry games, developed by Crytek. It was later succeeded by Cryengine 2
The game engine that powers Crysis and several other upcoming games.
Digimon are the digital monsters that populate the Digital World. They can be captured, trained, and digivolved into stronger forms.
This new feature to NBA Live 09 features an ever-changing AI to play against. Daily information of trends and stats regarding basketball players will be streamed to your copy of NBA Live, giving players a constantly changing basketball experience.
NaturalMotion's Euphoria Engine is a system that combines physics simulation, artificial intelligence, and hand-made animations to create convincingly reactive game characters. Euphoria is best known for its integration in Rockstar Games releases and the Star Wars: The Force Unleashed franchise.
FOXALIVE is computer virus developed by Sunny and Naomi Hunter from Metal Gear Solid 4.
The FROGS are an all-female elite wing of Liquid Ocelot's private mercenary army.
A Holy-species Digimon. It wears a holy ring on its tail that, if lost, decreases its power.
Gekko are a highly advance form of metal gear made by ArmsTech.
A characteristic present in game characters with a superior state of mind reflected in how they solve problems and their way of approaching situations.
Holding hands implies a second character or object, often controlled by AI, who must be physically escorted through the game.
A hostile artificial intelligence, or "rogue AI", is a synthetic being that has turned on its creators. Among the most famous rogue AIs from video games are SHODAN (System Shock) and GLaDOS (Portal).
A school of game design often associated with Looking Glass Studios, in which the player is free to act as they choose in a richly simulated world. The term was coined by Warren Spector in his Deus Ex post-mortem.
Infinity Ward's game engine used in the Call of Duty series.
Machina are a sentient race of humanoid machines from Mechonis.
Developed by Slightly Mad Studios, this engine powers games such as Project CARS and Shift 2: Unleashed.
An Internet Navigator, or NetNavi for short, is a computer program with artificial intelligence. They were created to assist their operators, and reside in PETs.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Obsidian's own in-house Onyx engine that powered Dungeon Siege III, cancelled Third-person survival horror Alien adaptation RPG title Aliens: Crucible and cancelled Microsoft exclusive Stormlands
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