Okay, I don't claim to be the best. I've had my fair share of really terrible defeats, but I get first place around 40% of the time, and no, I don't whore for points with reviving people...
But here are my "credentials" :
180 hours in BC2. 35 hours in the BC2 beta. 26 in the 360 Demo. 247 hours in BC1 (rank 2!). And 175 hours in BF2.
My list, hi-lights are in bold.
- Sit close to your screen.
- Keep the volume loud enough to hear footsteps and C4 beeps.
- Watch the ground for mines whenever driving. When in doubt, spot them, if they show up on the radar, they're enemy mines.
- When suspicious of enemies in a room, throw a grenade through the window, if you here "LOOK OUT! GRENADE!" You know you've got baddies.
- After killing an enemy, keep an ear out for "Man Down!", this is a sign that you're about to be jumped.
- Set the enemy VO to localized in the options, it'll make the Russians speak in accented English, even if they're not on your team.
- Think before spawning on squad mates.
- When on a cold streak, change up your approach or strategy, even if it doesn't seem best.
- Set the ground vehicle controls to BC1 style, using the left trigger as the gas may seem strange, but after 5 minutes you'll get over it, and have better access to your cannons, even when reversing.
- Remember, tanks take 2x damage to the sides and back, and 1.2x damage if those sides are hit from an angle. Use this knowledge when attacking other tanks, and use it to keep yourself alive by always squaring off.
- Remember the option to man the turret of your tank when dealing with foot soldiers, it may be better than manning the tank cannon.
- Try all the weapons, having all the options you can get is best.
- Use all the kits until you're proficient. If you're stubborn enough to play only one class, or just plain don't like one of them, you're making a huge mistake. Having a favorite isn't a problem, though.
- Carl Gustav is good for helicopters and soldiers. RPG is good for armor on smaller maps. AT4 is good for armor on larger maps. Also, yes, your hunch is right, the Carl Gustav does less damage.
- Spread out your mines and place them on the crests of hills, near wreckage, and in shadows.
- You can climb through double windows if you slash the center bar with your knife.
- Keep your crosshair where you expect to see enemies.
- Stop sprinting when rounding corners, the time it takes to pull up your gun can kill you. Best way to cancel a sprint it lightly hit the aim button.
- Use reload canceling on bolt action sniper rifles, LMGs, and grenade launchers (switch away and back to weapon when the ammo counter says the ammo is replenished)
- It's better to just bring extra rocket ammo for your Carl Gustav than try to hit Black Hawks with tracer darts. They fly at about the same speed, so if you were lucky enough to tag a heli, you could have already killed it.
- Personal recommendation to use the BC1 style soldier buttons, knives in this game aren't really used in sudden situations, but pulling out pistols quickly is important.
- When disarming a crate, you can still aim, shoot, and reload. It requires you to aim with your left thumb, though... which may be easy for me cause I've got giant hands... so... yeah...
- Something I realized this week: If you get into a situation where you're being chased or chasing an enemy, and the line is broken through a door way, do not attack, let the enemy approach you through the door. In other words, door ways are really dangerous.
- If your team is really getting hammered on offense, using smoke grenades in abundance can really turn the tide.
- Learn to play without red dot or ACOG scopes, just plain old iron sites. Becoming proficient with plain iron sites will let you use other perks like faster sprint and extra grenades (great for assault). And when you do need those sites, their advantages become much more effective.
- When doing very long distance sniping, the real only choice is the plain M24. The GOL has no notches, the M95 is slow, loud, and has hard to read notches, and is slightly less accurate to boot.
- Do not doubt the utility of the 40mm shotgun.
- When doing the dangerous stairwell climb, look forward first, then backwards. Through the months it seems people have realized that the behind-the-stairs hiding spot is no longer secret, and as a result tend to stand at the top of the stairs, cause people tend to look backwards all the time.
- Shooting at walls with 40mm grenades and rockets is a great way to kill those on the other side.
- Do the opposite of what your enemy expects in those weird whack-a-mole situations.
- The M14 can be a great alternative to Engineer's guns for larger maps.
- The accuracy perk can be more useful than the magnum ammo perk. Magnum, for instance, makes the shots to kill for the AN-94 at long distance from 5 shots to 4 shots (to body), which is crap when half of your bullets miss.
- Reload when you get the chance, I find is insane when I see people on videos and such killing a person, and then running off with only 12 bullets in their XM8 clip or something.
- Experiment with the pistols. I personally prefer the Grach, having 17 somewhat powerful shots is great when you pull the trigger fast. And the sight is clean, and has good long distance plunking ability.
- Apparently the magnum ammo perk for sniper rifles decreases their range, so keep that in mind when doing very long distance sniping.
- SPOT ALWAYS
- Keep an eye out for UAVs
- The knife isn't all that reliable, save it for snipers and campers. Going toe to toe with a knife ends with a bullet in your face 90% of the time.
Okay, yeah, it's a little messy. But if you guys have any comments, leave them.
Better yet, please leave your own tips. Even if it's just one or two. Nothing cheap, though, we don't need more cheap players. I want this to be an advice thread! : D
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